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621. discussion: Gallente passive repair - in General Discussions [original thread]
Korvin Lomont wrote: Monkey MAC wrote: No. Let's look at EvE Gallante Armour Rep Tankers Amarr Armour Buffer Tankers Caldari Shield Buffer Tankers Minmatar Shield Rep Tankers Currently gallante can achieve the highest EHP on suits. B...
- by Monkey MAC - at 2014.07.04 12:39:00
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622. discussion: Gallente passive repair - in General Discussions [original thread]
BL4CKST4R wrote: Monkey MAC wrote: No. Let's look at EvE Gallante Armour Rep Tankers Amarr Armour Buffer Tankers Caldari Shield Buffer Tankers Minmatar Shield Rep Tankers Currently gallante can achieve the highest EHP on suits. Becau...
- by Monkey MAC - at 2014.07.04 12:14:00
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623. DUST 514: HotFix/ Boosting K/D/ CPM1 - in General Discussions [original thread]
BAMM HAVOC wrote: Seymour KrelbornX wrote: I just laughed and threw up in my mouth a little when I read this post.... first time that ever happened to me... sorry im abit slow today, this hangover is killing me ... I'm unsure what you...
- by Monkey MAC - at 2014.07.04 11:17:00
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624. discussion: Gallente passive repair - in General Discussions [original thread]
knight guard fury wrote: Monkey MAC wrote: No. Let's look at EvE Gallante Armour Rep Tankers Amarr Armour Buffer Tankers Caldari Shield Buffer Tankers Minmatar Shield Rep Tankers Currently gallante can achieve the highest EHP on suit...
- by Monkey MAC - at 2014.07.04 10:54:00
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625. discussion: Gallente passive repair - in General Discussions [original thread]
No. Let's look at EvE Gallante Armour Rep Tankers Amarr Armour Buffer Tankers Caldari Shield Buffer Tankers Minmatar Shield Rep Tankers Currently gallante can achieve the highest EHP on suits. Because the base armour is too good. Personall...
- by Monkey MAC - at 2014.07.04 00:06:00
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626. forge guns are just to good at taking down infantry. - in General Discussions [original thread]
KEROSIINI-TERO wrote: PANDA UZIMAKI wrote: lets assume you had max prof with a complex heavy damage amp with splash damage on all forge guns you would be doing 332.00 damage a hit that's enough to take out a milita in 1-2 hits just camp on t...
- by Monkey MAC - at 2014.07.04 00:00:00
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627. Irony - in General Discussions [original thread]
Takahashi Kashuken wrote: Monkey MAC wrote: Takahashi Kashuken wrote: Monkey MAC wrote: Who said skill? It's more like balanced, you can still hit people with it, with a good form or reliability, provided you don't just sit there and s...
- by Monkey MAC - at 2014.07.03 23:51:00
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628. Suicide LAVs Must Go - in General Discussions [original thread]
Zelda Harkinian wrote: True Adamance wrote: Zelda Harkinian wrote: I like suicide jeeps. Dust is supposed to be an open -sand box shooter so I love it when I see things that are a result of players thinking outside the box. Suicide Jeeps,...
- by Monkey MAC - at 2014.07.03 22:32:00
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629. Irony - in General Discussions [original thread]
Takahashi Kashuken wrote: Monkey MAC wrote: Who said skill? It's more like balanced, you can still hit people with it, with a good form or reliability, provided you don't just sit there and spray like an overpayed action hero. Bullshit ...
- by Monkey MAC - at 2014.07.03 22:21:00
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630. Irony - in General Discussions [original thread]
Who said skill? It's more like balanced, you can still hit people with it, with a good form or reliability, provided you don't just sit there and spray like an overpayed action hero.
- by Monkey MAC - at 2014.07.03 20:57:00
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631. Suicide LAVs Must Go - in General Discussions [original thread]
Lorhak Gannarsein wrote: RayRay James wrote: Harpyja wrote: The dark cloud wrote: There is no issue with suicide LAV's. The guy who is doing it dies aswell so man up. Maybe you should get a tank with 3 turrets instead of just 1. 6 eyes...
- by Monkey MAC - at 2014.07.03 19:27:00
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632. Suicide LAVs Must Go - in General Discussions [original thread]
Scheneighnay McBob wrote: Monkey MAC wrote: Why? It's easy to counter if you bring a rifle. The fact it barely happens should be enough. Instead let's stop tanks ramming all their teammates and their vehicles like spoilt little brats first...
- by Monkey MAC - at 2014.07.03 15:25:00
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633. Suicide LAVs Must Go - in General Discussions [original thread]
Harpyja wrote: Rynoceros wrote: Harpyja wrote: suicided his LAV into my militia fit Neutron Blaster Madrugar You said it. I apologize for not having more intimate knowledge of what people use to run 8000 HP, super repped scrub loadou...
- by Monkey MAC - at 2014.07.03 15:13:00
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634. Suicide LAVs Must Go - in General Discussions [original thread]
Harpyja wrote: Monkey MAC wrote: Why? It's easy to counter if you bring a rifle. The fact it barely happens should be enough. Instead let's stop tanks ramming all their teammates and their vehicles like spoilt little brats first eh? Brin...
- by Monkey MAC - at 2014.07.03 14:41:00
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635. Suicide LAVs Must Go - in General Discussions [original thread]
Why? It's easy to counter if you bring a rifle. The fact it barely happens should be enough. Instead let's stop tanks ramming all their teammates and their vehicles like spoilt little brats first eh?
- by Monkey MAC - at 2014.07.03 14:31:00
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636. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
Fizzer94 wrote: Monkey MAC wrote: Fizzer94 wrote: Don't even get me started on oversampling... If Monkey understood it, he would have never suggested a fire rate of ~250 RPM for the ScR. He doesn't know fully what he's talking about met...
- by Monkey MAC - at 2014.07.03 01:13:00
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637. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
Arkena Wyrnspire wrote: I'm going to sleep now, so I'll keep this one brief. 1. Shots do not buffer when oversampling enough that you can get anywhere near the maximum fire rate, regardless of what it's set at. Those ion pistol shots you fired...
- by Monkey MAC - at 2014.07.03 01:05:00
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638. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
Fizzer94 wrote: Don't even get me started on oversampling... If Monkey understood it, he would have never suggested a fire rate of ~250 RPM for the ScR. He doesn't know fully what he's talking about methinks. Edit: Did you know my casual f...
- by Monkey MAC - at 2014.07.03 00:41:00
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639. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
Arkena Wyrnspire wrote: [quote=Monkey MAC][quote=Arkena Wyrnspire] Rate of fire vs damage per shot ratio This physically makes no difference to the weapons operation only it's feel. It does make a difference to the weapon operation. The fe...
- by Monkey MAC - at 2014.07.03 00:05:00
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640. Hotfix Charlie - Finally Balancing the Rifles - in General Discussions [original thread]
Fizzer94 wrote: Sorry, but it's not gonna happen. The Rifles are pretty damn close to balanced anyway, so why start over? You also have to realize that these changes would DRASTICALLY increase TTK, which is also in a good place for the most par...
- by Monkey MAC - at 2014.07.02 23:42:00
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