Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
841. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
DUST Fiend wrote: I wouldn't hold your breath on any of those But they've got a whole extra month =D
- by Nguruthos IX - at 2013.09.18 15:23:00
|
842. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs will be offered since CCP decided to release D...
- by Nguruthos IX - at 2013.09.18 15:16:00
|
843. Is a respec in your mind and hopes? - in General Discussions [original thread]
Yes. A respec with the introduction of new racial variants for those people who made the choice to play a certain role, with the race they didn't want. As opposed to NOT playing Dust at all for fear of wasting SP. Reward player's patience and pla...
- by Nguruthos IX - at 2013.09.18 15:10:00
|
844. will 1.5 kill vehicles? - in General Discussions [original thread]
Crimson Judgment wrote: Nguruthos IX wrote: Mobius Wyvern wrote: Nguruthos IX wrote: probably Ok? What makes you say that? history. track record well that's not technically fair to CCP Wolfman thats blams track record you're t...
- by Nguruthos IX - at 2013.09.18 06:20:00
|
845. will 1.5 kill vehicles? - in General Discussions [original thread]
Mobius Wyvern wrote: Nguruthos IX wrote: probably Ok? What makes you say that? history. track record
- by Nguruthos IX - at 2013.09.18 05:53:00
|
846. will 1.5 kill vehicles? - in General Discussions [original thread]
Meeko Fent wrote: If they renerf my GD Gunnlogi, I will shelve (on a virtual shelf) DUST for GTAO. are they gonna add a PVP mode? Like cops and robbers or something? Seems all co-op atm
- by Nguruthos IX - at 2013.09.18 05:24:00
|
847. will 1.5 kill vehicles? - in General Discussions [original thread]
Cosgar wrote: CharCharOdell wrote: i think we'll be killing everyone and everything for the first 2 weeks...then the crying infantry will re-nerf us. Assuming they let you have a week. Well, seeing as how long it took them to adjust the ...
- by Nguruthos IX - at 2013.09.18 04:47:00
|
848. Dat Devblog 1.5? - in General Discussions [original thread]
gabriel login wrote: its not goin to happen today i guess was hopeing to read it today. what time do those things usually go out, on the day they do?
- by Nguruthos IX - at 2013.09.18 02:27:00
|
849. will 1.5 kill vehicles? - in General Discussions [original thread]
probably
- by Nguruthos IX - at 2013.09.18 02:26:00
|
850. Can't post CCP employee conversations but can we paraphrase? - in General Discussions [original thread]
Thor Odinson42 wrote: Nguruthos IX wrote: for discussion Yes, you may paraphrase. Proceed shall in other thread later, =D
- by Nguruthos IX - at 2013.09.17 17:33:00
|
851. Can't post CCP employee conversations but can we paraphrase? - in General Discussions [original thread]
for discussion
- by Nguruthos IX - at 2013.09.17 16:52:00
|
852. Why don't turrets don't have extra skills? - in General Discussions [original thread]
Rusty Shallows wrote: Xender17 wrote: Infantry have 4-5 extra skills for their weapons... Ack, please be careful. The last thing Rail Turrets need is the spooling time increased so a skill can be included to decrease it again. Or blasters ...
- by Nguruthos IX - at 2013.09.17 07:17:00
|
853. Why don't turrets don't have extra skills? - in General Discussions [original thread]
Exmaple Core wrote: Xender17 wrote: Infantry have 4-5 extra skills for their weapons... oh were getting skills. wel be able to hold more ammo.... lololol
- by Nguruthos IX - at 2013.09.17 07:15:00
|
854. Gunnlogi technically obsolete? - in General Discussions [original thread]
technically obsolete, the best kind of obsolete
- by Nguruthos IX - at 2013.09.16 22:24:00
|
855. Agree / Disagree? - in General Discussions [original thread]
Arx Ardashir wrote: Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire. Maken Tosch wrote: every time it takes ...
- by Nguruthos IX - at 2013.09.16 22:22:00
|
856. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: Monkey MAC wrote: Nguruthos IX wrote: Shattered Mirage wrote: This is the only part I agree with. What do you mean? Well when an infamtry goes to a supply depot, if they change into the ...
- by Nguruthos IX - at 2013.09.16 22:06:00
|
857. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Master Jaraiya wrote: Nguruthos IX wrote: Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire...
- by Nguruthos IX - at 2013.09.16 22:00:00
|
858. Agree / Disagree? - in General Discussions [original thread]
Garrett Blacknova wrote: You can always cancel it by hitting the driver while he tries to recall. If the "victim" gets far enough away to park their vehicle in the path of your fire and it still has enough EHP to survive the recall process, yo...
- by Nguruthos IX - at 2013.09.16 21:58:00
|
859. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: Shattered Mirage wrote: Quote: re spawning the same hull should not provide healing!! Quote: This is the only part I agree with. What do you mean? Well when an infamtry goes to a su...
- by Nguruthos IX - at 2013.09.16 21:56:00
|
860. Agree / Disagree? - in General Discussions [original thread]
Fire of Prometheus wrote: Actually once your vehicle has lost a certain amount of health (I believe it's around 75%, including both shield and armour) then you cannot recall. I experimented this with some militia grade vehicles and I found af...
- by Nguruthos IX - at 2013.09.16 21:54:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |