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901. Nerf the reping maddy - in General Discussions [original thread]
Awesome Pantaloons wrote: You forget the RepMad's greatest weakness: teamwork. Yes, each of those things individually can not defeat said tank. 2-3 of any or all of them can make fairly short work of any tank. Also, orbitals. That is all. ...
- by Monkey MAC - at 2014.04.21 17:38:00
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902. Should fitting penalties be introduced? - in General Discussions [original thread]
Heavenly Daughter wrote: knight of 6 wrote: there should be some encouragement to run a racial weapon suit combo. it would make sense that racial gear is optimised to work in concert with other gear of the same race. There already is, Ga...
- by Monkey MAC - at 2014.04.21 14:34:00
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903. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
Silver Strike44 wrote: In order to maintain a bit more variety, the damage profile of projectile weapons could be changed to 95/105. Just a thought. It doesn't really matter so long as it doesn't give a larger bonus than its penalty, it will...
- by Monkey MAC - at 2014.04.21 14:30:00
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904. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
sebastian the huds wrote: Suggestion- Change projectile efficiency to armor from 110% to 105% this way it isn't more "effective" than other weapons. see what i did there? You could indeed do this and there would be no adverse effects on TTK...
- by Monkey MAC - at 2014.04.21 14:29:00
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905. Should fitting penalties be introduced? - in General Discussions [original thread]
Heavenly Daughter wrote: Asha Starwind wrote: *assumed full racial parity has been established* Should a fitting penalty be introduced for using differenr race weapons/equip on a suit? e.g. +10% to a CR's fitting cost when equipped on a non...
- by Monkey MAC - at 2014.04.21 14:25:00
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906. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
Vell0cet wrote: Monkey MAC wrote: Vell0cet wrote: Flip the AScR and the ACR changes you propose. The AScR needs all the help it can get with a -20 vs armor. Armor has much bigger HP pools, so the ACR is already much further ahead than the...
- by Monkey MAC - at 2014.04.21 14:19:00
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907. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
sebastian the huds wrote: Monkey MAC wrote: Shadow of War88 wrote: or just give duvolle ar extra 15% damage. Outside 40m that guns useless, it should be able to be miles better than any other rifles at cqc. 15% damage is litterlally ga...
- by Monkey MAC - at 2014.04.21 14:15:00
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908. Should fitting penalties be introduced? - in General Discussions [original thread]
No but there should be a 5% bonus. Never penalise someone for using something differnt. Reward them for using racial parity.
- by Monkey MAC - at 2014.04.21 14:11:00
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909. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
Shadow of War88 wrote: or just give duvolle ar extra 15% damage. Outside 40m that guns useless, it should be able to be miles better than any other rifles at cqc. 15% damage is litterlally game breaking, thats 450 at advanced level. No the ...
- by Monkey MAC - at 2014.04.21 14:08:00
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910. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
sebastian the huds wrote: Also: rename gallente "assault rifle" to "plasma rifle" And maybe a new name for the combat rifle, as all rifles are for combat........ You will notice I refer to it as the Blaster Rifle, its official designation, ...
- by Monkey MAC - at 2014.04.21 13:57:00
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911. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
Vell0cet wrote: Flip the AScR and the ACR changes you propose. The AScR needs all the help it can get with a -20 vs armor. Armor has much bigger HP pools, so the ACR is already much further ahead than the AScR. Not required the AScR has long...
- by Monkey MAC - at 2014.04.21 13:56:00
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912. Balancing the Blaster Rifles a Step by Step guide - in General Discussions [original thread]
So as everyone is probably aware the Gallante Blaster Rifles are a little lack luster right now, so below is my step by step guid on how to fix the whole situation. I believe I have been able to do it without buffing the AR at all, thus preserving...
- by Monkey MAC - at 2014.04.21 13:34:00
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913. Wow guys. - in General Discussions [original thread]
Heathen Bastard wrote: dreth longbow wrote: Monkey MAC wrote: Galvan Nized wrote: Monkey MAC wrote: The Tryhardinator, lol. When the cloak field is the most popular equipmemt, you know something is wrong. Well to be fair, it's a...
- by Monkey MAC - at 2014.04.21 10:38:00
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914. Wow guys. - in General Discussions [original thread]
dreth longbow wrote: Monkey MAC wrote: Galvan Nized wrote: Monkey MAC wrote: The Tryhardinator, lol. When the cloak field is the most popular equipmemt, you know something is wrong. Well to be fair, it's also the newest thing in th...
- by Monkey MAC - at 2014.04.21 10:36:00
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915. Real reason the Combat Rifle is "OP" - in General Discussions [original thread]
No, it effects all weapons prettymuch the same, only the HMG has enough ROF to be considerably more noticed. The ACR damage profile is broken (Projectile +10% Armour -5% Shields) nneds to be changed to match explosive. (Explosive +20% Armour -20%...
- by Monkey MAC - at 2014.04.20 22:46:00
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916. Wow guys. - in General Discussions [original thread]
Galvan Nized wrote: Monkey MAC wrote: The Tryhardinator, lol. When the cloak field is the most popular equipmemt, you know something is wrong. Well to be fair, it's also the newest thing in the game so it's numbers would be inflated rega...
- by Monkey MAC - at 2014.04.20 22:33:00
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917. Wow guys. - in General Discussions [original thread]
The Tryhardinator, lol. When the cloak field is the most popular equipmemt, you know something is wrong.
- by Monkey MAC - at 2014.04.20 22:05:00
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918. Rule of the Ion Pistol - in General Discussions [original thread]
Cat Merc wrote: Monkey MAC wrote: I beg to differ, you back peddle and charge shot the scout too, 1 is usually enough. Just yesteday killed a whole wolfpack of the little buggers, had just 10EHP left by the end, was exhausting. I don't kno...
- by Monkey MAC - at 2014.04.20 21:50:00
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919. Rule of the Ion Pistol - in General Discussions [original thread]
I beg to differ, you back peddle and charge shot the scout too, 1 is usually enough. Just yesteday killed a whole wolfpack of the little buggers, had just 10EHP left by the end, was exhausting.
- by Monkey MAC - at 2014.04.20 21:07:00
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920. how to improve npe - in General Discussions [original thread]
Eh, no. This means every 'season' you nedd new stats and slot layouts plus new colour schemes and in general alot of work. What happens in 12 seasons time, we have minmatar dropsuits with 64 slots? Creating new tiers of gear every couple of mont...
- by Monkey MAC - at 2014.04.20 19:24:00
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