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961. Sniper WP - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: No to all of the above. As snipers we have the easiest time getting kills of perhaps anyone. We can shoot at people from over half a kilometre away, kill in one or two hits, and do so without most of our targets even b...
- by Necrodermis - at 2012.10.10 17:54:00
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962. Wait tactical AR are AUTO!!!?? - in General Discussions [original thread]
Seran Jinkar wrote: IT's as much broken as the Breach AR which is more or less pointless right now with the NO Recoil Standard AR and the Auto Tac ^^ I just wonder what happened.. really. that's something that needs to change. ARs not having ...
- by Necrodermis - at 2012.10.10 09:10:00
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963. Dropships... again. - in Feedback/Requests [original thread]
the thing i hate about shooting kittens at dropship is the fact the kitten missiles can be fired directly at the drop ship moving toward you and the kittens will either slow down or move in a way so that they are chasing the rear of the dropship. ...
- by Necrodermis - at 2012.10.10 09:01:00
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964. Anyone Else Still Disappointed With LAVs? - in General Discussions [original thread]
why are you comparing BF 3 to a company that has never built an FPS before? not giving CCP free pass on a lot of this nonsense because they most likely hired people who quit EAs 'awesome' business practices and other people who know what they are...
- by Necrodermis - at 2012.10.09 23:01:00
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965. Do You Want Balance or Realism? - in General Discussions [original thread]
Aighun wrote: Neither, thank you. I wanted to play an EVE Universe game because I was hoping for something... unfair. not going to happen. even in EVE there isn't an ultimate build. i seen an itty 5 dominate a drake ganker in high sec. i ha...
- by Necrodermis - at 2012.10.09 22:55:00
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966. Do You Want Balance or Realism? - in General Discussions [original thread]
there are ways to balance the ARs ability to dominate get rid of the scope and give it more kick. limit the drunk scope on the sniper to be the ultimate range dropsuit killer. increase the speed of kitten rockets as it levels or give options to ...
- by Necrodermis - at 2012.10.09 22:53:00
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967. Book Profile Analysis, error in description. - in Technical Support/Bugs [original thread]
Jack Boost wrote: Numbers are good. I will try to explain: Your dropsuit signature .. lets says :50 Your scan resolution lets says: 50 You meet enemy with 50 signature - you detect him in example 1 sec Now you get 1 level in scan precision ...
- by Necrodermis - at 2012.10.09 22:46:00
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968. [Feedback] Hit Detection - in Feedback/Requests [original thread]
this is a problem that has been brought up before and i am confidant they know about the issue. as for the forgeguns i wouldn't know i don't use them because i never really used them. appreciate the heads up though
- by Necrodermis - at 2012.10.09 22:40:00
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969. Futuristic Space Age Weaponry - in Feedback/Requests [original thread]
i see the opposite. if they got rid of that scope or got rid of the sniper's drunk scope it wouldn't be a problem.
- by Necrodermis - at 2012.10.09 22:37:00
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970. [Request] Sniper Location Triangulation Equipment - in Feedback/Requests [original thread]
another person who is wanting to pinpoint snipers without having to work to increase their skills in scan precision and range and waste a high slot to increase it further. i called it as soon as snipers finished their profile lowering skills peop...
- by Necrodermis - at 2012.10.09 19:34:00
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971. Class disparity - in General Discussions [original thread]
dent 308 wrote: Logi is an excellent suit. The logi role works very well. Players who know what they are doing as logi are a serious asset to their teams. I love to see plenty of logi in my squads. Heavies need support, currently they are vuln...
- by Necrodermis - at 2012.10.09 17:49:00
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972. CCP WAKE UP,where is the SP Cap reset??Give a FEEDBACK CCP!!!!! - in General Discussions [original thread]
SoonGäó
- by Necrodermis - at 2012.10.09 17:40:00
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973. heavy type 2 suit not showing increase in cpu after upgrading electronics skills - in Technical Support/Bugs [original thread]
i love the core competency skills. they make a militia suit fit alot more than what it should. engineering/electronics by far the most useful skills in the game
- by Necrodermis - at 2012.10.09 17:31:00
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974. laser rifles - in Feedback/Requests [original thread]
Alshadow wrote: all i really want this post to do is come up with a real way for the laser rifle to be a smart choice over an AR, as far as i know LR are more expenisve and heavier, and as a logi i want a really light gun, but i dont want to be...
- by Necrodermis - at 2012.10.09 17:24:00
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975. Request for changes to sniper rifles. - in Feedback/Requests [original thread]
Vile Heathen wrote: I agree. Snipers are fine. I'm usually the sniper for my squad and half of my role is countering other snipers. I usually only get a lot of points when the squad leader calls defend orders etc, even when I got plenty of kil...
- by Necrodermis - at 2012.10.09 17:19:00
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976. laser rifles - in Feedback/Requests [original thread]
Zero Harpuia wrote: Actually, Necro makes a good point. If it just used overheat instead of having a reload, then you could use it as a damn fine Logi gun, something that is sorely needed. The reload function could instead be used to swap focus...
- by Necrodermis - at 2012.10.09 17:14:00
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977. [Bug]: Surviving a fall from the tall building in skrimish with an LAV - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: If not hit by weapons, the LAV's are quite sturdy. A little too much it seems. that seems to be the case. meanwhile a dropship can clip invisible terrain and explode.
- by Necrodermis - at 2012.10.09 17:07:00
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978. Book Profile Analysis, error in description. - in Technical Support/Bugs [original thread]
Dewie Cheecham wrote: It says -5% to dropsuit scan precision per level. I assume you train skills to increase precision, not reduce it :) possibly, for all i know training in the skills does nothing. they don't show the finished stat at all...
- by Necrodermis - at 2012.10.09 17:03:00
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979. laser rifles - in Feedback/Requests [original thread]
i think the laser rifle shouldn't consume ammo at all. it should just have a over heat.
- by Necrodermis - at 2012.10.09 16:46:00
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980. [Feedback/Request] SMG Rebalance - in Feedback/Requests [original thread]
they already tried giving SMGs actual damage. problem is it made them way more effective than a AR. you also have to think about it this way. you are shooting another armored person. the little power the SMG takes isn't going to do a whole lot.
- by Necrodermis - at 2012.10.09 16:35:00
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