Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1101. Dropships - in Feedback/Requests [original thread]
This is only a real problem now because they killed our camera so bad we can't see around us to DODGE anything like this anyways. Can't see our Left, check Can't see our Right, check Can't see behind you at all? Check. Can't see above you, che...
- by Nguruthos IX - at 2013.09.07 14:54:00
|
1102. Leaving dropship results in insta-death - in General Discussions [original thread]
ZDub 303 wrote: Hardcore nerf to fast dropping in PC... you can no longer do it at all. In fact you have to have the dropship almost completely still or it will (road kill) anyone who drops out. Seems like an unintended consequence of the new p...
- by Nguruthos IX - at 2013.09.07 14:38:00
|
1103. Leaving dropship results in insta-death - in General Discussions [original thread]
bad for flinging people out onto objectives in PC... because it kills them. The old way was fun, this new physics had some unintended consequences of breaking the "drop" in dropships.
- by Nguruthos IX - at 2013.09.07 05:04:00
|
1104. Get Ready to Troll... - in Feedback/Requests [original thread]
Thread was going places
- by Nguruthos IX - at 2013.09.07 03:50:00
|
1105. [Feedback/Request]1.4 swarm physics and forge physics vs dropship - in Feedback/Requests [original thread]
Valto Nyntus wrote: I started piloting dropship in 1.3 and got pretty good at it, but the physics for how the weapons that hit a dropship is too strong.In 1.4 swarm launcher are now externally op in it's physics because the proto swarms come wa...
- by Nguruthos IX - at 2013.09.07 03:49:00
|
1106. What does the whole community think about 1.6 ,1.7 and future updates?? - in General Discussions [original thread]
4 new vehicles Bikes Jets Heavy Air Craft MAV And a promise that when the racial variants for each vehicle/suit come out, you wiil have the option for a partial respec into the race you wanted since open beta.
- by Nguruthos IX - at 2013.09.06 20:10:00
|
1107. What happen to my large turrets - in General Discussions [original thread]
negative49er wrote: they seem weaker all of a sudden and some of the shots don't register small blaster turrets on dropships are suffering the worst from this change. They're unusable now
- by Nguruthos IX - at 2013.09.06 19:52:00
|
1108. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Why did they nerf vehicle passengers abilities to look around??
- by Nguruthos IX - at 2013.09.06 19:23:00
|
1109. Dropship mobile spawn point question. - in General Discussions [original thread]
Because only drop UPlinks can't be abused for WP /sarcasm.
- by Nguruthos IX - at 2013.09.06 18:32:00
|
1110. Dropship Camera - in General Discussions [original thread]
gbghg wrote: forteXVI wrote: gbghg wrote: I have to admit, now that my knee jerk reaction is out of the way it's starting to grow on me. I'd just like the camera to be a tad further back though, we need a view of the area behind the drops...
- by Nguruthos IX - at 2013.09.06 09:04:00
|
1111. LOL CCP $50 and $100 packs - in General Discussions [original thread]
JL3Eleven wrote: Anyone who buys one of these packs needs personal help. That or they are "I hate you rich". Seriously who would buy those other than being a rich noob? I strongly suggest anyone who even thinks of buying these look to the Eli...
- by Nguruthos IX - at 2013.09.06 08:39:00
|
1112. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
Vin Vicious wrote: Godin Thekiller wrote: The Blasters in general has lost a lot of hit detection quality............ This and small blasters no longer have splash dmg Ahhh. That wasn't in patch notes so I'd never guess. Well, they're ...
- by Nguruthos IX - at 2013.09.06 08:06:00
|
1113. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Making it smaller would be a good start. The map is too big for 16v16. In fact, most of the new maps are too big for the player count atm. It's a ghost town. They made the whole terrain for Eventually when they ...
- by Nguruthos IX - at 2013.09.06 04:39:00
|
1114. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
Michael Arck wrote: Reminds me of that stage in Borderlands 2 Yeahhh!
- by Nguruthos IX - at 2013.09.06 04:38:00
|
1115. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
If instead of a canyon under it, there was a giant gaping chasm of ACID. or lava or something. River of acid flowing through the map making the bridge actually necessary. Lets get a map with several bridges, and several rivers of lava. Make...
- by Nguruthos IX - at 2013.09.06 04:15:00
|
1116. Does anyone know when new SP actions are scheduled? - in General Discussions [original thread]
CCP Wolfman wrote: Right now we're testing WP rewards for scanning, counter hacking, dropship transport, headshots and equipment destruction. Unless something goes wrong in testing you'll get all those in 1.5 :-) =D
- by Nguruthos IX - at 2013.09.06 03:47:00
|
1117. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
Blaze Ashra wrote: I just logged on to try this out for you. I think the issues the light more than anything. What do you mean?
- by Nguruthos IX - at 2013.09.06 02:57:00
|
1118. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
Zeylon Rho wrote: They're pretty wonky, though I'd say the railguns are even more questionable if we're pointing fingers. rail guns have always been bad. Like it's built into that gun for it to miss. used to fire at points on a wall and wat...
- by Nguruthos IX - at 2013.09.06 02:53:00
|
1119. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
Xender17 wrote: Your not alone. Large blasters also have a "change". I can't figure it out though. Something is less effective. Ooooo. Never drove tanks. I did notice a tad on the large blaster turret maybe? But that's not as bad because i...
- by Nguruthos IX - at 2013.09.06 02:53:00
|
1120. blaster turrets on dropships do not seem to be hitting targets - in General Discussions [original thread]
Godin Thekiller wrote: The Blasters in general has lost a lot of hit detection quality............ you noticed something too?
- by Nguruthos IX - at 2013.09.06 02:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |