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281. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Knight Soiaire wrote: Sorry, CCP were too busy working on a hotfix reducing Light Frame Scan Radius from 20, to 16. Clearly this is more important, because Light Frames are so OP! Oh yeah, I mean, that makes sense. So, as predicted (n...
- by Nguruthos IX - at 2013.11.16 00:48:00
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282. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
DUST Fiend wrote: I hate having gunners in my ADS, personally. I just fit the crappiest turrets so I can fit more tank, plus, I hate trying to steady the ship out for them. That said, that ******* bug NEEDS to be fixed, it is INFURIATING ...
- by Nguruthos IX - at 2013.11.16 00:40:00
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283. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
MassiveNine wrote: So how'd it go? idk everyone quit trying to turret-gun
- by Nguruthos IX - at 2013.11.15 23:56:00
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284. Turbo Controllers - Will CCP Address this? (Video Link) - in General Discussions [original thread]
Nirwanda Vaughns wrote: I'd love to hear how folk actually want ccp to fix this? its nothing to do with the software, turbo fire pads have been around since the C64 and speccy days so they're nothing new and its all down to the hardware in a p...
- by Nguruthos IX - at 2013.11.15 22:10:00
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285. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Morning!
- by Nguruthos IX - at 2013.11.15 22:03:00
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286. Whats the best scrambler rifle and why? - in General Discussions [original thread]
skippy678 wrote: Nguruthos IX wrote: is it, the one with the turbo controller and no recoil? https://forums.dust514.com/default.aspx?g=posts&t=121457&find=unread im pretty sure that looks like an AR Point is turbo controlle...
- by Nguruthos IX - at 2013.11.15 12:27:00
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287. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
daishi mk03 wrote: You can easily code recoil, which works for normal controllers and turbo fire controllers, by not correlating recoil with input, but with fire. aye aye capt'n
- by Nguruthos IX - at 2013.11.15 12:21:00
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288. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
The other obvious problem with this is how it affects balance decisions How is CCP going to be able to tell if a gun is over or under-preforming when their data does not also include who is using a controller that breaks the mechanics of the gun.
- by Nguruthos IX - at 2013.11.15 12:16:00
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289. [Bug]Turbo negate's recoil mechanic's - in Technical Support/Bugs [original thread]
Now you know how they've been doing it ;p well part of it anyhow
- by Nguruthos IX - at 2013.11.15 11:57:00
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290. BUG Red zone timer not working properly - in Technical Support/Bugs [original thread]
Oh you mean when the redzone timer glitches out and does not stop counting after you've left and are far away? Or when you end up getting two timers, the second flickering under the first?
- by Nguruthos IX - at 2013.11.15 11:54:00
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291. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Skybladev2 wrote: 1. When there will be any light or heavy aircrafts? Medium are not much useful :( 2. When EVE players can produce items for Dust players? Good questions, good questions.
- by Nguruthos IX - at 2013.11.15 11:47:00
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292. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Fix for the DropShip turret-aim resetting bug that's been causing all my gunners to quit Dust since Uprising? ( 6 months) Also how are those new vehicles and turrets coming? We've heard plans at least for each vehicle class except ONE: the heav...
- by Nguruthos IX - at 2013.11.15 11:46:00
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293. Whats the best scrambler rifle and why? - in General Discussions [original thread]
is it, the one with the turbo controller and no recoil? https://forums.dust514.com/default.aspx?g=posts&t=121457&find=unread
- by Nguruthos IX - at 2013.11.15 11:41:00
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294. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Kovinis Sparagas wrote: I hope CCP will response that they saw this youtube deleted thread locked ARs buffed
- by Nguruthos IX - at 2013.11.15 11:40:00
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295. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Korvin Lomont wrote: Considering how a turbo controller works this should not surprise anyone. What a turbo controler does is tapping a button pretty fast (faster than any human) and with every tap you reset the recoil of most automatic weapons...
- by Nguruthos IX - at 2013.11.15 11:39:00
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296. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Sgt Kirk wrote: Yep, My LAV is completely useless. I usually drive around and support the frontline with a gunner but my gunner can't hit jack **** anymore. Thanks CCP, Basic LAVs already bullshit now they can't even hit the target. They'...
- by Nguruthos IX - at 2013.11.15 05:49:00
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297. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Lol, Oh no Of course you don't Because it's bugged and infuriatingly impossible to hit targets , where targets need to be hit. As in the ground directly in front of my ship. /le sigh
- by Nguruthos IX - at 2013.11.15 05:33:00
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298. So 1.7 - in General Discussions [original thread]
for me it won't be worth playing unless they fixed the bug on dropship turrets that disallows my gunners to aim properly around the ground in front of the ship without their turret position getting reset! In other words, no assault dropship + no...
- by Nguruthos IX - at 2013.11.15 02:36:00
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299. So 1.7 - in General Discussions [original thread]
Iron Wolf Saber wrote: I can't say what kind of Info, its just info. Did you get on them about fixing that bloody turret aim-resetting glitch? Hope 1.7 isn't locked because if that doesn't make it in.. lol
- by Nguruthos IX - at 2013.11.15 02:36:00
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300. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
How to know event was too grindy? When game makes you play it so much that you start to hate it, not a safe position for players already teetering on the edge.
- by Nguruthos IX - at 2013.11.14 21:40:00
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