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601. I have one thing what i have get out of my chest - in General Discussions [original thread]
*cough*locker room*cough*
- by N1ck Comeau - at 2013.12.15 07:20:00
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602. This - in General Discussions [original thread]
huh? Link it please.
- by N1ck Comeau - at 2013.12.15 07:15:00
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603. so the nitro got "HOTFIXED" at downtime - in General Discussions [original thread]
Soulja Ghostface wrote: no hardeners 13k armor 2 enhanced armour repps. ooh, and NITRO i will eat you up or run away maybe both. lol if i hit that 206% extra damage sweet spot on your back, your dead. Nitros or not, and my squad mates will f...
- by N1ck Comeau - at 2013.12.15 07:13:00
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604. so the nitro got "HOTFIXED" at downtime - in General Discussions [original thread]
Soulja Ghostface wrote: hope it never gets fixed. i will never skill into nitrous as long as long as this WONDERFUL glitch remains. ujelly? i really hope you're being sarcastic. I got a proto forge with your name on it. I even use damage m...
- by N1ck Comeau - at 2013.12.15 07:08:00
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605. My 2 Cents on The Hottest Subject - in General Discussions [original thread]
Glitch is still there.
- by N1ck Comeau - at 2013.12.15 07:07:00
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606. so the nitro got "HOTFIXED" at downtime - in General Discussions [original thread]
The fix didn't work, hopefully tuesday has a new one.
- by N1ck Comeau - at 2013.12.15 07:05:00
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607. Now installations are useful. - in General Discussions [original thread]
In FW WP's don't matter because there is no warbarge strike. Destroying turrets is useless. Hack them, so that they can kill other enemy tanks. I've seen numerous unmanned turrets kill tanks. I've used numerous Installations to kill tanks, rail ...
- by N1ck Comeau - at 2013.12.15 07:04:00
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608. PC Lag is a new weird. - in General Discussions [original thread]
I just played a FW match, and it had huge lag spikes about 4-5 times during the game. Everyone had them
- by N1ck Comeau - at 2013.12.15 04:48:00
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609. I'm impressed-ish with this patch. - in General Discussions [original thread]
fix the fw glitches, and then the tank glitches, and we got us an amazing patch.
- by N1ck Comeau - at 2013.12.14 19:02:00
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610. Tanks are only "op" because of their speed. - in General Discussions [original thread]
Roger Cordill wrote: N1ck Comeau wrote: Roger Cordill wrote: Cyrius Li-Moody wrote: ^ Tanks definitely do not move like they did Day 1. They are fast but they are not blinking from one end of the map to the other now. message from G...
- by N1ck Comeau - at 2013.12.14 16:48:00
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611. ATTENTION AV PERSONEL: CCP WANTS VIDEO PROOF - in General Discussions [original thread]
Elmo Love U wrote: What CCP did is actually lay off a bunch of employee's right before xmas. That dont even work on the dust team.
- by N1ck Comeau - at 2013.12.14 16:47:00
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612. Tanks are only "op" because of their speed. - in General Discussions [original thread]
Roger Cordill wrote: Cyrius Li-Moody wrote: ^ Tanks definitely do not move like they did Day 1. They are fast but they are not blinking from one end of the map to the other now. message from Godin: Trying it out now, still is doing 100%. ...
- by N1ck Comeau - at 2013.12.14 16:44:00
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613. Tanks are only "op" because of their speed. - in General Discussions [original thread]
Flix Keptick wrote: Huh, that's a really good idea actually. Making hardeners reduce a tank's top speed by 20% when active. A rational explanation could be that they draw an extreme amount of power to work and must borrow some to the propulsion...
- by N1ck Comeau - at 2013.12.14 16:23:00
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614. Tanks are only "op" because of their speed. - in General Discussions [original thread]
Vitharr Foebane wrote: N1ck Comeau wrote: Hello everyone. As well all know there is a speed glitch affecting the tanks. Thats why we see them literally flying around the map. Once this issue is fixed tanks should be a lot better in genera...
- by N1ck Comeau - at 2013.12.14 16:22:00
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615. Tanks are only "op" because of their speed. - in General Discussions [original thread]
Hello everyone. As well all know there is a speed glitch affecting the tanks. Thats why we see them literally flying around the map. Once this issue is fixed tanks should be a lot better in general. (balance wise) But i also have a few other id...
- by N1ck Comeau - at 2013.12.14 16:16:00
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616. FW matches are hella fun! - in General Discussions [original thread]
Of course ones those FW glitches are fixed it will be even better, I've had a lot of good matches and they've been super fun. Also a lot of close matches too. FW is a good competitive environment, especially once team deploy is an option.
- by N1ck Comeau - at 2013.12.14 16:05:00
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617. FW is not ment to be sustainable - in General Discussions [original thread]
I'm glad someone said it.
- by N1ck Comeau - at 2013.12.14 03:18:00
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618. How to kill a tank - in General Discussions [original thread]
A few forge shots and there done. Not that hard.
- by N1ck Comeau - at 2013.12.12 11:17:00
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619. It's not like you don't have any guns in the game as a reference. - in General Discussions [original thread]
Heavies and Scout suits are currently gimped. I do expect that to change in the next few updates though.
- by N1ck Comeau - at 2013.12.12 11:10:00
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620. Time to touch up the resume dust devs, your next. - in General Discussions [original thread]
"The change was due to our evaluation of the game's design and ongoing development needs. While this was a difficult decision, CCP remains committed to the franchise and our promise to make a compelling, rich, and deep World of Darkness experience."
- by N1ck Comeau - at 2013.12.11 23:22:00
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