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4481. facepalm 1.4 - in General Discussions [original thread]
Captain-Awesome wrote: Valentine Crendre wrote: So once again... great jorb, CCP... at releasing a half-assed patch. Still no "activate all" module selector, or macro-able commands for vehicles. Hit detection -at least for SGs - is still w...
- by Monkey MAC - at 2013.09.03 14:52:00
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4482. Hit Detection was apparently a huge problem, because... - in General Discussions [original thread]
semperfi1999 wrote: Dust Project 514 wrote: It is not impossible for me to survive high DPS automatic weapons. I just had my first match and I've been using a militia heavy frame with scrambler pistols for a few weeks not and my K/D ratio p...
- by Monkey MAC - at 2013.09.03 13:53:00
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4483. Aim Assist + ....A Forge Gun? - in General Discussions [original thread]
Serimos Haeraven wrote: Okay, so I'm downloading the patch right now, and while reading some of these topics on here about how easy the new aim assist is, I'm left to wonder, does this also count for Forge Guns? Does this seriously mean, that f...
- by Monkey MAC - at 2013.09.03 13:33:00
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4484. EHP needs to be dropped by 25% or so - in General Discussions [original thread]
Gauder Berwyck wrote: Across the board. Modules and dropsuits. Why? This game is too slow paced... Need to make it faster paced, and as such, more fun for everyone. This a game based on prolonged engagements why have the module aspect if yo...
- by Monkey MAC - at 2013.09.03 13:29:00
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4485. aim assist = aimbot - in General Discussions [original thread]
ReGnYuM wrote: Lets just say that 90% of the Dust player base needs all the help they can get Your self included!!
- by Monkey MAC - at 2013.09.03 13:26:00
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4486. The only thing that makes me not want to play this game. - in General Discussions [original thread]
Master Jaraiya wrote: Monkey MAC wrote: Master Jaraiya wrote: Monkey MAC wrote: Master Jaraiya wrote: The "community"! Most of the people on these forums are nothing but basement trolls. Seriously does it make you people feel bette...
- by Monkey MAC - at 2013.09.03 13:11:00
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4487. 1.4 first impressions - in General Discussions [original thread]
Hows aim assist, im dreading using my md tommorow!,
- by Monkey MAC - at 2013.09.03 13:05:00
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4488. The only thing that makes me not want to play this game. - in General Discussions [original thread]
Master Jaraiya wrote: Monkey MAC wrote: Master Jaraiya wrote: The "community"! Most of the people on these forums are nothing but basement trolls. Seriously does it make you people feel better about yourself because you can sit and ridic...
- by Monkey MAC - at 2013.09.03 13:01:00
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4489. The only thing that makes me not want to play this game. - in General Discussions [original thread]
Master Jaraiya wrote: The "community"! Most of the people on these forums are nothing but basement trolls. Seriously does it make you people feel better about yourself because you can sit and ridicule others with a Keyboard from behind a Monit...
- by Monkey MAC - at 2013.09.03 12:53:00
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4490. Found out a solution for the MD - in General Discussions [original thread]
Fizzer94 wrote: Monkey MAC wrote: Rogue Saint wrote: Monkey MAC wrote: Its a weapon it has a role deal with it!! The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of th...
- by Monkey MAC - at 2013.09.03 12:18:00
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4491. Give me back my sentinel proto-skin, thanks. - in General Discussions [original thread]
Himiko Kuronaga wrote: Worst stealth nerf ever. Dont follow what they done??
- by Monkey MAC - at 2013.09.03 12:08:00
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4492. To MD users, I have food for thought for you. - in General Discussions [original thread]
King Kobrah wrote: DJINN leukoplast wrote: AR = Point, click, win (often 5+ seconds due to hit detection, less than 5 secs cause of hit detection fixes) MD = click, click, click, win (5secs for anything with more than 350 sheilds same as ...
- by Monkey MAC - at 2013.09.03 12:07:00
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4493. To MD users, I have food for thought for you. - in General Discussions [original thread]
bonkersfox wrote: throw a grenade on the floor and stand 5 meters away. And why would I do that?
- by Monkey MAC - at 2013.09.03 12:01:00
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4494. Found out a solution for the MD - in General Discussions [original thread]
Rogue Saint wrote: Monkey MAC wrote: Its a weapon it has a role deal with it!! The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of those unskilled masshole users that are ho...
- by Monkey MAC - at 2013.09.03 12:00:00
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4495. Found out a solution for the MD - in General Discussions [original thread]
Rogue Saint wrote: As I've said before and will say again. As a proto masshole user I will be happy to see the MD removed from the game, CCP can even keep the SP invested as a punishment for spec'ing into a noob tube as a reminder. Before peop...
- by Monkey MAC - at 2013.09.03 11:49:00
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4496. Found out a solution for the MD - in General Discussions [original thread]
CommanderBolt wrote: Spycrab Potato wrote: Tectonic Fusion wrote: Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the...
- by Monkey MAC - at 2013.09.03 11:44:00
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4497. Found out a solution for the MD - in General Discussions [original thread]
Fizzer94 wrote: Monkey MAC wrote: fizzer wrote: It would still be able to do direct damage at close range... A lot more than the LR as well. I just feel the mass driver should take more skill at a closer range. Right now its just comica...
- by Monkey MAC - at 2013.09.03 11:41:00
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4498. Found out a solution for the MD - in General Discussions [original thread]
fizzer wrote: It would still be able to do direct damage at close range... A lot more than the LR as well. I just feel the mass driver should take more skill at a closer range. Right now its just comically easy to use a close range. I want it...
- by Monkey MAC - at 2013.09.03 11:24:00
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4499. Found out a solution for the MD - in General Discussions [original thread]
TEXA5 HiTM4N wrote: Tectonic Fusion wrote: Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a...
- by Monkey MAC - at 2013.09.03 11:19:00
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4500. Found out a solution for the MD - in General Discussions [original thread]
pegasis prime wrote: Monkey MAC wrote: pegasis prime wrote: I get more hatemail using my comand with md + any other wepon than I ever get when im tanking. I can imagine, although I cant wait for gunships, then im gonna hang your tank ou...
- by Monkey MAC - at 2013.09.03 11:16:00
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