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161. New racial bonus ideas - in General Discussions [original thread]
Bump
- by NeoWraith Acedia - at 2013.05.14 01:45:00
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162. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Azri Sarum wrote: I'm not convinced its supposed to fill more than those roles Quote: most of which revolves around maintaining the condition and efficiency of squad mates and their equipment Most, doesn't mean it's its only role. An...
- by NeoWraith Acedia - at 2013.05.14 01:06:00
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163. Caldari Logi vs Assault - in General Discussions [original thread]
Yeee
- by NeoWraith Acedia - at 2013.05.14 00:45:00
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164. Caldari Logi vs Assault - in General Discussions [original thread]
Cross Atu wrote: NeoWraith Acedia wrote: The same goes for the CPU and PG skills, that would change a lot. I currently don't have the SP to test them. I don't have everything in front of me but with Level 5 in both Dropsuit Core Upgrades &...
- by NeoWraith Acedia - at 2013.05.14 00:38:00
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165. Caldari Logi vs Assault - in General Discussions [original thread]
Caldari Logibro Shield Extender values updated thanks to ImMortal SoLDieR X
CPU and PG of Caldari Logi with max passives also updated to refelect 1.3125, instead of 1.30
Cat Merc is a deceitful cat!
Edit: Stupid last bullet doesn't show ...
- by NeoWraith Acedia - at 2013.05.14 00:31:00
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166. CCP if you fix aiming tomorrow.... - in General Discussions [original thread]
Nguruthos IX wrote: Seeing as how they're in the video game business I think they already grasp the concept that higher quality = more money from people. Think they forgot? Derpships
- by NeoWraith Acedia - at 2013.05.13 23:39:00
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167. Wait so is Plasma Cannon AV or a mix? - in General Discussions [original thread]
It's Anti-Scouts
- by NeoWraith Acedia - at 2013.05.13 23:37:00
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168. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
It's been fixed on the other page, and I would like to pass all the blame to Cat Merc, since he is in fact responsible.
- by NeoWraith Acedia - at 2013.05.13 23:36:00
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169. If we ever get secondary fire modes, what could they be? - in General Discussions [original thread]
BL4CK FRIAR wrote: Dont we get a secondary with the SR, semiautomatic and melt your face single shot? Different variants. Semi automatic is the assault variant.
- by NeoWraith Acedia - at 2013.05.13 23:21:00
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170. Caldari Logi vs Assault - in General Discussions [original thread]
King Kobrah wrote: nerfs to logi mean literally nothing if assault specialization suits don't get buffed. You must have missed the +2% dmg per level I suggested.
- by NeoWraith Acedia - at 2013.05.13 23:13:00
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171. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
@hydraSlav's, so the correct number would be 91 per extender right?
- by NeoWraith Acedia - at 2013.05.13 23:12:00
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172. Caldari Logi vs Assault - in General Discussions [original thread]
Is that from the fitting screen?
- by NeoWraith Acedia - at 2013.05.13 23:09:00
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173. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION ................. Ive been telling you since I started posting. You wanna do math I gave you x. Do the math. Normally when ppl figure things out for themselves with a lil help they appreciate it mo...
- by NeoWraith Acedia - at 2013.05.13 23:05:00
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174. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
Laheon wrote: ladwar wrote: in that case it would be (base+shield extenders x role bonus ) x shield skill I don't think that's quite the way it's calculated. I think it's (base x multipliers) + shield extenders We're talking about shi...
- by NeoWraith Acedia - at 2013.05.13 23:02:00
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175. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
ImMortal SoLDieR X wrote: sounds more like 90.75 rounded to 91 to me. but what do I know Im an id............... Well duh, look, you clearly use the caldari suit and now what the right answer is, so just come out with it instead of being a ...
- by NeoWraith Acedia - at 2013.05.13 22:48:00
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176. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
ImMortal SoLDieR X wrote: START TRANSMISSION...................... Why you running here? when I gave you the x factor in another post your math was wrong. Max the caldari logi suit and skills out its 679 you sound intelligent figure it out s...
- by NeoWraith Acedia - at 2013.05.13 22:41:00
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177. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
So...89.1 is the right number right? Well thank you all for clarifying that, and I'm sorry I called Cat Merc an ass.
- by NeoWraith Acedia - at 2013.05.13 22:40:00
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178. Caldari Logi vs Assault - in General Discussions [original thread]
I asked you to clarify, you failed to do so and went off tangent, what tangent? I don't know, I think you're on drugs.
- by NeoWraith Acedia - at 2013.05.13 22:36:00
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179. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
Rogatien Merc wrote: HP skills have always been limited to modifying base hitpoints before modules are taken into effect. The percentages per level are always added to one another so at level 3 of anything that gives +5% it is for example (.05...
- by NeoWraith Acedia - at 2013.05.13 22:31:00
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180. Devs, Are Skills Additive, Or Multiplicative??? - in General Discussions [original thread]
ladwar wrote: in that case it would be (base+(shield extenders x role bonus) ) x shield skill It's multiplication, order doesn't matter So it would be 90.75, and not 89.1 right?
- by NeoWraith Acedia - at 2013.05.13 22:30:00
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