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1. [Feedback] Proposals for new slot allotments on Logistic suits - in Feedback/Requests [original thread]
This is probably necessary to some degree, at the very least they need to be distinguished from scouts at the STD level. The Amarr sidearm business was pointless anyway.
- by Nikea Nei - at 2014.03.09 05:21:00
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2. I feel OP with rep hives. - in General Discussions [original thread]
Use them with a Recruit SMG. It'll balance itself out.
- by Nikea Nei - at 2014.03.01 05:23:00
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3. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Vell0cet wrote: TheD1CK wrote: 2 H 4 L The highest base HP/stamina/stamina regen in scout class With a bonus to stamina, alleviating the need for Cardiac Regulators So thats 4 low slots on a decent starting HP.... ...
- by Nikea Nei - at 2014.03.01 05:22:00
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4. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Freya Tegley wrote: This is an interesting "thought experiment", and yeah - it would be more of a "scout" if it were faster and the 30hp don't really help. Wasn't there some issue with having scouts over a certain speed though? The game engine...
- by Nikea Nei - at 2014.03.01 05:07:00
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5. Someone counter this argument on Amarr Scout bonus - in General Discussions [original thread]
Kelrie Nae'bre wrote: Iron Wolf Saber wrote: ... This leaves Amarr to use the other following low slot bonuses to synergize stamina, max stamina, max speed, cpu, grid, armor plate efficiency. Max speed is not going to get touched due to...
- by Nikea Nei - at 2014.01.21 20:59:00
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6. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
I'd prefer to be using "SUPERIOR AMARR TECHNOLOGY" when I do AV attacks, though I can't claim to have played much with the state of the Commando suit as-is. As a secondary issue, with the no-respecs position... every current player that's cared ab...
- by Nikea Nei - at 2013.10.07 11:41:00
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7. Commando Suit - in Feedback/Requests [original thread]
Commando suit borders on death trap. It's a perfect storm of low Ehp, poor recharge, slow move speed, zero-3 slots, and meager fitting. You can "survive" using at-range weapons like Snipers that keep you completely out of the fight... but that's ...
- by Nikea Nei - at 2013.10.01 12:00:00
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8. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
I like this. Ideally they should introduce MLT variants every time they release a new weapon. You did the numbers work for them too, no excuses, CCP! The sticking point for me with racial suits is AV: there's only two light AV weapons. Caldari an...
- by Nikea Nei - at 2013.09.26 12:26:00
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9. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
While true, it's possible that changes to Amarr hp (if they decided to just bump it up) might be already in the works for the 1.4 changes.
- by Nikea Nei - at 2013.08.19 14:28:00
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10. non biased observation of the skill trees and how its not acceptable, my apolog... - in General Discussions [original thread]
Zeylon Rho wrote: SYKO DIX wrote: After looking at these future items and abilities with skills, dont be fooled look closely as most skills like the mobile cru doesnt have any thing at all I them with no locked items. Mobile cru 1 and mobile...
- by Nikea Nei - at 2013.08.17 13:06:00
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11. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
I'd really like to see the Commando suit get some love. I took Commando to Proto, but the unskilled Dragonfly Scout and Dragon Assault are still much more useful to me as far as not dying and helping the team.
- by Nikea Nei - at 2013.08.01 20:46:00
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12. Omega Boosters - in Feedback/Requests [original thread]
I thought they would've popped up again by now, honestly.
- by Nikea Nei - at 2013.08.01 20:42:00
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13. [feedback] Recruit SMG damage not what it should be. - in Feedback/Requests [original thread]
I can verify that it has lower stats than militia, much lower damage anyhow...
- by Nikea Nei - at 2013.08.01 20:37:00
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14. The scrambler pistol is underpowered - in Feedback/Requests [original thread]
It could use a little range boost I think. The Flaylock has it beat there, and the SMG can make better use of the dmg falloff by sheer force of volume. More range wouldn't make it any easier to aim or headshot with. Just a thought. As it is, I'd ...
- by Nikea Nei - at 2013.07.27 04:56:00
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15. [Feedback] Some Commando vs. Assault math - in Feedback/Requests [original thread]
I can verify that the suit "brings the suck".
- by Nikea Nei - at 2013.07.07 10:15:00
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16. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
This might already be planned if the top-seller thing is some indication.
- by Nikea Nei - at 2013.07.03 04:49:00
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17. [Early Feedback] Consider giving the commando ONE slot at STD - in Feedback/Requests [original thread]
Zeylon Rho wrote: Oso Peresoso wrote: yeah, seems a bit extreme to not even have a single lowslot. Especially considering the first commando suit is Amarrian, having 0 lowslots is outright heresy . Heh. I think having a skill that can't ...
- by Nikea Nei - at 2013.07.03 04:49:00
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18. Shield Energizers have no skill requirements... - in Technical Support/Bugs [original thread]
It's a huge "buff" to shield tankers, giving them a no-req proto recharging.
- by Nikea Nei - at 2013.07.03 04:44:00
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19. #1 Best Seller on Market, Omega Booster... not for sale - in Technical Support/Bugs [original thread]
Maybe they're going on sale for the 3x SP event? Not sure why they'd be on the top seller bit though.
- by Nikea Nei - at 2013.07.03 04:43:00
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20. So... how are those recruiter rewards coming along? - in General Discussions [original thread]
More interesting than Gallente AUR items I would think. Though the AUR proto suits are new I think.
- by Nikea Nei - at 2013.06.17 16:26:00
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