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161. Dust christmas - in Feedback/Requests [original thread]
another idea would be special seasonal vehicles again a different 1 each year, or give us all a present and bring back the rotating turrets with seats they were fun,
- by Mr m4gic - at 2013.08.19 14:25:00
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162. [Request] Remove the Vehicle Near-Death "Fire" Damage - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: ...at least for dropships, but honestly all vehicles. I was flying my Python today and took quite a bit of damage from what I believe were proto swarms and some forge gun, leaving me with arout 150-200 of my 1000 armour l...
- by Mr m4gic - at 2013.08.19 14:12:00
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163. Dust christmas - in Feedback/Requests [original thread]
TechMechMeds wrote: Make it so through December all guns fire snowballs based on projectile size and grenades are Christmas puddings, all 5mil each isk wouldn't go a miss, maybe screw that up so we get 500 million would also be good but dont fi...
- by Mr m4gic - at 2013.08.19 13:49:00
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164. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
Arcturis Vanguard wrote: Permissions could be alright, but a squad/ player lock would be the simplest answer. What this means is that if your not in a squad, the vehicle is locked to you alone in the driver seat. This extends to squad, only gre...
- by Mr m4gic - at 2013.08.19 13:28:00
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165. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Mr m4gic wrote: driving my car around humming, the A-team and splatting a few people i decide to put down my sandwich and offer covering support for my team, placing myslef in a strategic location and jumping into the g...
- by Mr m4gic - at 2013.08.19 13:03:00
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166. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
Pocket Rocket Girl wrote: what if you get killed before it is dropped and the other team starts to hack it? wouldn't you want some one attempting to save it even if it mean just hopping in and bugging out ? there were a couple of battles where ...
- by Mr m4gic - at 2013.08.19 12:38:00
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167. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
its not like youve parked up your vehicle to pop into tesco your likely going to be in the midst of action with 1 of your team pals screaming at you to unlock the vehicle but your to busy fighting to get a chance, with permisions you would be able...
- by Mr m4gic - at 2013.08.19 12:33:00
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168. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
i had requseted a lock but after some thought i figured tht permisions would be easier cos u wouldnt have to go and unlock ur vehicle for a friend
- by Mr m4gic - at 2013.08.18 17:14:00
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169. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
lol i kno its a pain somebody always decides to jump in and bugger off in erm before u get the chance and ur wallet is coughing up moths and left over tictacs its a problem tht needs sorting
- by Mr m4gic - at 2013.08.18 16:56:00
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170. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
thts the beauty of permisiions u would be able to choose tht option if wanted
- by Mr m4gic - at 2013.08.18 16:52:00
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171. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
unlucky, people have there own ways of playing games however strange getting killed is all part of the fun but would be god if u could scan down the last person who killed you then shove a nova knife in an uncomfortable place.
- by Mr m4gic - at 2013.08.18 16:38:00
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172. vehicles getten stolen by team mates is annoying. - in Feedback/Requests [original thread]
driving my car around humming, the A-team and splatting a few people i decide to put down my sandwich and offer covering support for my team, placing myslef in a strategic location and jumping into the gunner seat i start pummeling ppl with sharp ...
- by Mr m4gic - at 2013.08.18 16:15:00
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173. (Suggestion) Bounty Hunt - in Feedback/Requests [original thread]
use scanners to scan ppls names and see if there is a bounty on there head?????????
- by Mr m4gic - at 2013.08.17 17:50:00
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174. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
ok so i havnt read all of the posts but if u changed the controls in the dropship the camera option can be a simple click in the analog stick for camera movement release for normal control just a suggestion i hope the changes are soon i really wan...
- by Mr m4gic - at 2013.05.23 16:27:00
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175. Request: new weapon " shield trap" - in Feedback/Requests [original thread]
i kinda stole this idea from a sci fi tv show,but it would be great if we had some shield traps to catch out those LAV,s / tanks place 1 in a hidden location and as soon as u drive over it ur vehicle comes to a comlete standstill, u could possibly...
- by Mr m4gic - at 2013.05.23 16:17:00
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176. Request: "Futurustic replacement for ladders" - in Feedback/Requests [original thread]
bouncy boots would be great fun, ud be able to get to parts of the map only dropships can get at, and it offers a way of escaping those LAV lovers if u manage to charge ur jump intime.
- by Mr m4gic - at 2013.05.23 16:03:00
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177. Request: "Futurustic replacement for ladders" - in Feedback/Requests [original thread]
Ok peeps, wandering if i am the only person, who thinks ladders are annoying, wouldnt it be grest if we could escape to a roof top in seconds,as if this game isnt hard enough getting blasted by tanks and wot nots, plz can we get some sort of futur...
- by Mr m4gic - at 2013.05.23 15:43:00
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178. [PC LOW FRAMERATE] biomass map - in Technical Support/Bugs [original thread]
ive been experiencing the same problems, had to stop playing it was on every map i went on and im finding tht there is a delay on my sidearms and grenades and also on how long it takes for tht thing to drop the LAVs
- by Mr m4gic - at 2013.05.16 19:52:00
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179. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Tunnels an underground level with complex tunnel systems connecting up massive facilties, and a massive city level would be awsome
- by Mr m4gic - at 2013.05.16 15:31:00
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180. The problem with the LAV - in Feedback/Requests [original thread]
P.S need locks on vehicles i place a LAV strategically in the middle of a road effectively creating a road block and some smeg drives off with it, jump out of your dropship to place a drop uplink and it flys away, costing hard earnt isk a much big...
- by Mr m4gic - at 2013.05.16 14:49:00
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