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501. [Feedback/Request] CCP - MAPS and why they dont work for a FPS - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Meeko Fent wrote: Hmm? Where did the HAV touch you... It's not a infantry only game guys, it has vehicles and infantry. There are sections for you to play infantry, and sections where you need to watch for vehicles...
- by Mobius Wyvern - at 2013.08.25 07:45:00
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502. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Exionous wrote: I wouldn't trust an EVE player with my planetary conquest orbitals, where they are 10x more important anyway. I wouldn't trust an EVE player with an overheated laser rifle... And see, this is the problem. You play a game whe...
- by Mobius Wyvern - at 2013.08.24 23:21:00
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503. Explosive Module to counter Mass Driver and other explosive weapons - in Feedback/Requests [original thread]
jlpgaming2752 wrote: Since everyone is grudgingly saying the Mass Driver isn't OP, and explosives have always been bothersome to deal with, I suggest that a anti-explosive module for dropsuits should be available. What do you guys think? The...
- by Mobius Wyvern - at 2013.08.24 20:29:00
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504. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: +1 from a tanker. makes tank killing a greater tactical challenge and makes electronic warefare meaningful. Made a few posts about this myself, and glad to see another thread made on this, as this is perhaps the best i...
- by Mobius Wyvern - at 2013.08.24 20:16:00
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505. My optimal vehicle balance - what's yours? - in Feedback/Requests [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: So there's an old vehicle dev blog that talks, at the end, about a dropship fighting a Marauder HAV by neuting its capacitor. What is capacitor? Skip this section if you're familiar with them already. If y...
- by Mobius Wyvern - at 2013.08.24 20:08:00
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506. Flight controls are extremely poorly designed - in Feedback/Requests [original thread]
Are we talking controls in a fight mechanics sense, or the button layout? My only issue is the illogical button layout. I'd probably have specced into the things already despite the AV issues if it weren't for 12 years of Ace Combat muscle memory...
- by Mobius Wyvern - at 2013.08.24 19:24:00
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507. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Aizen Intiki wrote: Alena Ventrallis wrote: Mobius Wyvern wrote: DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. Right now they're just yet another buff to shield tanking. Think of them like propulsion mod...
- by Mobius Wyvern - at 2013.08.24 18:47:00
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508. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
Zeylon Rho wrote: It would probably matter more if Kin-cats impacted move speed instead of just Sprint speed. The move speed hit from armor is harder to compensate for than the sprint-speed hit as-is. So, you'd still be less agile with kinetic-...
- by Mobius Wyvern - at 2013.08.24 07:59:00
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509. [Request] Bonuses to Armor Repair/Reactive Plating Rates for Gallente Suits - in Feedback/Requests [original thread]
I think this is another area where doing a little emulation of EVE wouldn't hurt. Caldari focus on large shield hitpoint buffers and engaging at long range. Minmatar focus on speed and fast shield recharge times and engaging at close-medium rang...
- by Mobius Wyvern - at 2013.08.24 07:41:00
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510. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: I'm a G-Scout and I currently use shield extenders in my highs 'cause I, frankly, don't see the need for anything else in that slot (so why not? right?) Placing Kincats in the highs would definently give me a bigger tacti...
- by Mobius Wyvern - at 2013.08.24 07:35:00
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511. Ccp when can we be expecting 24 vs 24? - in Feedback/Requests [original thread]
MR S1STER F1STER wrote: SOONGäó Aka: After time stops. Your main. Post on it.
- by Mobius Wyvern - at 2013.08.24 07:24:00
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512. open world - in Feedback/Requests [original thread]
gargantuise aaron wrote: Well I've heard many times that dust is supposed to be more than a lobby shooter It still can be with the instancing it has, if it's implemented properly. Still, I'd love to see those entire Districts be open battle...
- by Mobius Wyvern - at 2013.08.24 07:23:00
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513. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: No. I like Kinetic Catalyzers exactly where they are. Right now they're just yet another buff to shield tanking. Think of them like propulsion modules in EVE. Those go in Mid slots specifically to work with the balance b...
- by Mobius Wyvern - at 2013.08.24 07:20:00
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514. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
ZDub 303 wrote: BL4CKST4R wrote: Mobius Wyvern wrote: This way they can be used by armor tankers to attain better sprint speeds and help make up for the movement speed penalty. Ideally, you could give Gallente suits bonuses for these, as...
- by Mobius Wyvern - at 2013.08.24 02:05:00
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515. [Request] Change Kinetic Catalyzers to High Slots. - in Feedback/Requests [original thread]
This way they can be used by armor tankers to attain better sprint speeds and help make up for the movement speed penalty. Ideally, you could give Gallente suits bonuses for these, as speed mods are an essential component of Gallente balance in E...
- by Mobius Wyvern - at 2013.08.24 01:16:00
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516. [REQUEST] going prone. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: DeadlyAztec11 wrote: Apparently. Humans lost the ability to lie on their bellies when the EVE gate collapsed. Lies ! I have a bed :3 Then again i dont mind the lack of ability to go PRONE in Dust. I hate Dolphin Di...
- by Mobius Wyvern - at 2013.08.23 20:37:00
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517. 1.4 A list of confirmed things. - in Feedback/Requests [original thread]
Wow, why haven't I been in here all day? Been getting myself all riled up with the nuts in GD... In any case, thanks for putting this list together. Nice to see this all condensed in one place.
- by Mobius Wyvern - at 2013.08.22 00:38:00
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518. Stop the recall! - in Feedback/Requests [original thread]
Void Echo wrote: if you want vehicle recall to be eliminated, then you shouldnt be able to switch dropsuits at supply depots, all in fairness right? inb4 shitstorm
- by Mobius Wyvern - at 2013.08.22 00:28:00
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519. Stop the recall! - in Feedback/Requests [original thread]
Just have an RDV come out to pick the damn thing up. That's already what the message says. Problem solved.
- by Mobius Wyvern - at 2013.08.21 18:25:00
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520. Make the Mass Driver a heavy weapon. - in Feedback/Requests [original thread]
Electric Gray wrote: I think it would balance out the use if only heavies had the only capability to use them. This would help from a whole squad using nothing but Mass Driver . Plus it would be harder to run in an out with the MD. I don't re...
- by Mobius Wyvern - at 2013.08.21 18:24:00
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