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681. should dropships be able to opperate in the enemy redline? - in General Discussions [original thread]
Pvt Numnutz wrote: Redline rail tanks can sit on a hill in the enemy redline and blast dropships out of the sky with no risk. I would like to see a change to that by allowing dropships to opperate in the enemy redline airspace. Turrets in the r...
- by Nguruthos IX - at 2013.09.29 23:00:00
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682. CCP: Fundraiser - in General Discussions [original thread]
GVGMODE wrote: OMEGA BOOSTERS are back and is probably CCP's last attempt to make some money out of Dust since the winter is coming. They know everybody and their mom will be hyped having good fun with new games, cellphones, cars and PS4. S...
- by Nguruthos IX - at 2013.09.29 22:58:00
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683. If you've ever wanted to see how horrifyingly stupid people in Dust can be - in General Discussions [original thread]
try flying a logi dropship and letting blues gun 15 mintues last game looked like this One guy in left turret. One guy in right passenger. Neither ever moved. the one in the gun would shoot randomly every time I moved away from enemies. He'...
- by Nguruthos IX - at 2013.09.29 22:41:00
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684. I know it's far out there but what are some other vehicles possibilities ? - in General Discussions [original thread]
Godin Thekiller wrote: Welll, I assume that both the MTAC's and speeders would be light land vehicles. bombers are probably heavy air vehicles. Gunships are probably medium air vehicles or heavy air vehicles (I'm thinking medium). Can't really ...
- by Nguruthos IX - at 2013.09.29 22:16:00
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685. I know it's far out there but what are some other vehicles possibilities ? - in General Discussions [original thread]
I don't think Dust intends to only have one vehicle for each size-class, land and air. What might another LAV look like? Other type of HAVs? a medium air vehicle which is not a dropship? I wonders
- by Nguruthos IX - at 2013.09.29 22:08:00
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686. You know why dropships suck - in General Discussions [original thread]
odd thing is they were intentionally designed around not having enough PG/CPU for medium modules. Yet all of the complaints and acknowledged problems from CCP revolve around not having enough PG/CPU/EHP Weeeeiiiirirddddd
- by Nguruthos IX - at 2013.09.29 20:18:00
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687. Aren't Assault FGs... - in General Discussions [original thread]
NextDark Knight wrote: If you nerf the aim.. you nerf the counter to the assault forge gun.. which is the milita forge gun. See my other post cause people that die more then twice to a forge gun just arn't paying attention. Grab a milita heav...
- by Nguruthos IX - at 2013.09.29 15:55:00
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688. Dropships Will Never Be Balanced Untill - in General Discussions [original thread]
Aero Yassavi wrote: Bojo The Mighty wrote: 120 MM plates are medium modules. There are no medium shield extenders that is the issue. You can't even fit the 120 MM plates on a dropship though 3x small missiles, lowest requirement to ma...
- by Nguruthos IX - at 2013.09.29 15:53:00
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689. Transporting WP in 1.5 - in General Discussions [original thread]
Chances Ghost wrote: the problem with that reward is... the logi dropships with built in CRUs wont be transporting very far... since people spawn IN them.... so logi dropships will still be void for WPs MCRU would be fine, the problem is go...
- by Nguruthos IX - at 2013.09.29 15:32:00
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690. Dropships Will Never Be Balanced Untill - in General Discussions [original thread]
Bojo The Mighty wrote: 120 MM plates are medium modules. There are no medium shield extenders that is the issue. Right 500 PG. I can prob swing that /sarcasm
- by Nguruthos IX - at 2013.09.29 06:09:00
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691. Dropships Will Never Be Balanced Untill - in General Discussions [original thread]
Bojo The Mighty wrote: 120 MM plates are medium modules. There are no medium shield extenders that is the issue. DS resources cant do mediums tho rite?
- by Nguruthos IX - at 2013.09.29 06:08:00
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692. Dropships Will Never Be Balanced Untill - in General Discussions [original thread]
DUST Fiend wrote: The Medium class vehicles are given Medium class modules. Dropships are currently Medium vehicles that are balanced around Light modules. This is their primary problem. Release Medium modules and adjust CPU/PG accordingl...
- by Nguruthos IX - at 2013.09.29 06:00:00
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693. so... shotgun is still horrible - in General Discussions [original thread]
Just seems like it'll be hard to balance new vehicle stuff in 1.6 if all the turrets are still wonky
- by Nguruthos IX - at 2013.09.29 03:38:00
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694. so... shotgun is still horrible - in General Discussions [original thread]
CCP Wolfman wrote: negative49er wrote: CCP Wolfman wrote: Parson Atreides wrote: CCP Wolfman wrote: In 1.6 there are further improvements to hit detection as well as some specific improvements for the shotgun and the Nova Knives. ...
- by Nguruthos IX - at 2013.09.29 03:37:00
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695. death to the amarr empire - in General Discussions [original thread]
CCP Wolfman wrote: Oh it's on now son! Oh, we got wolfman on our team. Just give me an some Amarr air vehicles then you may sit back while I make your enemies become the dead.
- by Nguruthos IX - at 2013.09.29 02:20:00
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696. When the pilot suit is released... - in General Discussions [original thread]
Harpyja wrote: Godin Thekiller wrote: No. I think there should be a respec for when the other 2 racial pilot suits come out, but otherwise, no. I believe IWS said that all four would be released together. HAH. Guess we'll be waiting ti...
- by Nguruthos IX - at 2013.09.28 22:42:00
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697. So about OMEGA BOOSTERS. - in General Discussions [original thread]
J Falcs wrote: For the active booster, buy a few and hold on to them. Wait for a double or triple SP week. Depending on how the active works this might not do much other than let you grind to cap a little faster in one day? since that's wha...
- by Nguruthos IX - at 2013.09.28 22:41:00
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698. 1.5 notes and request - in General Discussions [original thread]
CCP has to be smarter than to leave orbital requirements as low are they are. Well, I say that but it was never raised to compensate for the change from 4 to 6 man squads last time. So...
- by Nguruthos IX - at 2013.09.28 21:34:00
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699. Pilots, what are your survivability rates? - in General Discussions [original thread]
Mossellia Delt wrote: Nguruthos IX wrote: wripple wrote: Assault dropships are some of the most uneconimical toys in the game, it's not worth paying 900,000 ISK and 2mil SP for something that can be taken out in 5 seconds from a 70,000 IS...
- by Nguruthos IX - at 2013.09.28 20:40:00
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700. Pilots, what are your survivability rates? - in General Discussions [original thread]
wripple wrote: Assault dropships are some of the most uneconimical toys in the game, it's not worth paying 900,000 ISK and 2mil SP for something that can be taken out in 5 seconds from a 70,000 ISK Assault forge. Don't you mean 10k isk DAU2...
- by Nguruthos IX - at 2013.09.28 20:04:00
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