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381. assault suits vs logis, the disconnect - in General Discussions [original thread]
William HBonney wrote: Ishould have 20% better base stats when talking about Hp regan and recharge rate They do, 25 is in fact 125% percent of 20, they just need better recharge delays.
- by NeoWraith Acedia - at 2013.05.11 17:46:00
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382. Why not make an assault suit that has no side arm but has an extra high or low s... - in General Discussions [original thread]
Take it's side arm and give it two equipment slots *bam* Logi. Chris F2112 wrote: I think that's called a logi at this point. But I think you were only proving a point regardless. Nope, they gave up base stats for those slots, not the side ar...
- by NeoWraith Acedia - at 2013.05.11 17:32:00
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383. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Kushmir Nadian wrote: I don't think they need to tie with assault suits, because then what reason do I have to go assault? Movement speed, so better at strafing and therefore gunfights. Sprint speed and stamina, so they're better at getting...
- by NeoWraith Acedia - at 2013.05.11 17:28:00
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384. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Reiki Jubo wrote: NeoWraith Acedia wrote: DustMercsBlog wrote: Im a logi and I agree that all the slots arent necessary since no one else has equipment slots. One less slot than the assault proto wouldnt bother me. but given its role and...
- by NeoWraith Acedia - at 2013.05.11 17:22:00
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385. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Kushmir Nadian wrote: But I agree with the less slots part. Now that no one else can stack equip the Logi has its jack-of-all-trades/support role back. Again, they need those slots just to tie with the assault suits. if you want to change...
- by NeoWraith Acedia - at 2013.05.11 17:19:00
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386. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
DustMercsBlog wrote: Im a logi and I agree that all the slots arent necessary since no one else has equipment slots. One less slot than the assault proto wouldnt bother me. but given its role and light protection, shouldnt the Logi be the seco...
- by NeoWraith Acedia - at 2013.05.11 17:15:00
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387. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Reiki Jubo wrote: Wrong. Especially since the Gallente can do the same thing with armor and speed. Because then we run into the same problem in a year when all the good low modules and armor mods that dont slow you down make it into the game. ...
- by NeoWraith Acedia - at 2013.05.11 17:13:00
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388. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Reiki Jubo wrote: Thor Odinson42 wrote: Why not just make the Assault suits a little faster with a bit smaller signature radius? I'd rather bring the other suits up. I'm in the Caldari logi suit and I like the way it plays. I hate when t...
- by NeoWraith Acedia - at 2013.05.11 17:04:00
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389. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Prius Vecht wrote: Tolen Rosas wrote: How many slots would it give the proto caldari logi if it was one less than the assault in both high and low? Caldari Logi would be 3 high slots and 2 low slots. It would have 3 equipment slots as wel...
- by NeoWraith Acedia - at 2013.05.11 17:02:00
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390. New Blog: Tuning the Logi Suit - in General Discussions [original thread]
Mavado V Noriega wrote: CALDARI logi is the ONLY one that needs adjusting stop generalizing and thinking the ENTIRE logi set of suits needs looking into when its only 1 BE SPECIFIC or **** will get nerfed unnecessarily This https://forums....
- by NeoWraith Acedia - at 2013.05.11 17:00:00
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391. Current situation of logis - in General Discussions [original thread]
Caldari logi needs it's bonus nerfed, or changed, nothing else. Perhaps give assault users a damage boost as their bonus to make them better at "slaying". https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1 Logis are not OP, jus...
- by NeoWraith Acedia - at 2013.05.11 16:48:00
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392. assault suits vs logis, the disconnect - in General Discussions [original thread]
William HBonney wrote: The recharge rate and the delay being better then assaults is very odd to me. It is. You would think that if a logi gets hit he should run, since they aren't as good at strafing as assault suits.
- by NeoWraith Acedia - at 2013.05.11 16:43:00
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393. Caldari Logi vs Assault - in General Discussions [original thread]
Bump, because too many people still think logis are OP.
- by NeoWraith Acedia - at 2013.05.11 16:37:00
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394. assault suits vs logis, the disconnect - in General Discussions [original thread]
Exact stats, for the caldari suits. https://forums.dust514.com/default.aspx?g=posts&m=785807#post785807 No need to change anything other than the caldari logi bonus, though I would be willing to switch shield recharge delay with assault use...
- by NeoWraith Acedia - at 2013.05.11 16:33:00
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395. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Zarr Du'Kar wrote: Anyway, I digress. Logis need only to have their high and low slots decreased. Logis need all those slots just to tie with the assault suit, at max health and extenders the caldari logi just barely comes close to the assa...
- by NeoWraith Acedia - at 2013.05.11 16:28:00
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396. Brainstorming potential Assault Class Bonus's - in General Discussions [original thread]
Nova Knife wrote: All they need to do is switch the bonuses for assault and logistics classes. BOOM. Instant balance. Logistics suits have no business having survivability bonuses when assaults are stuck with fitting bonuses. Seems backward...
- by NeoWraith Acedia - at 2013.05.11 16:21:00
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397. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
Gauder Berwyck wrote: I don't get it... Logis only have one weapon slot, and many of you guys wanna change that to a sidearm slot only. Seriously... ignore them...
- by NeoWraith Acedia - at 2013.05.11 07:10:00
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398. Simple solution to balancing logistic suits - in General Discussions [original thread]
Card Drunook wrote: I (and I think most of the people complaining) wasn't thinking simple of health stats. A logistics suit can currently be fitted to be as good or better at just about anything that any of the other suits can be fitted for. ...
- by NeoWraith Acedia - at 2013.05.11 07:04:00
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399. Simple solution to balancing logistic suits - in General Discussions [original thread]
CaoticFox wrote: Card Drunook wrote: Skywalker83 wrote: I vote no. I need my cpu and pg for proto hives, injectors, and repair tools. Most logi's run three equipments and the high pg and cpu is needed. And we need the high level modules f...
- by NeoWraith Acedia - at 2013.05.11 06:46:00
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400. Simple solution to balancing logistic suits - in General Discussions [original thread]
Card Drunook wrote: I don't think a logistics suit should be able to fit better damage modules than an assault suit, and I don't think I'm alone in that opinion. They can't, and if they can then it only manages to even them out, but for the ...
- by NeoWraith Acedia - at 2013.05.11 06:33:00
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