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1841. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
At the very least, I'd like this idea when it came to territorial warfare, having it serve a function similar to the Sanctuaries in Planetside. I mean, using tech like this for the initial spawn in -every- battle might be a bit overboard, but I th...
- by Mobius Wyvern - at 2012.08.01 11:37:00
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1842. Request: A better "decreasing SP" system - in Feedback/Requests [original thread]
Sounds like a great way to curb potential frustration. +1
- by Mobius Wyvern - at 2012.08.01 11:33:00
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1843. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
This is the single best idea I have seen on this topic. I'm now pissed that I can only +1 this. Honestly, I'm pretty sure this is supported by established canon via Templar One, which just makes this idea all the more excellent.
- by Mobius Wyvern - at 2012.08.01 03:29:00
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1844. [Request] Day/Night cycle ingame - in Feedback/Requests [original thread]
Yosef Autaal wrote: I believe I heard somewhere that we might not get to see the ships fighting but will we see explosions in the sky as a fight happens (like when a titan is destroyed above us the sky lights up like 4th of july ) I know they...
- by Mobius Wyvern - at 2012.07.31 13:14:00
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1845. [Request] Day/Night cycle ingame - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Mobius Wyvern wrote: Now, if you wanna get really crazy: 1. Day/Night cycle depending on each planet's rotation period 2. Dynamic skybox* To clarify* *Allow a Dust player to look up and see the glorious internet spac...
- by Mobius Wyvern - at 2012.07.31 12:42:00
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1846. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Mobius Wyvern wrote: I like this. I'd love to be able to actually use something like that, such as jumping off a high-altitude MCC. 1. Bring a Militia fitting with a Drop Uplink. 2. Buy a Dropship when you spawn....
- by Mobius Wyvern - at 2012.07.31 12:25:00
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1847. [Request] Day/Night cycle ingame - in Feedback/Requests [original thread]
Now, if you wanna get really crazy: 1. Day/Night cycle depending on each planet's rotation period 2. Dynamic skybox* To clarify* *Allow a Dust player to look up and see the glorious internet spaceship action occuring in orbit, just like in the tra...
- by Mobius Wyvern - at 2012.07.31 11:56:00
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1848. (request) Planetary defense network - in Feedback/Requests [original thread]
Draco Dustflier wrote: i have a strong feeling that, in nullsec, planets will turn into bullseyes for orbital bombardments. i think that, for those people who have put the time into capturing the entire planet should be able to build a network ...
- by Mobius Wyvern - at 2012.07.31 11:42:00
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1849. [request ] provide a bleed out time without the ability of suicide - in Feedback/Requests [original thread]
Pokey Dravon wrote: You really need to read up on upcoming features... ^This. Already confirmed for next build.
- by Mobius Wyvern - at 2012.07.31 11:42:00
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1850. [Request] Freefalling mechanics - in Feedback/Requests [original thread]
I like this. I'd love to be able to actually use something like that, such as jumping off a high-altitude MCC.
- by Mobius Wyvern - at 2012.07.31 11:41:00
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1851. [Request] Forum feature - Temporarily Revoked posting privledges (During beta only) - in Feedback/Requests [original thread]
Agreed.
- by Mobius Wyvern - at 2012.07.31 03:44:00
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1852. after death? - in Feedback/Requests [original thread]
XxDreadknotxX wrote: im not talking about the intial load in screen... i'm talking during gameplay in between spawing..i already know i can go to a neocom...but in the best fps u can change things between spawing to deal with approperite situat...
- by Mobius Wyvern - at 2012.07.29 21:15:00
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1853. [REQUEST] Left Handed Controller Style - in Feedback/Requests [original thread]
I'm personally hoping they release an Armored Core level controller customization interface. Of course I'd cream my ******* pants if they put in an actionmapper, but I think that's a bit far-fetched.
- by Mobius Wyvern - at 2012.07.29 21:10:00
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1854. [Request] Individual Targeting - in Feedback/Requests [original thread]
I like that a lot. It makes perfect sense as a navigational aid and in assisting squad cohesion.
- by Mobius Wyvern - at 2012.07.29 21:01:00
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1855. Font size - in Feedback/Requests [original thread]
XxDreadknotxX wrote: i'm having horrible problems with the fonts in the discriptions, introductory, and market... can we make the font just a bit bigger or give the words an outline so things don't seem to blur together...it's hard to read maki...
- by Mobius Wyvern - at 2012.07.29 20:58:00
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1856. [Suggestion] Optical Equipment - in Feedback/Requests [original thread]
While I was playing MechWarrior Living Legends today, it occurred to me that since we'll most likely be dealing with night maps at the very least, if not active day-night cycles, that this leaves an opening in the abilities of our current equipmen...
- by Mobius Wyvern - at 2012.07.29 20:55:00
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1857. Randomize Spawning at control points in Skirmish. - in Feedback/Requests [original thread]
Kokuten Chiaki wrote: Mobius Wyvern wrote: Already been talked about, already been confirmed as fixed for next build. Moving on. Good to hear. Seriously. No more having to worry about whether there'll be RE or a Sagaris just waiting to...
- by Mobius Wyvern - at 2012.07.29 20:51:00
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1858. after death? - in Feedback/Requests [original thread]
XxDreadknotxX wrote: that's what i was asking... what do u think about a last stand feature? Honestly, I don't really like that idea. Its kind of hard to explain why I fell that way, but part of it is that we're using some terrifying powerful...
- by Mobius Wyvern - at 2012.07.29 20:48:00
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1859. Useless Skill Levels 2 & 3 - in Feedback/Requests [original thread]
It looks like small percentage bonuses are being added to each skill, so those levels will actually get you something eventually.
- by Mobius Wyvern - at 2012.07.29 20:45:00
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1860. The actual problem with dropship crushing - in Feedback/Requests [original thread]
Ender Jettrix wrote: Hello, Dropship crushing should, yes should, be allowed. The 2 problems i have with it are 1: the craft receives now damage for running aground. 2: The ship just has to touch you and you're dead. Solutions: 1: A slightly ...
- by Mobius Wyvern - at 2012.07.29 20:40:00
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