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21. Possibly fixing PC - in Feedback/Requests [original thread]
Quote: Issue 5: Getting new corps in PC. A lot of new corps complain that it's hard getting in PC. And for the most part, you're right. Clone packs are too expensive, and pub isk gained is laughable. This is only the immediate problem. The ma...
- by Moorian Flav - at 2014.10.09 16:26:00
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22. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
You obviously have not played PC where grenade spam is rampant. In fact it is so rampant, grenades take a lot more nanites from hives now and it has been requested that current locus grenades max be lowered. If you want what is essentially 8 grena...
- by Moorian Flav - at 2014.01.23 16:41:00
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23. [FEEDBACK] These Needed to Save DUST - in Feedback/Requests [original thread]
I thought these were really good ideas as I've heard outgoing players mention one or more of these. Kind of disappointed by no replies.
- by Moorian Flav - at 2013.09.10 21:36:00
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24. [FEEDBACK] These Needed to Save DUST - in Feedback/Requests [original thread]
I am not huge into the DUST community but know quite a few players that left DUST over the past several months. Hearing their reasons for leaving makes it pretty apparent to me that CCP needs to get off their butts and implement the three followin...
- by Moorian Flav - at 2013.09.10 19:13:00
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25. [Request] Alliance Options - in Feedback/Requests [original thread]
I know asking for alliance options is like pissing in the wind with the current corp bug out there, but alliance options should be a necessity in this type of game.
- by Moorian Flav - at 2012.12.10 22:40:00
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26. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
This is the 4th thread I've seen on this same subject. Yes, it is underpowered or needs to remove the easy overheating. I'd go into a longer explanation but already did so in two other threads.
- by Moorian Flav - at 2012.07.12 17:20:00
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27. [Request] Motorbike - in Feedback/Requests [original thread]
A bike with room for only one rider would be good. As it is small, it should have only one module slot though where you'd have to decide between adding speed, armor, or even a weapon. And to be able to support a heavy, that slot would have to go t...
- by Moorian Flav - at 2012.07.11 22:25:00
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28. Campers, and OP Firearms and Vehicles. - in Feedback/Requests [original thread]
1. Agree - Known issue. CCP is trying to randomize spawning but did not work as expected. Therefore, they are now at the drawing board again with spawning. 2. Disagree - Forge guns take a while to shoot and shake violently before firing. I've only...
- by Moorian Flav - at 2012.07.11 22:20:00
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29. [Request] More regular updates! - in Feedback/Requests [original thread]
More updates would be good but with more updates come higher possibility of bugs including destablizing online play. The game has been pretty stable since the E3 build and I would not want to go back to freezing as much as I was seeing pre-E3 build.
- by Moorian Flav - at 2012.07.11 19:27:00
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30. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
I hope the HMG is corrected soon although it is hard to tell without a dev response. ;)
- by Moorian Flav - at 2012.07.11 19:19:00
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31. [Suggestion] Ladders - in Feedback/Requests [original thread]
Ladders were a good place to get gunned down in the previous build as you cannot shoot while scaling. Who needs ladders anyway when a dropship can get you to whatever high place you need and the militia dropships have an unlimited supply.
- by Moorian Flav - at 2012.07.11 14:42:00
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32. vehicle lock out feature - in Feedback/Requests [original thread]
Quote: I can't believe this is an edited response. Makes me wonder what the original message was. Seriously, I would appreciate actual feedback as other actual contributors here would. The "adapt or die" nonsense is annoying and not helpful at ...
- by Moorian Flav - at 2012.07.10 22:24:00
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33. vehicle lock out feature - in Feedback/Requests [original thread]
Quote: you made the decision to get out live with it adapt or die herp derp I can't believe this is an edited response. Makes me wonder what the original message was. Seriously, I would appreciate actual feedback as other actual contributor...
- by Moorian Flav - at 2012.07.10 21:12:00
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34. Warbarge and merc quarters broken - in Feedback/Requests [original thread]
Hey, it's hard to tell with some people, especially via text and especially with alot of the actual questions I've seen on the beta forums.
- by Moorian Flav - at 2012.07.10 18:42:00
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35. [Request] Hacking vehicles so the enemy doesn't realize you are foe and not ... - in Feedback/Requests [original thread]
Alot of people think the game is confusing enough as is. Adding that would simply irritate players. I mentioned anti-theft vehicle modules in multiple other post s though. One of the anti-theft modules is a booby trap which will self destruct the ...
- by Moorian Flav - at 2012.07.10 18:38:00
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36. Saved Dropsuit List / Changing the order of the list - in Feedback/Requests [original thread]
Modification of the dropsuit list would be great. I too experienced lots of lag last Saturday in various menus; dropsuit loadout would continuously load (had to quit game), would buy stuff but item amount would not refresh (manually exit/re-enter...
- by Moorian Flav - at 2012.07.10 18:27:00
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37. Warbarge and merc quarters broken - in Feedback/Requests [original thread]
Please tell me the "guy moving around in front of me" you're referring to is not your character/avatar. In any case, the war barge and merc quarters are shown in 3rd person while battle takes place in 1st person. Does seem a little strange but I l...
- by Moorian Flav - at 2012.07.10 18:19:00
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38. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
Thanks for the info. The point I was trying to make though is the HMG still has the same dropsuit draw it had pre-nerf but has been nerfed retaining the same dropsuit draw which is higher than other more powerful weapons. I'd hate to say it, but I...
- by Moorian Flav - at 2012.07.10 18:13:00
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39. [Feedback] HMGs are now underpowered - in Feedback/Requests [original thread]
As I put in a different post, I've gotten more kills with my SMG in my Forge/SMG Heavy loadout then I have with the HMG in my HMG Heavy loadout. It's really messed up that the HMG was nerfed so bad yet still takes so much from a dropsuit. A second...
- by Moorian Flav - at 2012.07.10 14:13:00
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40. No points for taking back objective? - in Feedback/Requests [original thread]
Found this exact request here: https://forums.dust514.com/default.aspx?g=posts&t=25933&find=unread
- by Moorian Flav - at 2012.07.09 15:33:00
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