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1. Turret placement issue on HAV's - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: I think a better solution would be to make both smalls go on the large turret. There are significant advantages/disadvantages for each turret position. The Front position although limited to its firing field of ...
- by Mogar Bobac - at 2014.01.05 17:05:00
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2. Turret placement issue on HAV's - in Feedback/Requests [original thread]
Go to fitting, HAV, Soma, there are 2 places for a small turrets ,1 is infront of the HAV, the 2nd is ontop of the main large turret. I like to place my small turret on top of the Large turret because it has 360 vision and a better view. When i ca...
- by Mogar Bobac - at 2014.01.05 00:19:00
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3. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
Antaria Glendale wrote: As a Logi, I'm tired of having to stand right on top of wherever gravity decided my fallen teammate should come to rest. Rag-doll physics are already in effect for fallen teammates, so why can't I fireman carry scouts a...
- by Mogar Bobac - at 2014.01.04 22:07:00
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4. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
Sole Fenychs wrote: Draco Cerberus wrote: Contemporary Militaries around the world can do this and achieve something remarkable. Tanking like a tyrant , H2 Vs Tank Race a good demonstration of a proper suspension. For LAVs, I'd expect ...
- by Mogar Bobac - at 2014.01.04 21:54:00
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5. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Althought I enjoyed it I would have rather just had a permenant santa hat or some decorations in my quarters
- by Mogar Bobac - at 2014.01.03 15:35:00
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6. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
So thousands of years in the future and they haven't invented suspension? I hit a bump the other day while driving an HAV and the entire vehicle shot up like it was skate board hitting a rock. Real jeeps have flex and suspension. Suspension works ...
- by Mogar Bobac - at 2014.01.03 05:59:00
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7. New weapon: Mortar - in Feedback/Requests [original thread]
Trey Hardin wrote: mortar team. I agree with you, it was more for aesthetics than anything. (i want to see the guy move around and load it) This would be an interesting concept unto its self. A man on your squad has spotting equipment and t...
- by Mogar Bobac - at 2013.12.28 21:15:00
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8. [Request] Vehicle-to-Vehicle Lock-on Missiles - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I'd like to see a lock-on type weapon which could equipped by vehicles. Similar to, or perhaps a larger version of the swarm launcher, but vehicle mounted. In the case of a dropship, it would greatly enhance air-to-groun...
- by Mogar Bobac - at 2013.12.28 19:43:00
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9. New weapon: Mortar - in Feedback/Requests [original thread]
TechMechMeds wrote: Yes please, loved it in enemy territory but spawn camping could be serious issue. Mortar de activates when it goes into enemy redline? That sounds rather reasonable.Both into and out from redline of course. I want this w...
- by Mogar Bobac - at 2013.12.28 19:36:00
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10. Request: HAV rear view camera (toggling of mini map) - in Feedback/Requests [original thread]
Although its a nice idea, your only 1 driver you have to position your turret and your view range strategically to be a good tanker. You can always just ask the co-gunners what they see.
- by Mogar Bobac - at 2013.12.28 03:19:00
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11. [Idea] Power Converter. - in Feedback/Requests [original thread]
The thing is most of the dropsuits are centered around how many low/high slots they have. Its the main balancing feature between the classes. Also it would offer unfair advantages to armor tankers which are limited to the number of low slots they ...
- by Mogar Bobac - at 2013.12.28 03:15:00
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12. New weapon: Mortar - in Feedback/Requests [original thread]
Can we get an (over the shoulder view) Mortar? With an dotted line arch to where its gonna hit and an AOE circle on the ground? Make it a long reload, a short setup time, and optional rounds for vehicle shield or armor, infantry, or anti-equipment...
- by Mogar Bobac - at 2013.12.28 03:11:00
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13. Pre-game lobby - in Feedback/Requests [original thread]
Instead of spawning all at the entranced huddled together can we be spawned around the War table?
- by Mogar Bobac - at 2013.12.28 03:01:00
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14. New Idea For Dust 514 - Multiplayer Split Screen - in Feedback/Requests [original thread]
So no complaints about adding this on the ps4 then? because it deff has more than double the processing power of the ps3. and would you not be loading the servers with more information if you had a second ps3 instead of split screening? a technica...
- by Mogar Bobac - at 2013.12.24 15:23:00
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15. AV grenade change - in Feedback/Requests [original thread]
I think AV grenades need to be dumbed down a bit its not fair that they home in on vehicals. You can throw them over a wall or around cover and they will fly straight toward you and kill you without you being able to even defend yourself unlike SL...
- by Mogar Bobac - at 2013.01.05 16:00:00
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16. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
Also Ping him on your minimap then you can see where he is too. If hes in range of your minimap. This will help with situational awareness. I seriously think this is a good idea. Like a little pulsing wave around the bluedot
- by Mogar Bobac - at 2013.01.05 15:36:00
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17. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Im an experienced tank driver. I usualy know when the end is coming based on my current health vs any weapon thats comming. If your in one of my turrets your usualy not aware were about to die. Id love the ability to eject my crew instead of feeli...
- by Mogar Bobac - at 2013.01.05 15:31:00
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18. Please bring back "Restock To" as a dropsuit fitting option - in Feedback/Requests [original thread]
Im going to have to Agree with this. Its a pain in the ass to buy everything separeatly. Im trying to save money. It saves me time and Isk the old way. No idea why you would change it
- by Mogar Bobac - at 2012.12.27 19:45:00
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19. One Pro and One Con of Chromosome - in Feedback/Requests [original thread]
Pro: Games buttery smooth Con: DCU isn't passive. wtf? and you have to re-initiate it every 30 secs **** it ill do 2 Con: Used 2 active armor hardeners and 1 dcu all at once. The shots hit me like they weren't even on? i swear i died in 2 hits 66...
- by Mogar Bobac - at 2012.12.19 01:49:00
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20. Turret Mod - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I'm not sure what you're saying; do you mean a module that adds another turret, or a module that replaces a turret with a chunk of armor? Yes a module that adds another small turret hard spot to your vehical. It take...
- by Mogar Bobac - at 2012.12.12 14:11:00
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