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1. Devs can you explain to me - in Rookie Training Grounds [original thread]
What the static resistances for armor and shields are in dust and if they differ from eve. Also is the passive regen of shields different when at lower shields than higher shields? Like in eve. Thank you
- by Mogar Bobac - at 2014.01.09 15:51:00
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2. Turret placement issue on HAV's - in Feedback/Requests [original thread]
Vermaak 'Fatal' Kuvakei wrote: I think a better solution would be to make both smalls go on the large turret. There are significant advantages/disadvantages for each turret position. The Front position although limited to its firing field of ...
- by Mogar Bobac - at 2014.01.05 17:05:00
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3. Guns from other games you wish were in Dust - in General Discussions [original thread]
SWS Motorized Pulse Rifle http://www.youtube.com/watch?v=22q5tKoKoYE (Dead Space) Assault rifle from Halo Chainsaw gun from Gears of War
- by Mogar Bobac - at 2014.01.05 00:27:00
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4. Turret placement issue on HAV's - in Feedback/Requests [original thread]
Go to fitting, HAV, Soma, there are 2 places for a small turrets ,1 is infront of the HAV, the 2nd is ontop of the main large turret. I like to place my small turret on top of the Large turret because it has 360 vision and a better view. When i ca...
- by Mogar Bobac - at 2014.01.05 00:19:00
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5. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
Antaria Glendale wrote: As a Logi, I'm tired of having to stand right on top of wherever gravity decided my fallen teammate should come to rest. Rag-doll physics are already in effect for fallen teammates, so why can't I fireman carry scouts a...
- by Mogar Bobac - at 2014.01.04 22:07:00
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6. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
Sole Fenychs wrote: Draco Cerberus wrote: Contemporary Militaries around the world can do this and achieve something remarkable. Tanking like a tyrant , H2 Vs Tank Race a good demonstration of a proper suspension. For LAVs, I'd expect ...
- by Mogar Bobac - at 2014.01.04 21:54:00
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7. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: well ars only do like 10% and less to vehicles. your math is flawed Whered you hear that? Im not past re-configuring my data.
- by Mogar Bobac - at 2014.01.04 04:36:00
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8. crack, crack, crack - in General Discussions [original thread]
I thought you ment the Whip you were cracking on the devs backs... my bad
- by Mogar Bobac - at 2014.01.04 04:26:00
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9. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
Using standard assault rifles with 60 rounds at 34 hp of dmg each hit. (basic un-upgraded soma) It takes 5 assault rifles to kill a soma in 1 clip. Anyone care to prove it?
- by Mogar Bobac - at 2014.01.04 04:24:00
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10. 12 Days of Dust Event Feedback Poll - in Feedback/Requests [original thread]
Althought I enjoyed it I would have rather just had a permenant santa hat or some decorations in my quarters
- by Mogar Bobac - at 2014.01.03 15:35:00
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11. Tanks and Jeeps should not be solid bricks - in Feedback/Requests [original thread]
So thousands of years in the future and they haven't invented suspension? I hit a bump the other day while driving an HAV and the entire vehicle shot up like it was skate board hitting a rock. Real jeeps have flex and suspension. Suspension works ...
- by Mogar Bobac - at 2014.01.03 05:59:00
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12. New weapon: Mortar - in Feedback/Requests [original thread]
Trey Hardin wrote: mortar team. I agree with you, it was more for aesthetics than anything. (i want to see the guy move around and load it) This would be an interesting concept unto its self. A man on your squad has spotting equipment and t...
- by Mogar Bobac - at 2013.12.28 21:15:00
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13. [Request] Vehicle-to-Vehicle Lock-on Missiles - in Feedback/Requests [original thread]
Talos Vagheitan wrote: I'd like to see a lock-on type weapon which could equipped by vehicles. Similar to, or perhaps a larger version of the swarm launcher, but vehicle mounted. In the case of a dropship, it would greatly enhance air-to-groun...
- by Mogar Bobac - at 2013.12.28 19:43:00
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14. New weapon: Mortar - in Feedback/Requests [original thread]
TechMechMeds wrote: Yes please, loved it in enemy territory but spawn camping could be serious issue. Mortar de activates when it goes into enemy redline? That sounds rather reasonable.Both into and out from redline of course. I want this w...
- by Mogar Bobac - at 2013.12.28 19:36:00
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15. Can we increase the supply depot AoE? - in General Discussions [original thread]
Increase AOE for drop ships only
- by Mogar Bobac - at 2013.12.28 03:55:00
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16. What's your favorite weapon in any video game? - in The Locker Room [original thread]
Call me old fashioned but the assault rifle from Halo. I was a ******* surgeon with that thing. Full automatic homing grenade launcher from a Megaman game The Alpha Strike from Mech Assault 2 http://www.youtube.com/watch?v=etdhF7LrxxE The Voss f...
- by Mogar Bobac - at 2013.12.28 03:48:00
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17. Request: HAV rear view camera (toggling of mini map) - in Feedback/Requests [original thread]
Although its a nice idea, your only 1 driver you have to position your turret and your view range strategically to be a good tanker. You can always just ask the co-gunners what they see.
- by Mogar Bobac - at 2013.12.28 03:19:00
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18. [Idea] Power Converter. - in Feedback/Requests [original thread]
The thing is most of the dropsuits are centered around how many low/high slots they have. Its the main balancing feature between the classes. Also it would offer unfair advantages to armor tankers which are limited to the number of low slots they ...
- by Mogar Bobac - at 2013.12.28 03:15:00
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19. New weapon: Mortar - in Feedback/Requests [original thread]
Can we get an (over the shoulder view) Mortar? With an dotted line arch to where its gonna hit and an AOE circle on the ground? Make it a long reload, a short setup time, and optional rounds for vehicle shield or armor, infantry, or anti-equipment...
- by Mogar Bobac - at 2013.12.28 03:11:00
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20. Pre-game lobby - in Feedback/Requests [original thread]
Instead of spawning all at the entranced huddled together can we be spawned around the War table?
- by Mogar Bobac - at 2013.12.28 03:01:00
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