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281. Whats the best scrambler rifle and why? - in General Discussions [original thread]
skippy678 wrote: Nguruthos IX wrote: is it, the one with the turbo controller and no recoil? https://forums.dust514.com/default.aspx?g=posts&t=121457&find=unread im pretty sure that looks like an AR Point is turbo controlle...
- by Nguruthos IX - at 2013.11.15 12:27:00
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282. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
daishi mk03 wrote: You can easily code recoil, which works for normal controllers and turbo fire controllers, by not correlating recoil with input, but with fire. aye aye capt'n
- by Nguruthos IX - at 2013.11.15 12:21:00
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283. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
The other obvious problem with this is how it affects balance decisions How is CCP going to be able to tell if a gun is over or under-preforming when their data does not also include who is using a controller that breaks the mechanics of the gun.
- by Nguruthos IX - at 2013.11.15 12:16:00
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284. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Skybladev2 wrote: 1. When there will be any light or heavy aircrafts? Medium are not much useful :( 2. When EVE players can produce items for Dust players? Good questions, good questions.
- by Nguruthos IX - at 2013.11.15 11:47:00
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285. Sticky:Interview questions for CCP FlyingScotsman - Friday 15th November - in General Discussions [original thread]
Fix for the DropShip turret-aim resetting bug that's been causing all my gunners to quit Dust since Uprising? ( 6 months) Also how are those new vehicles and turrets coming? We've heard plans at least for each vehicle class except ONE: the heav...
- by Nguruthos IX - at 2013.11.15 11:46:00
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286. Whats the best scrambler rifle and why? - in General Discussions [original thread]
is it, the one with the turbo controller and no recoil? https://forums.dust514.com/default.aspx?g=posts&t=121457&find=unread
- by Nguruthos IX - at 2013.11.15 11:41:00
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287. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Kovinis Sparagas wrote: I hope CCP will response that they saw this youtube deleted thread locked ARs buffed
- by Nguruthos IX - at 2013.11.15 11:40:00
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288. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Korvin Lomont wrote: Considering how a turbo controller works this should not surprise anyone. What a turbo controler does is tapping a button pretty fast (faster than any human) and with every tap you reset the recoil of most automatic weapons...
- by Nguruthos IX - at 2013.11.15 11:39:00
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289. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Sgt Kirk wrote: Yep, My LAV is completely useless. I usually drive around and support the frontline with a gunner but my gunner can't hit jack **** anymore. Thanks CCP, Basic LAVs already bullshit now they can't even hit the target. They'...
- by Nguruthos IX - at 2013.11.15 05:49:00
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290. Anybody want to turret-gun out of my DropShip tonight?! - in General Discussions [original thread]
Lol, Oh no Of course you don't Because it's bugged and infuriatingly impossible to hit targets , where targets need to be hit. As in the ground directly in front of my ship. /le sigh
- by Nguruthos IX - at 2013.11.15 05:33:00
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291. So 1.7 - in General Discussions [original thread]
for me it won't be worth playing unless they fixed the bug on dropship turrets that disallows my gunners to aim properly around the ground in front of the ship without their turret position getting reset! In other words, no assault dropship + no...
- by Nguruthos IX - at 2013.11.15 02:36:00
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292. So 1.7 - in General Discussions [original thread]
Iron Wolf Saber wrote: I can't say what kind of Info, its just info. Did you get on them about fixing that bloody turret aim-resetting glitch? Hope 1.7 isn't locked because if that doesn't make it in.. lol
- by Nguruthos IX - at 2013.11.15 02:36:00
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293. Irrefutable proof that the 3x SP event was too grindy - in General Discussions [original thread]
How to know event was too grindy? When game makes you play it so much that you start to hate it, not a safe position for players already teetering on the edge.
- by Nguruthos IX - at 2013.11.14 21:40:00
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294. The Floating Blue and White 2x2 Checker Pattern Slab - in General Discussions [original thread]
oh the flying invisible collision dropship assassin cubes Don't worry, ccp will never fix those. they asked me to report pictures of them so their map guy could delete em but they never got around to it. That was many months ago
- by Nguruthos IX - at 2013.11.14 00:59:00
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295. Bricktanking - in General Discussions [original thread]
maybe grenades and ARs just need a nerf
- by Nguruthos IX - at 2013.11.13 09:18:00
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296. Why Are Railguns So Noob Friendly? - in General Discussions [original thread]
Vyzion Eyri wrote: But one swarm or forge gun and they're gone. They're like a dropship with prototype turrets. It can devastate but only when nothing notices it. They need to be way more tanky, with like a small turret on top. Installations a...
- by Nguruthos IX - at 2013.11.13 08:10:00
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297. sp to max out tank in 1.7 - in General Discussions [original thread]
watch how it scales with other turrets as they get released too I bet you vehicles in general (DS for me) get YAY MOAR SP SINK for nothing in return
- by Nguruthos IX - at 2013.11.13 02:28:00
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298. The Heavy machine gun, Accuratly inacurate - in General Discussions [original thread]
maybe same problem with small blaster turrets they got broken in 1.5 and havnt been worth anything since.!
- by Nguruthos IX - at 2013.11.13 02:16:00
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299. Hey Dust, I want to post bad things here but I've been drinking and know it&... - in General Discussions [original thread]
Something about Nades AR's Forge Guns Dropship turret bugs 1.7 fittings Dust obv needing more p2w/grind events PC lag PC lag for DS (1000x worse) LR being pointless in a month new vehicles? old vehicles racialized? Did I mention broken small tur...
- by Nguruthos IX - at 2013.11.13 00:26:00
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300. Who are the best Core Locus Grenade throwers? - in General Discussions [original thread]
I'm not sure of their names but I think there's a good co-relation between best nade users and smelliest under arms.
- by Nguruthos IX - at 2013.11.13 00:18:00
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