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881. Can't post CCP employee conversations but can we paraphrase? - in General Discussions [original thread]
Thor Odinson42 wrote: Nguruthos IX wrote: for discussion Yes, you may paraphrase. Proceed shall in other thread later, =D
- by Nguruthos IX - at 2013.09.17 17:33:00
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882. Can't post CCP employee conversations but can we paraphrase? - in General Discussions [original thread]
for discussion
- by Nguruthos IX - at 2013.09.17 16:52:00
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883. Why don't turrets don't have extra skills? - in General Discussions [original thread]
Rusty Shallows wrote: Xender17 wrote: Infantry have 4-5 extra skills for their weapons... Ack, please be careful. The last thing Rail Turrets need is the spooling time increased so a skill can be included to decrease it again. Or blasters ...
- by Nguruthos IX - at 2013.09.17 07:17:00
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884. Why don't turrets don't have extra skills? - in General Discussions [original thread]
Exmaple Core wrote: Xender17 wrote: Infantry have 4-5 extra skills for their weapons... oh were getting skills. wel be able to hold more ammo.... lololol
- by Nguruthos IX - at 2013.09.17 07:15:00
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885. Gunnlogi technically obsolete? - in General Discussions [original thread]
technically obsolete, the best kind of obsolete
- by Nguruthos IX - at 2013.09.16 22:24:00
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886. Agree / Disagree? - in General Discussions [original thread]
Arx Ardashir wrote: Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire. Maken Tosch wrote: every time it takes ...
- by Nguruthos IX - at 2013.09.16 22:22:00
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887. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
If the best weapon for any encounter is one weapon, then the entire premise which Dust is built upon is meaningless fluff. "Fittings, choices, variety, specializations, niches, strategy, diversity" all out the window if there exists a weapon too ...
- by Nguruthos IX - at 2013.09.16 22:10:00
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888. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: Monkey MAC wrote: Nguruthos IX wrote: Shattered Mirage wrote: This is the only part I agree with. What do you mean? Well when an infamtry goes to a supply depot, if they change into the ...
- by Nguruthos IX - at 2013.09.16 22:06:00
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889. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Master Jaraiya wrote: Nguruthos IX wrote: Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire...
- by Nguruthos IX - at 2013.09.16 22:00:00
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890. Agree / Disagree? - in General Discussions [original thread]
Garrett Blacknova wrote: You can always cancel it by hitting the driver while he tries to recall. If the "victim" gets far enough away to park their vehicle in the path of your fire and it still has enough EHP to survive the recall process, yo...
- by Nguruthos IX - at 2013.09.16 21:58:00
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891. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: Shattered Mirage wrote: Quote: re spawning the same hull should not provide healing!! Quote: This is the only part I agree with. What do you mean? Well when an infamtry goes to a su...
- by Nguruthos IX - at 2013.09.16 21:56:00
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892. Agree / Disagree? - in General Discussions [original thread]
Fire of Prometheus wrote: Actually once your vehicle has lost a certain amount of health (I believe it's around 75%, including both shield and armour) then you cannot recall. I experimented this with some militia grade vehicles and I found af...
- by Nguruthos IX - at 2013.09.16 21:54:00
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893. Agree / Disagree? - in General Discussions [original thread]
Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire. Problem with that is you can be standing among 5 enemy players,...
- by Nguruthos IX - at 2013.09.16 21:53:00
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894. Agree / Disagree? - in General Discussions [original thread]
Shattered Mirage wrote: Quote: re spawning the same hull should not provide healing!! Quote: This is the only part I agree with. What do you mean?
- by Nguruthos IX - at 2013.09.16 21:50:00
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895. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: 1. Vehicle recall feature was intended to allow vehicle pilots the chance to put away their vehicle, as battle conditions change, so they are free to engage in other roles. 2. Vehicle recall was not int...
- by Nguruthos IX - at 2013.09.16 21:47:00
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896. Agree / Disagree? - in General Discussions [original thread]
1. Vehicle recall feature was intended to allow vehicle pilots the chance to put away their vehicle, as battle conditions change, so they are free to engage in other roles. 2. Vehicle recall was not intended as an escape from asset loss while und...
- by Nguruthos IX - at 2013.09.16 21:42:00
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897. Is DUST 514 going off line? - in General Discussions [original thread]
Do you post this every day now?
- by Nguruthos IX - at 2013.09.16 20:46:00
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898. So now that the Murder Taxi problem is fixed, - in General Discussions [original thread]
Master Jaraiya wrote: Luk Manag wrote: My friend bought the 50$ merc pack, and I bought the 100$ one. Each came with their own LAV BPO. 75% of the LAVs you see these days are "free" having a red or black V on the hood. Not trying to be a ...
- by Nguruthos IX - at 2013.09.16 20:35:00
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899. Join pen 15 club, today! - in General Discussions [original thread]
Uprising gave small corps the shaft. New comers get pounded and just have to suck it up. But no longer!!! Pen 15 will soon be penetrating the entry of planetary conquest ourselves to prove once and for all that size does not matter . If we can k...
- by Nguruthos IX - at 2013.09.16 20:33:00
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900. Dev please! When can we expect new vehicles? - in General Discussions [original thread]
NEVARRRR
- by Nguruthos IX - at 2013.09.16 19:49:00
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