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Monkey MAC
killer taxi company General Tso's Alliance
70
|
Posted - 2013.09.03 10:21:00 -
[61] - Quote
Fizzer94 wrote:Monkey MAC wrote:Fizzer94 wrote:15 m arming timer for the projectiles would probably fix it. But it would need something to compensate for that. Maybe a small reduction in drop and increase in projectile speed would do? No the md is also a short range breaching weapon, your just killing it!! An arming distance will cause more problems then it solves, people will use it like a shotgun cqc. 15m is too much and anything lower is not enough, this is a primary weapon you cant just impose a dead zone!! Who ever said it was a close range weapon? People already use it like a shotgun in CQC. The Laser Rifle is a primary weapon and has a deadzone... Of like 30 meters. You're argument is invalid.
It still hits it still does damage just not very much, you could use it in cqc but it is higjly inadvisable!! In the description of the md!!
description wrote: Designed to deliver damage at ANY RANGE in a wide splash radius look it up on wiki
ingame description wrote: The Mass Driver is a semi-automatic, multi-shot grenade launcher useful as both a breaching tool and area denial weapon. Firing smart HIND explosive rounds, the weapon is highly effective against all forms of dropsuit and light vehicle, while its lightweight frame and compact design make it easy to wield in both urban and open terrain engagements.
Sounds like a short range breaching tool to me!,
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Monkey MAC
killer taxi company General Tso's Alliance
70
|
Posted - 2013.09.03 10:23:00 -
[62] - Quote
Booker DaFooker wrote:slow down the rate of fire and you balance this weapon. a nice slow reload animation between each shot should do the trick! Its already 1 a second, weapons with lower ROF have much higher alpha!! |
pegasis prime
BIG BAD W0LVES
753
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Posted - 2013.09.03 10:25:00 -
[63] - Quote
The best sollution is to buff blubery intelligence not to nerf tge md. |
Monkey MAC
killer taxi company General Tso's Alliance
70
|
Posted - 2013.09.03 10:27:00 -
[64] - Quote
pegasis prime wrote:The best sollution is to buff blubery intelligence not to nerf tge md. Indeed while not happy telling them strafing backwards is usally effective!! |
pegasis prime
BIG BAD W0LVES
753
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Posted - 2013.09.03 10:31:00 -
[65] - Quote
Iv used tge mass driver for several builds and remember when they were feard then nerfed and now fixed again. Someone pointed out that the biggest complaint is they take no skill to aim(absolute nonsense) but what about swarms and av nades oh yea thats av not ai so its ok. |
Monkey MAC
killer taxi company General Tso's Alliance
70
|
Posted - 2013.09.03 10:35:00 -
[66] - Quote
pegasis prime wrote:Iv used tge mass driver for several builds and remember when they were feard then nerfed and now fixed again. Someone pointed out that the biggest complaint is they take no skill to aim(absolute nonsense) but what about swarms and av nades oh yea thats av not ai so its ok.
Lol sounds true, as I said early 5m radius eqates a blast diameter barely wider than a baloch lav, in cqc this seems like a lot, but it gets a lot harder the further away you are, naismiths rule and all that!! |
pegasis prime
BIG BAD W0LVES
753
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Posted - 2013.09.03 10:38:00 -
[67] - Quote
For cqc you really should try the breech models pow good dammage on direct hits really rewards skilld md users and the tighter splash really reduces your suicide chances. Iv lost count how many times iv blown myself up but hey if it denied a kill then more tge win for me. |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 10:41:00 -
[68] - Quote
pegasis prime wrote:For cqc you really should try the breech models pow good dammage on direct hits really rewards skilld md users and the tighter splash really reduces your suicide chances. Iv lost count how many times iv blown myself up but hey if it denied a kill then more tge win for me. The breach works well in cqc, you have to treat it like a slug firing shotgun, but personally I engage the majority of enemies at around 15m to alow me to escape!! |
pegasis prime
BIG BAD W0LVES
757
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Posted - 2013.09.03 10:49:00 -
[69] - Quote
Monkey MAC wrote:pegasis prime wrote:For cqc you really should try the breech models pow good dammage on direct hits really rewards skilld md users and the tighter splash really reduces your suicide chances. Iv lost count how many times iv blown myself up but hey if it denied a kill then more tge win for me. The breach works well in cqc, you have to treat it like a slug firing shotgun, but personally I engage the majority of enemies at around 15m to alow me to escape!!
Comando with breech and assault varients fitted . Your welcome |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 10:53:00 -
[70] - Quote
pegasis prime wrote:Monkey MAC wrote:pegasis prime wrote:For cqc you really should try the breech models pow good dammage on direct hits really rewards skilld md users and the tighter splash really reduces your suicide chances. Iv lost count how many times iv blown myself up but hey if it denied a kill then more tge win for me. The breach works well in cqc, you have to treat it like a slug firing shotgun, but personally I engage the majority of enemies at around 15m to alow me to escape!! Comando with breech and assault varients fitted . Your welcome
Ooh so many tears, but I prefer my burst scrambler pistol!! |
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pegasis prime
BIG BAD W0LVES
758
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Posted - 2013.09.03 10:55:00 -
[71] - Quote
I get more hatemail using my comand with md + any other wepon than I ever get when im tanking. |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 10:58:00 -
[72] - Quote
pegasis prime wrote:I get more hatemail using my comand with md + any other wepon than I ever get when im tanking. I can imagine, although I cant wait for gunships, then im gonna hang your tank out to dry!! |
pegasis prime
BIG BAD W0LVES
758
|
Posted - 2013.09.03 11:04:00 -
[73] - Quote
Monkey MAC wrote:pegasis prime wrote:I get more hatemail using my comand with md + any other wepon than I ever get when im tanking. I can imagine, although I cant wait for gunships, then im gonna hang your tank out to dry!!
I look forward to you trying ehemm by trying I mean going down in a ball of flames did some one say anti air havs (it might have been a while a go) |
TEXA5 HiTM4N
ROGUE SPADES EoN.
209
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Posted - 2013.09.03 11:05:00 -
[74] - Quote
Tectonic Fusion wrote:Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a direct hit but just barely misses. Problem solved.
That would be good.
In chromosome the regular mass drivers had a 4-5 round clip and a 6-8 round clip for the assault. This was the best way to balance them. people couldnt just spam them the way they do know.
My corp has 3 commandos and when the enemy is using nothing but MDs they switch to dual MDs and get hate mail. its stupid. |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 11:16:00 -
[75] - Quote
pegasis prime wrote:Monkey MAC wrote:pegasis prime wrote:I get more hatemail using my comand with md + any other wepon than I ever get when im tanking. I can imagine, although I cant wait for gunships, then im gonna hang your tank out to dry!! I look forward to you trying ehemm by trying I mean going down in a ball of flames did some one say anti air havs (it might have been a while a go)
They did indeed!! |
Fizzer94
L.O.T.I.S.
53
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Posted - 2013.09.03 11:17:00 -
[76] - Quote
Monkey MAC wrote:Fizzer94 wrote:Monkey MAC wrote:Fizzer94 wrote:15 m arming timer for the projectiles would probably fix it. But it would need something to compensate for that. Maybe a small reduction in drop and increase in projectile speed would do? No the md is also a short range breaching weapon, your just killing it!! An arming distance will cause more problems then it solves, people will use it like a shotgun cqc. 15m is too much and anything lower is not enough, this is a primary weapon you cant just impose a dead zone!! Who ever said it was a close range weapon? People already use it like a shotgun in CQC. The Laser Rifle is a primary weapon and has a deadzone... Of like 30 meters. You're argument is invalid. It still hits it still does damage just not very much, you could use it in cqc but it is higjly inadvisable!! In the description of the md!! [quote=description] Designed to deliver damage at ANY RANGE in a wide splash radius look it up on wquote]
It would still be able to do direct damage at close range...
I just feel the mass driver should take more skill at a closer range. Right now its just comically easy to use a close range. I want it to be a good weapon that can drop people, but at the very least, takes some skill to use.I would love to see it be more of a niche weapon that destroys in its niche, and not a weapon you can use for almost every occasion. IMO the only weapons that are easier/simpler than the MD are ARs, LLAVs and rooftop FGs. |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 11:19:00 -
[77] - Quote
TEXA5 HiTM4N wrote:Tectonic Fusion wrote:Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a direct hit but just barely misses. Problem solved. That would be good. In chromosome the regular mass drivers had a 4-5 round clip and a 6-8 round clip for the assault. This was the best way to balance them. people couldnt just spam them the way they do know. My corp has 3 commandos and when the enemy is using nothing but MDs they switch to dual MDs and get hate mail. its stupid.
As discussed there is already a falloff on blast damage by about 40 down to 80 at the edge of the radius, there is no problem!! Just a lot of bitter people!! |
Monkey MAC
killer taxi company General Tso's Alliance
71
|
Posted - 2013.09.03 11:24:00 -
[78] - Quote
fizzer wrote: It would still be able to do direct damage at close range... A lot more than the LR as well.
I just feel the mass driver should take more skill at a closer range. Right now its just comically easy to use a close range. I want it to be a good weapon that can drop people, but at the very least, takes some skill to use.I would love to see it be more of a niche weapon that destroys in its niche, and not a weapon you can use for almost every occasion. IMO the only weapons that are easier/simpler than the MD are ARs, LLAVs and rooftop FGs.
Then the md is in the right place, other weapons need a buff, not nerfing the md, llavs are in the process of being nerfed, and rooftop forges are no worse that rooftop snipers, or rooftop tanks (ive seen that before) |
Fizzer94
L.O.T.I.S.
53
|
Posted - 2013.09.03 11:34:00 -
[79] - Quote
Monkey MAC wrote:fizzer wrote: It would still be able to do direct damage at close range... A lot more than the LR as well.
I just feel the mass driver should take more skill at a closer range. Right now its just comically easy to use a close range. I want it to be a good weapon that can drop people, but at the very least, takes some skill to use.I would love to see it be more of a niche weapon that destroys in its niche, and not a weapon you can use for almost every occasion. IMO the only weapons that are easier/simpler than the MD are ARs, LLAVs and rooftop FGs.
Then the md is in the right place, other weapons need a buff, not nerfing the md, llavs are in the process of being nerfed, and rooftop forges are no worse that rooftop snipers, or rooftop tanks (ive seen that before) I don't want it nerfed. I want it changed, an arming timer in exchange for something else, I don't know what though. Maybe a bigger clip would work? Idk, I just feel a semi auto grenade launcher shouldn't be the best weapon to use in CQC in any game. |
CommanderBolt
A.N.O.N.Y.M.O.U.S.
226
|
Posted - 2013.09.03 11:37:00 -
[80] - Quote
Spycrab Potato wrote:Tectonic Fusion wrote:Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a direct hit but just barely misses. Problem solved. I have been using my mass driver for months and I think this could work. Although, using the mass driver as long as I have I have learned the ways of the Freedom. And that has given me deadly precision .
I will be honest, I have a distaste for mass driver users (I'm not one...yet, that could change haha..) however I have noticed over the last couple of months a few mass driver guys being able to aim really well, even at distance. I have to pull even more range from them now to ensure a kill, however this isn't always possible. |
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pegasis prime
BIG BAD W0LVES
760
|
Posted - 2013.09.03 11:40:00 -
[81] - Quote
CommanderBolt wrote:Spycrab Potato wrote:Tectonic Fusion wrote:Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a direct hit but just barely misses. Problem solved. I have been using my mass driver for months and I think this could work. Although, using the mass driver as long as I have I have learned the ways of the Freedom. And that has given me deadly precision . I will be honest, I have a distaste for mass driver users (I'm not one...yet, that could change haha..) however I have noticed over the last couple of months a few mass driver guys being able to aim really well, even at distance. I have to pull even more range from them now to ensure a kill, however this isn't always possible.
Lazer md combo on my commando. You can run but you cant hide oh wait you cant run you cant hide muhahahahah
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Monkey MAC
killer taxi company General Tso's Alliance
73
|
Posted - 2013.09.03 11:41:00 -
[82] - Quote
Fizzer94 wrote:Monkey MAC wrote:fizzer wrote: It would still be able to do direct damage at close range... A lot more than the LR as well.
I just feel the mass driver should take more skill at a closer range. Right now its just comically easy to use a close range. I want it to be a good weapon that can drop people, but at the very least, takes some skill to use.I would love to see it be more of a niche weapon that destroys in its niche, and not a weapon you can use for almost every occasion. IMO the only weapons that are easier/simpler than the MD are ARs, LLAVs and rooftop FGs.
Then the md is in the right place, other weapons need a buff, not nerfing the md, llavs are in the process of being nerfed, and rooftop forges are no worse that rooftop snipers, or rooftop tanks (ive seen that before) I don't want it nerfed. I want it changed, an arming timer in exchange for something else, I don't know what though. Maybe a bigger clip would work? Idk, I just feel a semi auto grenade launcher shouldn't be the best weapon to use in CQC in any game.
Youll probably find the shotgun will now outclass the md at lower than 10m, as it should be, the weapon is fine, no need to swap anything for anything else!! |
Rogue Saint
Science For Death The Shadow Eclipse
123
|
Posted - 2013.09.03 11:43:00 -
[83] - Quote
As I've said before and will say again. As a proto masshole user I will be happy to see the MD removed from the game, CCP can even keep the SP invested as a punishment for spec'ing into a noob tube as a reminder.
Before people bleat and QQ, I was using the MD BEFORE is was FotM, so yes I know how to use it and very effectively. Why every FPS needs such a pathetic weapon is beyond me.
My counter for the MD is to bum-rush the idiot using it and smash him the face with the butt of my gun. |
Monkey MAC
killer taxi company General Tso's Alliance
73
|
Posted - 2013.09.03 11:44:00 -
[84] - Quote
CommanderBolt wrote:Spycrab Potato wrote:Tectonic Fusion wrote:Keep the blast radius (obviously) but make the further splash damage like when the opponent just barely got into the splash less damage. But keep the main splash damage the same like when it's not a direct hit but just barely misses. Problem solved. I have been using my mass driver for months and I think this could work. Although, using the mass driver as long as I have I have learned the ways of the Freedom. And that has given me deadly precision . I will be honest, I have a distaste for mass driver users (I'm not one...yet, that could change haha..) however I have noticed over the last couple of months a few mass driver guys being able to aim really well, even at distance. I have to pull even more range from them now to ensure a kill, however this isn't always possible.
Good to see someone fighting smart, however it would appear md users are indeed adapting, time to use a new tactic prehaps, however spec into level 1 use experince it find its downfalls, range is only one of them!! |
Monkey MAC
killer taxi company General Tso's Alliance
73
|
Posted - 2013.09.03 11:49:00 -
[85] - Quote
Rogue Saint wrote:As I've said before and will say again. As a proto masshole user I will be happy to see the MD removed from the game, CCP can even keep the SP invested as a punishment for spec'ing into a noob tube as a reminder.
Before people bleat and QQ, I was using the MD BEFORE is was FotM, so yes I know how to use it and very effectively. Why every FPS needs such a pathetic weapon is beyond me.
My counter for the MD is to bum-rush the idiot using it and smash him the face with the butt of my gun. Great for you just because dont like doesnt mean its pathetic, thats your opinion your entitled to it, but based on my opinion I dont see why any game should use rifles, or snipers so on and so on!!
Its a weapon it has a role deal with it!! |
Fizzer94
L.O.T.I.S.
54
|
Posted - 2013.09.03 11:52:00 -
[86] - Quote
Monkey MAC wrote:Rogue Saint wrote:As I've said before and will say again. As a proto masshole user I will be happy to see the MD removed from the game, CCP can even keep the SP invested as a punishment for spec'ing into a noob tube as a reminder.
Before people bleat and QQ, I was using the MD BEFORE is was FotM, so yes I know how to use it and very effectively. Why every FPS needs such a pathetic weapon is beyond me.
My counter for the MD is to bum-rush the idiot using it and smash him the face with the butt of my gun. Great for you just because dont like doesnt mean its pathetic, thats your opinion your entitled to it, but based on my opinion I dont see why any game should use rifles, or snipers so on and so on!! Its a weapon it has a role deal with it!! OK now you are just blindly defending this thing. Stop. |
Rogue Saint
Science For Death The Shadow Eclipse
123
|
Posted - 2013.09.03 11:55:00 -
[87] - Quote
Monkey MAC wrote:Its a weapon it has a role deal with it!!
The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of those unskilled masshole users that are hoping splash damage will get you a kill?
EDIT: I have more respect for Locus Grenade spammers. |
Monkey MAC
killer taxi company General Tso's Alliance
73
|
Posted - 2013.09.03 12:00:00 -
[88] - Quote
Rogue Saint wrote:Monkey MAC wrote:Its a weapon it has a role deal with it!! The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of those unskilled masshole users that are hoping splash damage will get you a kill?
Please read the description, it says area denial and breaching tool, breaching implies short range, urbanised warfare, it a minmatar weapon, which is short to mid range, no its not designed for cqc, but the fact the shotgun is poor is not the mds fault or problem!
I deal with them in the exact same way! They cant stop me if I move fast enough, once everyone learns there own way to counter the ratio chasers will leave the weapon and find something else, there already moving back to assault rifles!! |
Fizzer94
L.O.T.I.S.
54
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Posted - 2013.09.03 12:14:00 -
[89] - Quote
Monkey MAC wrote:Rogue Saint wrote:Monkey MAC wrote:Its a weapon it has a role deal with it!! The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of those unskilled masshole users that are hoping splash damage will get you a kill? Please read the description, it says area denial and breaching tool, breaching implies short range, urbanised warfare, it a minmatar weapon, which is short to mid range, no its not designed for cqc, but the fact the shotgun is poor is not the mds fault or problem! I deal with them in the exact same way! They cant stop me if I move fast enough, once everyone learns there own way to counter the ratio chasers will leave the weapon and find something else, there already moving back to assault rifles!! Maybe the new aim assist will get everyone off the mass driver. I hope it does, for everyone's sake. I hate the AR a lot(wasted skill points if you ask me) but I would rather have everyone using ARs than the MD. |
Monkey MAC
killer taxi company General Tso's Alliance
73
|
Posted - 2013.09.03 12:18:00 -
[90] - Quote
Fizzer94 wrote:Monkey MAC wrote:Rogue Saint wrote:Monkey MAC wrote:Its a weapon it has a role deal with it!! The "role" is area denial and crowd control, not CQC. I've already stated how I deal with it. I guess you are one of those unskilled masshole users that are hoping splash damage will get you a kill? Please read the description, it says area denial and breaching tool, breaching implies short range, urbanised warfare, it a minmatar weapon, which is short to mid range, no its not designed for cqc, but the fact the shotgun is poor is not the mds fault or problem! I deal with them in the exact same way! They cant stop me if I move fast enough, once everyone learns there own way to counter the ratio chasers will leave the weapon and find something else, there already moving back to assault rifles!! Maybe the new aim assist will get everyone off the mass driver. I hope it does, for everyone's sake. I hate the AR a lot(wasted skill points if you ask me) but I would rather have everyone using ARs than the MD.
Yeah I like my weapon to be uncommon but there still be good few converts who will never go back, I just hope there watching the ar stats cause there cause gonna see a spike in its use and survivability!! |
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