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1421. Face Direction of your killer - in Feedback/Requests [original thread]
EnglishSnake wrote: Tony Calif wrote: Please reread my last post. This is about facing the guy with a shotgun who just killed you, so that IF you get rezzed, you don't just get insta shot in the back. Snipers have the least the fear. It's...
- by Mobius Wyvern - at 2012.10.29 17:44:00
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1422. [Request] Rework HAVs - in Feedback/Requests [original thread]
Logi Bro wrote: So as of now, I am writing this post while my game is running, I'm hiding in my team's red-zone base while three enemy tanks are roaming the game, insta-killing anything and everything with a single shot from their missile turre...
- by Mobius Wyvern - at 2012.10.29 17:42:00
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1423. Recall Teleporter - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Kharga Lum wrote: Teleportation is not a thing that exists in Eve. You can fold space but the drive for that is so big it needs a capital ship to fit it. Wormholes exist, which are functionally the same thing....
- by Mobius Wyvern - at 2012.10.29 06:18:00
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1424. CCP Level System - in Feedback/Requests [original thread]
The whole idea behind this game is not to have any progression type system. You're able to spec into anything and as many things as you wish. Being able to use a "Crusader" suit and provide AOE buffs and de-buffs will be tied to skills, and that's...
- by Mobius Wyvern - at 2012.10.29 05:57:00
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1425. Face Direction of your killer - in Feedback/Requests [original thread]
Look if a sniper manages to find a well hidden spot to kill you from repeatedly, he -deserves- to continue to be able to do so. That said, I can't wait till Wolfman implements the changes to Sniper Rifles so they aren't cheesy faceroll.
- by Mobius Wyvern - at 2012.10.29 05:54:00
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1426. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I think it would really add to the game if there were types of modules for dropsuits that had to be activated (like vehicle armor repairers, and vehicle shield boosters). They could be used for temporary effects. ...
- by Mobius Wyvern - at 2012.10.29 02:45:00
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1427. [Suggestion/Request] "Jet" Classifications and Capabilities. - in Feedback/Requests [original thread]
Conraire wrote: Hmmm I think something cool multi-role wise would be something equivalent to the Drop ship, Bomber from the Aliens movie. Vectored thrust with the missile pod wings, nose gun, and ability to carrying the MAV troop transport in t...
- by Mobius Wyvern - at 2012.10.28 06:40:00
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1428. DEV FEEDBACK REQ/MTAC'S:MECHS FOR THOSE OF YOU WHO DONT KNOW - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: Mobius Wyvern wrote: HECATONCHIRES GYGES wrote: When are we gonna see the MTAC'S in the BETA? We aren't. They were confirmed as being released for the game's first expansion at FanFest this year. Dang. Than...
- by Mobius Wyvern - at 2012.10.28 06:30:00
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1429. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Conraire wrote: The smallest frigates, basically the Amarr are about 70-80m long. The large frigates are Caldari and Minmattar, those are around 100m long, and the minmatar around 130m on the Rifter if I remember. Destroyers are between 223m an...
- by Mobius Wyvern - at 2012.10.28 06:29:00
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1430. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Dewie Cheecham wrote: Villore Isu wrote: lordjanuz wrote: would be nice if the fighters was EVE players coming down in destroyers... that would be awsome. Destroyers are over 200 meters long... If not longer :) The MCC is about 200m...
- by Mobius Wyvern - at 2012.10.28 04:31:00
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1431. counter locking module - in Feedback/Requests [original thread]
Ops Fox wrote: module that increases the time it takes to lock onto a vehicle, be useful for LAV sesne they can be one shot usually. of course swarms would have to be reworked from thier current state sense they are pretty worthless, faster mi...
- by Mobius Wyvern - at 2012.10.28 02:32:00
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1432. Yet Another MTAC Suggestion Thread (Weapons this time) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I thought about it before, and I totally agree. +1 for dual-wielding heavy weapon MTACs. Possibly a top-mounted indirect weapon that you could fire with L2 kind of like a grenade launcher, or something. I'm not su...
- by Mobius Wyvern - at 2012.10.28 02:29:00
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1433. AA flak gun - in Feedback/Requests [original thread]
Ops Fox wrote: vehicle turret that fires proximity AA rounds would be a powerful AA tool We have them in Planetside 2, and it would make sense to have them here with the air vehicles we have planned. This would only be okay as long as they we...
- by Mobius Wyvern - at 2012.10.28 02:27:00
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1434. REQUEST Future Weapons - in Feedback/Requests [original thread]
Number 3 and 5 look pretty badass, but the others don't really feel high-tech to me. I think you can expect that CCP'll have quite a few slick looking weapons out in the future. Their art team is pretty awesome, after all.
- by Mobius Wyvern - at 2012.10.28 02:24:00
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1435. Yet Another MTAC Suggestion Thread (Weapons this time) - in Feedback/Requests [original thread]
While rolling around in my tank today after spending a few hours playing Hawken, another sudden thought occured to me: Why not have MTACs use Heavy Weapons? I figure that since claws wouldn't really be needed for a combat machine, just have a Hea...
- by Mobius Wyvern - at 2012.10.28 02:21:00
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1436. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
Governor Odius wrote: The smallest ships in EVE, frigates, are about the size of the MCC. There are drones that could only be about the size of an LAV, but there's no reason to believe they're atmosphere capable. Now, we probably won't see jet...
- by Mobius Wyvern - at 2012.10.27 15:14:00
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1437. Gun Balance - in Feedback/Requests [original thread]
The Sniper Rifle sway is the only real means of preventing stupid **** like "quick-scoping" that none of us want to have to deal with. I'm with you 100% on the AR mechanics.
- by Mobius Wyvern - at 2012.10.27 03:22:00
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1438. [Request] Hit notification - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Lion Redstar wrote: Since FF is on, please remove the hit notification when a friendly fires at you or someone from your team bump into you. Many time I get this kitten red hit notification on my HUD and turn around ...
- by Mobius Wyvern - at 2012.10.27 03:15:00
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1439. [Suggestion/Request](Preemptive) Separate Gunship and "Jet" Aircraft - in Feedback/Requests [original thread]
If there is one thing that flying in Planetside 2 makes me do on a continuous basis, its lament the half-plane half-helicopter light aircraft in that game. In my experience, they're usable, but don't really excel at either role, and their stupidly...
- by Mobius Wyvern - at 2012.10.27 03:05:00
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1440. Laser rifle Variants - in Feedback/Requests [original thread]
Miss Practice wrote: Currently the laser rifle selection is pretty bad. I propose variations on their current versions as follows: Breach Laser/[Laser Blaster Rifle] 1/2 Range
Increased damage
1.33 faster laser charge rate.
Burst...
- by Mobius Wyvern - at 2012.10.26 04:44:00
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