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821. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Point is, we're more efficient at finding bugs than CCP anyways. If we wait for CCP to find and squash all bugs before a release, then we'd be waiting an extra month or more. Besides that, we're still going to get bugs anyways. So, use the pla...
- by Nguruthos IX - at 2013.09.19 15:40:00
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822. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Mortedeamor wrote: CCP FoxFour wrote: [quote=Nguruthos IX]~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants...
- by Nguruthos IX - at 2013.09.19 15:31:00
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823. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Severus Smith wrote: Monkey MAC wrote: [quote=Severus Smith]I am studying to be a programmer, how do I go about getting into the kind of work you are doing? Get a degree, or a bunch of certifications (degree for large companies, their HR d...
- by Nguruthos IX - at 2013.09.19 15:28:00
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824. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Severus Smith wrote: Himiko Kuronaga wrote: CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each intr...
- by Nguruthos IX - at 2013.09.19 15:22:00
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825. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
I'm sensing some tension in here..
- by Nguruthos IX - at 2013.09.19 06:29:00
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826. My sad prediction is that Dust player count is about to half in the next month - in General Discussions [original thread]
What do you think will be required to get any of them back?
- by Nguruthos IX - at 2013.09.19 04:36:00
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827. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Godin Thekiller wrote: Sgt Kirk wrote: OP is asking for too much. but still 1.6 better have more **** than 1.5 was offering. I'm starting to get a little put off by this game. Which, in all my time I've just been frustrated. Never put off...
- by Nguruthos IX - at 2013.09.19 04:32:00
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828. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Spkr4theDead wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs ...
- by Nguruthos IX - at 2013.09.19 04:12:00
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829. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Zeylon Rho wrote: Hmm, didn't the ships, suits, etc. have concept art and some modeling done back at fanfest? If so, then the path to completion is something more like finishing up the modeling and the design element that is "stats/balance". Th...
- by Nguruthos IX - at 2013.09.18 23:19:00
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830. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
knight of 6 wrote: CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial varia...
- by Nguruthos IX - at 2013.09.18 19:47:00
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831. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs w...
- by Nguruthos IX - at 2013.09.18 19:45:00
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832. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Duran Lex wrote: Holy **** at these responses. CCP, put the entire vehicle rebalancing back on the shelf and bust out other developments. These entitled little ungrateful pricks don't deserve balanced vehicles. For fucks sake. Edit - BTW, w...
- by Nguruthos IX - at 2013.09.18 18:25:00
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833. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Aikuchi Tomaru wrote: Nguruthos IX wrote: ~The promise that with each introduction of new racial variants, partial respecs will be offered since CCP decided to release Dust without over half of it's content. Don't need that. Just save you...
- by Nguruthos IX - at 2013.09.18 17:17:00
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834. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Coleman Gray wrote: Their never coming out, I gave up hoping, Vehicles have needed somthing for ages and it gets delayed, yet if it was a nerf they'd e all over that **** maybe thats the one optimistic take away here lol.
- by Nguruthos IX - at 2013.09.18 16:22:00
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835. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
Maybe the reason it's so hard to balance vehicles is they're avoiding the almighty capacitors! because really, those could be fun.
- by Nguruthos IX - at 2013.09.18 16:07:00
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836. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
DeathwindRising wrote: CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial v...
- by Nguruthos IX - at 2013.09.18 16:00:00
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837. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Obviously it's a lot to do the original 1.5, and any few of these things I listed. However what brought us to this place, in part, was a lack of foresight (Probably via Blam). It will be more difficult to balance new vehicles and turrets if they ...
- by Nguruthos IX - at 2013.09.18 15:57:00
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838. Announcement:Update on Uprising 1.5 - in General Discussions [original thread]
I hope that 1.6 will in some way address the collisions of RDV's spawning into the map, and falling installations as it pertains to instant dropship deaths. ****'s random, expensive, and unavoidable. So much wasted isk = wasted time. This sort of...
- by Nguruthos IX - at 2013.09.18 15:39:00
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839. Thanks to CCP - in General Discussions [original thread]
I think it's fine that they're pushing back vehicle things, since it apparently wasn't in a good place. Generally I prefer to see rushed content with or without bugs, but when it comes to re-balancing large mechanics like vehicles vs AV (this is ...
- by Nguruthos IX - at 2013.09.18 15:36:00
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840. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs w...
- by Nguruthos IX - at 2013.09.18 15:27:00
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