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941. (Request) Buff strafing. - in Feedback/Requests [original thread]
Vickers S Grunt wrote: To this i would say obviously its not how its was intended to be played or we would be playing it like that right now. so are you saying that the game is intended to be snipers or heavies only? because that is what it...
- by Necrodermis - at 2012.10.12 09:14:00
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942. CCP's support of Dust unmatched so far - in General Discussions [original thread]
interesting statistics, what about planet side 2? just as a question because they are also in the works and i would like to get a compare to a game that isn't already out.
- by Necrodermis - at 2012.10.12 09:07:00
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943. Mass Drivers - in Feedback/Requests [original thread]
i never really run into the MDs that often to really know about the displacement. of course i'm in a scout suit and you can pretty much just sneeze on them and they die. how does it displace is it like that stupid shaking from last build only it ...
- by Necrodermis - at 2012.10.12 09:00:00
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944. LAV Fittings - Avoiding the Coffin on Wheels. - in General Discussions [original thread]
i love vehicles that try to run me over. they drive over a hill or something exposing their tender underbelly just as i toss in a healthy AV suppository.
- by Necrodermis - at 2012.10.12 08:54:00
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945. Snipers & Skill Tree - in General Discussions [original thread]
Jack McReady wrote: I would like the old sway back, thus less people in my team are ****** snipers... I like challenge but playing alone vs enemy team, just because your teammates decided it is a good idea to scatter around the map and camp on ...
- by Necrodermis - at 2012.10.12 08:50:00
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946. Passive ISK - in General Discussions [original thread]
KripnawtiQ Prime wrote: Thanx for the link wolf. That was good stuff. It will be interesting to see if DUST has the intended impact on the EVE economy. One thing is certain: CCP certainly has a dedicated vision for what they hope to acheive wi...
- by Necrodermis - at 2012.10.12 08:36:00
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947. Dealing with a sniper? - in General Discussions [original thread]
RazielJones wrote: it is quite funny more so when it a miss! the trixy hobbitses
- by Necrodermis - at 2012.10.11 00:30:00
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948. Oh Gheezuz, I tried STB. - in General Discussions [original thread]
DEADPOOL5241 wrote: You feel better now? your troll fetish out of the way for the day? Good. We don't armor Rep, we did have players who tested it out (once) if thats the case then so be it, but we as a corp do not support armor repping. ...
- by Necrodermis - at 2012.10.11 00:29:00
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949. Dealing with a sniper? - in General Discussions [original thread]
RazielJones wrote: Would you waste a OB to take out one sniper? i have seen it happen multiple times. it's quite amusing.
- by Necrodermis - at 2012.10.11 00:27:00
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950. Oh Gheezuz, I tried STB. - in General Discussions [original thread]
i never really cared for these guys. and when i saw them armor reping like the WARRIORS i knew they were nothing special, just a bunch of kids wanting to get their e-pen stroked. sad part is people are buying into that. they are like the goons o...
- by Necrodermis - at 2012.10.10 21:46:00
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951. We have come a long way - in Feedback/Requests [original thread]
WHz DS9899 wrote: That gun is the old assault rifle, and that ship will be in the game, as there will be eight vehicles, including a Mech, and the ones we have now. the mech will be a long long way off.
- by Necrodermis - at 2012.10.10 21:40:00
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952. Dropships... again. - in Feedback/Requests [original thread]
Jason Pearson wrote: Sorry lads, Not agreeing here, Been flying my Myron around a fair bit, Forge Guns kill me in two hits and Swarms flip me upside down usually, it's dumb. If you want to slow the Dropships down, make it so they don't flip ov...
- by Necrodermis - at 2012.10.10 19:20:00
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953. Access codes for Singularity - in General Discussions [original thread]
there is a process that you go through to copy your character onto the test server. one of my corp leaders is doing it so they can join the corp on the dust side. but he is dragging his heels and taking forever to do it.
- by Necrodermis - at 2012.10.10 19:13:00
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954. HOW MANY PLANETS ARE THERE? - in General Discussions [original thread]
ReGnUM ALPHAandOMEGA DEI wrote: LOL I have only seen about 10 new maps, don't what you guy's are talking about i didn't know different colors and filters counted as new maps, you must be easily impressed. i count 4 maps. 1 map has 3 differen...
- by Necrodermis - at 2012.10.10 19:09:00
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955. Sniper WP - in Feedback/Requests [original thread]
F U R wrote: I agree with evergreen, snipers get the fewest deaths and the most kills. It takes skill to be a good sniper. If you have the skill you get enough wp. No need to enhance a snipers already sweet role :) there are so many that keep...
- by Necrodermis - at 2012.10.10 18:23:00
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956. Request: Support Drops - in Feedback/Requests [original thread]
care packages require people to actually care. guess what, people don't care. you are paid to do a job and your "care packages" are precision strikes that 90% of the game is too dumb to use.
- by Necrodermis - at 2012.10.10 18:19:00
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957. HOW MANY PLANETS ARE THERE? - in General Discussions [original thread]
Bubbles moon wrote: 5000 systems, 2500 more systems in wormhole space. about 6 planets per system, so, do the math? :P wormhole space doesn't count. yet.
- by Necrodermis - at 2012.10.10 18:11:00
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958. Unoffical vote on SP system - in General Discussions [original thread]
this is going to be a challenge for the devs. i said before that there is a line they are trying to find. if they give too many SP you will fill all your skills and just be pilling them up and people will stop playing. if there are too little sk...
- by Necrodermis - at 2012.10.10 18:09:00
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959. Feedback: Remote control Drones - in Feedback/Requests [original thread]
xSniper1982 wrote: I half like this idea just because they would be so much fun. But on the other hand it will just mean people sit back behind the no go zone and spam them for kills and points without risking their K/D... I could see this, i...
- by Necrodermis - at 2012.10.10 17:58:00
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960. cancel reload - in Feedback/Requests [original thread]
Captain-Awesome wrote: I see that we now have melee or run to cancel reload... these seem like arbitrary fixes for something natural. Why can't any action cancel reloading? fire for example, something you only do when being shot at (unless you...
- by Necrodermis - at 2012.10.10 17:56:00
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