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961. Ok I was doing some math. - in General Discussions [original thread]
Also a good point ... with all those plates how you gonna repair any damage, unless you run back to your redline and get out with a militia repair tool.
- by Needless Sacermendor - at 2012.12.11 19:20:00
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962. (Potential) Information on New Build - in General Discussions [original thread]
Dissonant Zan wrote: Aeon Amadi wrote: EDIT: Watching http://www.youtube.com/watch?v=er3Pxx7b1Rc at 0:38 we can see a secondary HUD display beneath the dropship's Shield/Armor, displaying the pilot's Shield/Armor. Isn't that already ...
- by Needless Sacermendor - at 2012.12.11 19:09:00
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963. Ok I was doing some math. - in General Discussions [original thread]
You miss my point ... once you've put 2x 180mm on ... what's your hp ? Now how much will a 120mm give you compared to the percentage increase a Damage Control or Armor Hardener ? I'll bet you get more of an increase using the resistance things t...
- by Needless Sacermendor - at 2012.12.11 19:04:00
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964. "Exile" AR - in General Discussions [original thread]
CCP Cmdr Wang wrote: will be reimbursed after a server wipe. Reimbursed ... not seeded or given out. Means it won't be wiped with other assets, it will remain like Merc Pack stuff, Skinweaves and MAG suits. It will be seeded after the event...
- by Needless Sacermendor - at 2012.12.11 18:59:00
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965. Ok I was doing some math. - in General Discussions [original thread]
Been a while since I specced Surya, but I'm pretty sure damage control would give more benefit than 60mm plate and armor hardeners aswell. I've told you before 60mm plate are only really any good for LAVs and 120mm for dropships, that's not to sa...
- by Needless Sacermendor - at 2012.12.11 18:51:00
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966. Can we have the option to turn off the HUD in the next build? - in General Discussions [original thread]
It's also a bit late to ask for something in the next build as it's already been submitted to Sony for approval. Don't object to the idea, it's something you can do in Eve so I don't see CCP objecting much either, but it'll likely have to wait fo...
- by Needless Sacermendor - at 2012.12.11 18:39:00
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967. i need some support from ccp !!!!!! - in Technical Support/Bugs [original thread]
It's just a beta ! ... well your tone was just asking for it. Firstly title your thread something useful like 'PS3 hard lock after 2 battles' otherwise I can pretty much guarantee CCP will just ignore it ... I know I would if I was looking for in...
- by Needless Sacermendor - at 2012.12.11 14:55:00
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968. Aurum item: sp reset. - in Feedback/Requests [original thread]
The dark cloud wrote: well except for corp management all skills should be avaible for a reset. I can allready see a problem in the future when we move again the server and everything gets reset (sp wise). So will corp management will receive a...
- by Needless Sacermendor - at 2012.12.11 13:19:00
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969. Minmatar HAV (Confirmed by CCP) - in General Discussions [original thread]
Looks like fun ... BUT WHY !?
- by Needless Sacermendor - at 2012.12.11 13:14:00
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970. [Request] Calendar / Event Planning and Clock - in Feedback/Requests [original thread]
Ahh yes I knew the clock had been spammed on the forums plenty, hadn't noticed it in the weekly updates though. But more of these big corps could do with adding some support to this thread for the calendar ...
- by Needless Sacermendor - at 2012.12.11 13:10:00
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971. Vehicle Owner is Always Its Operator - in Feedback/Requests [original thread]
To elaborate on this (already heavily discussed) topic ... All turrets should only be operable by mercs with the required skill. This would help in pub matches where vehicle operators would only fit basic secondary turrets and hope a few people ...
- by Needless Sacermendor - at 2012.12.11 12:43:00
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972. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Haven't tried the tactical myself yet ... but I've read it's easy enough to spam the R1 button or (in my case) left mouse button to get a near full auto fire out of the single shot weapon. Try it yourself, sure it's not to everyone's liking, but ...
- by Needless Sacermendor - at 2012.12.11 12:34:00
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973. Aurum item: sp reset. - in Feedback/Requests [original thread]
Your sp is not wasted if you are now in a position to test these things post nerf and provide feedback and data about how successful the new attempt at balance is. It was the same when Forge guns were given a 50m range and Swarms couldn't touch d...
- by Needless Sacermendor - at 2012.12.11 00:57:00
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974. Make all items be able to be bought with AUR or ISK - in Feedback/Requests [original thread]
Talnos Nosslu wrote: Then it needs to be implemented now, because nothing can be sold as of yet. Why ? ... It's not like your AUR items are costing you any real money yet ! Let me clarify ... your AUR will be refunded at release, so what you...
- by Needless Sacermendor - at 2012.12.10 22:27:00
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975. [Request] WP for destroying enemy equipment - in Feedback/Requests [original thread]
Maybe not 25 ... but 10 or 15 would be good ... in my opinion.
- by Needless Sacermendor - at 2012.12.10 22:11:00
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976. a skill that increases our bleed out time? - in Feedback/Requests [original thread]
Necrodermis wrote: i would like the ability to shoot dead bodies and end their bleed outs. it's not like there is so much action going on all the time that i can't blast another shotgun shell into the proto suit. Does this not work ... I'm s...
- by Needless Sacermendor - at 2012.12.10 22:08:00
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977. [Request] Calendar / Event Planning and Clock - in Feedback/Requests [original thread]
I've suggested this a long time ago, but just to bring it to attention again. The clock in the corner of the Neocom like in Eve would be great, showing Eve time to reduce confusion with time zones. But mainly having a Calendar like we have in Ev...
- by Needless Sacermendor - at 2012.12.10 21:50:00
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978. Stacking Penalty - in General Discussions [original thread]
Altina McAlterson wrote: I was pointing out the error in a previous poster's who said this: "Here's the Maths ... On 100hp damage ... First 10% gives 110hp Second 10% gives 121hp Third 10% gives 133.1hp This is what happens when you apply 10...
- by Needless Sacermendor - at 2012.12.10 18:54:00
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979. Merc Corp control stolen by Eve Players - in Technical Support/Bugs [original thread]
I can't see this being too much of a problem ... firstly a Director should be trusted enough before acquiring the role, but mostly ... isn't it only the CEO in Eve that has access to shares distribution !? so an Eve director of a DUST corp still w...
- by Needless Sacermendor - at 2012.12.10 13:33:00
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980. I just realized I have no idea how repair WP actually worked. - in General Discussions [original thread]
Yes this was suggested, wether in that thread or another ...problem with that is damage needs to be tracked as to how it was inflicted until it is repaired.
- by Needless Sacermendor - at 2012.12.10 12:57:00
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