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1. Guns from other games you wish were in Dust - in General Discussions [original thread]
SWS Motorized Pulse Rifle http://www.youtube.com/watch?v=22q5tKoKoYE (Dead Space) Assault rifle from Halo Chainsaw gun from Gears of War
- by Mogar Bobac - at 2014.01.05 00:27:00
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2. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: well ars only do like 10% and less to vehicles. your math is flawed Whered you hear that? Im not past re-configuring my data.
- by Mogar Bobac - at 2014.01.04 04:36:00
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3. crack, crack, crack - in General Discussions [original thread]
I thought you ment the Whip you were cracking on the devs backs... my bad
- by Mogar Bobac - at 2014.01.04 04:26:00
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4. How many Assault rifles does it take to kill a Soma in 1 clip? - in General Discussions [original thread]
Using standard assault rifles with 60 rounds at 34 hp of dmg each hit. (basic un-upgraded soma) It takes 5 assault rifles to kill a soma in 1 clip. Anyone care to prove it?
- by Mogar Bobac - at 2014.01.04 04:24:00
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5. Can we increase the supply depot AoE? - in General Discussions [original thread]
Increase AOE for drop ships only
- by Mogar Bobac - at 2013.12.28 03:55:00
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6. Dust Bunnies - in General Discussions [original thread]
If i could get some story behind them that would be awesome btw it looks amazing
- by Mogar Bobac - at 2013.12.28 02:55:00
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7. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
I'm sorry but i whole heartedly agree that this "no WP either side" thing should be implemented. Im not against camping in the least but it should be within the actual map. If your complaining about not having enough distance between you and the e...
- by Mogar Bobac - at 2013.12.28 02:50:00
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8. Let's talk about scenery - in General Discussions [original thread]
What i really think would add more flavor to the current maps is to show that the facilities are already a war zone before we got there. Broken tanks, small fires, bullet holes and burns marks around tight corridors where there was already a stand...
- by Mogar Bobac - at 2013.12.26 23:21:00
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9. Dropsuit differences? - in General Discussions [original thread]
Gentlemen, i mean to ask the differences of a single assult drop suit. I guess i should have been more specific, Are there stat differences between the templar, eon, vemon ect.. dropsuit types. or do they just have different coloring. Im guess rig...
- by Mogar Bobac - at 2013.12.26 22:31:00
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10. Dropsuit differences? - in General Discussions [original thread]
I know that there are a large amount of variants to each drop suit, but are there any differences other than Aesthetics?
- by Mogar Bobac - at 2013.12.24 19:18:00
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11. Shields, Armor and profiles - in General Discussions [original thread]
Back in beta there was a noticeable difference physically in a shields size around an object vs its armor. For example. If i shot over the shoulder of an enemy player it would still hit his shields because shields have a larger profile than the ar...
- by Mogar Bobac - at 2013.12.24 15:33:00
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12. New Weapon Concept - in General Discussions [original thread]
Joel II X wrote: You know what would be awesome? Having an ice gun thing? Remove the word "thing", sound more intelligent, profit
- by Mogar Bobac - at 2013.12.24 01:48:00
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13. dropship buff: heavy weapon vs dropship nerf explanation - in General Discussions [original thread]
Vitharr Foebane wrote: ok then... well FG isnt a missile it is a metal slug going 7km a second (mach 25ish) 7000 meters per second / 343m/s (speed of sound wave through air at sea level) = Mach 20.408....ish Those engineering courses are re...
- by Mogar Bobac - at 2013.12.24 01:39:00
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14. Heavies in LAVs - in General Discussions [original thread]
What i think of when i see a heavy driving around in an LAV with a HMG... http://i1148.photobucket.com/albums/o573/mogarbobac/Dust%20514/HeaviesintheLAV.png
- by Mogar Bobac - at 2013.12.24 01:23:00
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15. Bring me up to speed - in General Discussions [original thread]
It's been a while since i've been gone. What's changed? I remember Shield dropsuits were better than armor ones because they were faster and could recharge faster in and out of combat. I remember Blasters were better than Railguns up close and Mis...
- by Mogar Bobac - at 2013.12.19 18:25:00
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16. Insurance for your Dropsuits - in General Discussions [original thread]
The up side to this though is the balance. You can choose to pay at the beginning of the match, but you dont have to. If you don't die you've lost money. If you do die your reimbursed a percent of your loss. Were not all amazing killers ya know
- by Mogar Bobac - at 2012.12.21 21:35:00
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17. Armor Tank Vs Forge Gun - in General Discussions [original thread]
A speed module. There are boosters. Torque. And chassis modules. Only the chassis modules reduce your armor for a speed increase. And i would highly advise against using one if your an armor tank. There are better ways to increase your speed
- by Mogar Bobac - at 2012.12.14 15:43:00
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18. Armor Tank Vs Forge Gun - in General Discussions [original thread]
Armor tanks are very slow indeed i find that 2 jovians with 1 plate make it just about as fast as it was in the 1st build without. Since speed plays a definite factor in battles i just dont feel comfortable not having atleast 1 otherwise trying to...
- by Mogar Bobac - at 2012.12.12 19:40:00
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19. Armor Tank Vs Forge Gun - in General Discussions [original thread]
I have a question. If the swarm launchers are explosive dmg isnt a forge gun an EM or Heat weapon. Therefore shouldnt it do less damage to armor compared to shields types because of the different resistances? I can take SL all day but like zero hi...
- by Mogar Bobac - at 2012.12.12 17:51:00
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20. xbox controller - in General Discussions [original thread]
Does anyone use one of these? http://www.cronusdevice.com/ how does it work with dust? is it flawless? worth the money?
- by Mogar Bobac - at 2012.12.01 01:00:00
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