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21. will the way clones are used in legion, affect eve - in General Discussions [original thread]
in eve we are restricted on the number of jump clones we can have, but from what I see in legion they are unlimited.
- by Mr m4gic - at 2014.05.14 22:45:00
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22. will the way clones are used in legion, affect eve - in General Discussions [original thread]
I was just wandering, if eve pilots/players will be able to travel around using jump clones like the players in legion?
- by Mr m4gic - at 2014.05.14 22:37:00
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23. merge avatars? - in General Discussions [original thread]
Unity sounds like the better plan, take all the great ideas into 1 game, giving all EVE players the ability to skill for weapons, and Valkyrie ect and dust players the abililty to train to pilot ships, it would make the game appeal to a larger pl...
- by Mr m4gic - at 2014.05.14 22:29:00
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24. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
i found it quite frustrating trying to kill with the knives, before the cloaks i was always chasing people down with them like a crazed house wife lol
- by Mr m4gic - at 2014.05.12 19:33:00
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25. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
had some great moments in the first few minutes of using the new cloaks, the knives have finally been brought to life, never understood why people didn't like the MURDER TAXIS either, it was not only fun to do but satisfying when you managed to b...
- by Mr m4gic - at 2014.05.12 19:30:00
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26. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
tanking with a blaster? redline snipping? troll? What???????
- by Mr m4gic - at 2014.05.12 19:05:00
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27. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
Just wanted to say how well the new cloaks are working, its given me a new style of play and sense of excitement. I can successfully use my nova knives in battle, which I skilled fully at the start of this game and have been longing to show off. ...
- by Mr m4gic - at 2014.05.12 18:46:00
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28. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
now ive watched the video im very very excited this is everything I thought dust was going to be and it was so obvious it was coming, ccp u are geniuses, i hope we stand to make money transporting mercs around in EVE and ...omg Happy
- by Mr m4gic - at 2014.05.07 16:15:00
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29. Announcement:Dev Blog: Introducing Project Legion - in Announcement and Events [original thread]
I hope you realease some controllers to go with the new game :D
- by Mr m4gic - at 2014.05.07 16:03:00
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30. Separate Pilots from Mercenaries - in Feedback/Requests [original thread]
no why do you want limits on vehicles , we need more equiptment to destroy them with, like some tank busting airships or summin, id love to see a battlezone full of tanks, they need to go mag style 256 players in a battle, all out warfare
- by Mr m4gic - at 2014.05.01 17:05:00
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31. When Pilot suits are released... - in Feedback/Requests [original thread]
whats the deal with Valkyrie, is it going to be another new game in the eve universe, or is it gonna be a new part of dust 514?
- by Mr m4gic - at 2014.05.01 16:31:00
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32. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
its a shame ccp don't, they have all the elements for a good game right under theyre noses, its all there with eve, the only difference is tht were using dropsuits tanks and LAVs instead of spaceships,
- by Mr m4gic - at 2014.05.01 16:21:00
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33. CCP, please divert all of your resources to this issue - in Feedback/Requests [original thread]
make some more fun and easier ways for new players to kill, like making them able to mow ppl down in there LAVS, i miss doing tht :(
- by Mr m4gic - at 2014.05.01 16:08:00
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34. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
some skills in eve take 10 mins, to train and you can que them up to train continuously for days,
- by Mr m4gic - at 2014.05.01 15:59:00
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35. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
Rewards for team play would be a loss but there is no reason they cant keep, the sp gain for good team play or even replace those points with loyalty points, which 1 could exchange, for special equipment. and as for being penalized for not playing...
- by Mr m4gic - at 2014.05.01 15:48:00
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36. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
its not different tho, its the same idea tht most fps have used, you have your skill tree and ur skill gain from playing, i agree it is rewarding receiving sp for your kills, but i think the game doesn't flow with eve online. i reckon tht just by ...
- by Mr m4gic - at 2014.05.01 15:22:00
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37. More interactive map features. - in Map Ideas [original thread]
could have some turrets on the hallways aswell like mini cctv machine guns like in fallout. they could be hackable or u could even sabotage some generators and completely remove them from the game
- by Mr m4gic - at 2014.05.01 14:53:00
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38. More interactive map features. - in Map Ideas [original thread]
loving the gates idea, adds more objective to the game and could bring some new sabotage element too.
- by Mr m4gic - at 2014.05.01 14:51:00
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39. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
making isk would be the purpose i mean i don't even play and my character is gaining sp all the time,
- by Mr m4gic - at 2014.05.01 14:36:00
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40. (Feed back/request) skill que, rather than skill points - in Feedback/Requests [original thread]
don't know if anybody agrees with me, but i think tht they should get rid of the skill points being earned from playing the game and go to skill ques like eve online, it makes more sense as it would fall inline with eve, it would stop ppl spamming...
- by Mr m4gic - at 2014.05.01 14:28:00
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