Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1081. Scouts are FOTM - in General Discussions [original thread]
Eric Del Carlo wrote: CCP haven't got around to balancing Assaults to keep up with the other suits. I'm confident that as time passes that the number of scouts will slowly die down once assaults are rebalanced and equilibrium will soon be reest...
- by Monkey MAC - at 2014.04.07 21:46:00
|
1082. Plasma Rifles Needs...... - in General Discussions [original thread]
Keep the range, it's not as bad as you believe. Don't buff ROF that is Minmatar territory right there. However a SMALL buff to damage per shot might be enough to make discernible against the other assault variants.
- by Monkey MAC - at 2014.04.07 21:35:00
|
1083. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
Zirzo Valcyn wrote: Monkey MAC wrote: Frame rate for me is PERFECT the only time I have had it drop is in PC and that's for a couple of seconds. I would suggest that you test connection quality at www.pingtest.net you need a B* at least (...
- by Monkey MAC - at 2014.04.07 17:48:00
|
1084. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
Spectral Clone wrote: Monkey MAC wrote: Frame rate for me is PERFECT the only time I have had it drop is in PC and that's for a couple of seconds. I would suggest that you test connection quality at www.pingtest.net you need a B* at least...
- by Monkey MAC - at 2014.04.07 17:42:00
|
1085. valkariy - in General Discussions [original thread]
Skihids wrote: EVE runs on a single instance server with a variable clock tick. That makes it fundamentaly incompatable with multi-instance real time games like DUST or Valkyire. They will never have anything but a superficial connection. 1) E...
- by Monkey MAC - at 2014.04.07 17:36:00
|
1086. A simple way to balance the "1.8 FOTM" - in General Discussions [original thread]
Ares 514 wrote: ReGnYuM wrote: Ares 514 wrote: I would argue I see much more heavies then scouts for the FOTM. Also, people scream cloak now everytime they die from behind even when there are good odds the player wasn't cloaked. I dis...
- by Monkey MAC - at 2014.04.07 17:27:00
|
1087. A simple way to balance the "1.8 FOTM" - in General Discussions [original thread]
Hmm, interesting very interesting.
- by Monkey MAC - at 2014.04.07 17:21:00
|
1088. Wow they are still running around solo and dieing to scounts - CCP - in General Discussions [original thread]
Monkey MAC wrote: 1) Cloaks ARE Hard to see. It cannot be denied, cloaks were designed to be hard to see, that is why they are hardto see, if you BELIEVE that they are easy to see then congratulations you might have over sensitive eyes. A good...
- by Monkey MAC - at 2014.04.07 16:35:00
|
1089. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Roy Ventus wrote: Monkey MAC wrote: Roy Ventus wrote: You never know...this could be the big evolution of Fanfest '14. o_O Honestly, I never thought of it but we could get a lot of game modes and whatnot. I'd be okay with that, considerin...
- by Monkey MAC - at 2014.04.07 13:46:00
|
1090. A year of work has gone to working on Dust 514 core mechanics - in General Discussions [original thread]
Frame rate for me is PERFECT the only time I have had it drop is in PC and that's for a couple of seconds. I would suggest that you test connection quality at www.pingtest.net you need a B* at least (unless you don't check package loss in which...
- by Monkey MAC - at 2014.04.07 13:39:00
|
1091. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Roy Ventus wrote: You never know...this could be the big evolution of Fanfest '14. o_O Honestly, I never thought of it but we could get a lot of game modes and whatnot. I'd be okay with that, considering we've been stuck with the same crap for ...
- by Monkey MAC - at 2014.04.07 13:30:00
|
1092. yeah ... what is this? - in General Discussions [original thread]
KalOfTheRathi wrote: Jackof All-Trades wrote: We've had the most updates in the last few months than DUST has ever had in its entire development, and you say that it's under-developed? Go back to your locked districts. We have had two pat...
- by Monkey MAC - at 2014.04.07 13:26:00
|
1093. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Luk Manag wrote: The Red Zone should be replaced by mobile MCCs, and like BF2142, they should have some regenerating manable turrets (to suppress spawn campers). I would say automated turrets, both AA and AG, but then have manned artillery t...
- by Monkey MAC - at 2014.04.07 13:15:00
|
1094. Gearing up for Conquest - The MCC - in General Discussions [original thread]
BAD FURRY wrote: Monkey MAC wrote: BAD FURRY wrote: old privet days MCC was more of a moving back ground that would slowly move to a docking zone at the end of the 2nd part of the map. how the maps should be for PC . PC should be a...
- by Monkey MAC - at 2014.04.07 13:12:00
|
1095. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Mobius Wyvern wrote: Monkey MAC wrote: Mobius Wyvern wrote: Sev Alcatraz wrote: Ahh I remember the days when the mcc used to move, and if I am correct the fighters are like VTOLS so runways need not apply Yeah, there could just be a...
- by Monkey MAC - at 2014.04.07 13:05:00
|
1096. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Ansiiis The Trustworthy wrote: Bigger maps? You know the border gulch, fractured road and Ashlands maps, the ones released in 1.4. They are all on the same battlescape a massive 5x5km map. You can even see the maps from each other. Evemtual...
- by Monkey MAC - at 2014.04.07 12:41:00
|
1097. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Mobius Wyvern wrote: Sev Alcatraz wrote: Ahh I remember the days when the mcc used to move, and if I am correct the fighters are like VTOLS so runways need not apply Yeah, there could just be a platform on the back or top that you take of...
- by Monkey MAC - at 2014.04.07 12:37:00
|
1098. Gearing up for Conquest - The MCC - in General Discussions [original thread]
BAD FURRY wrote: old privet days MCC was more of a moving back ground that would slowly move to a docking zone at the end of the 2nd part of the map. how the maps should be for PC . PC should be a Conquest Match, in reality.
- by Monkey MAC - at 2014.04.07 11:52:00
|
1099. valkariy - in General Discussions [original thread]
Why not? Consider how cool it would be both EvE and valkary pilots to be participating in the same battle, if those combat drones deployed from that carrier were in fact valkary pilots. There are too many possibilities, that could be considered, ...
- by Monkey MAC - at 2014.04.07 11:46:00
|
1100. Gearing up for Conquest - The MCC - in General Discussions [original thread]
Jackof All-Trades wrote: Monkey MAC wrote: [quote=Sev Alcatraz] Also if not a Runway, "Helicopter Pads" The cool thing is, we already have those (; We do indeed, but not on the MCC I'm wondering if the MCC should be as much a forward...
- by Monkey MAC - at 2014.04.07 11:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |