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41. (Request) Make the Corporation Chat Layout similar to Team layout - in Feedback/Requests [original thread]
Make the Corporation Chat channel in the communications Page similar to Team layout. By doing this we can instantly jump into friendly squads without needing invites much like today's shooters. Lets not forget, we could also see who in Corporation...
- by Minor Treat - at 2013.09.20 02:09:00
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42. (request) Recalling Vehicles kicks players within Vehicles - in Feedback/Requests [original thread]
Pseudonym2 wrote: Not a vehicle user myself, but I hear about this problem a great deal. The ability to disallow people who aren't in squad from entering the vehicle would also be helpful, to prevent theft. yeah locking the Vehicle is nice an...
- by Minor Treat - at 2013.09.13 01:43:00
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43. (request) Recalling Vehicles kicks players within Vehicles - in Feedback/Requests [original thread]
Many times When I run Vehicles I only see it being destroyed because of teammates who refuse or don't understand the importance of leaving the vehicle I am running. So how about when we recall Vehicles it kicks any passengers inside instantly so n...
- by Minor Treat - at 2013.09.13 01:35:00
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44. Drop uplink countermeasure (Request) - in Feedback/Requests [original thread]
Bright Cloud wrote: How about you just simply destroy them with flux grenades? well the thing about the flux grenade is its a grenade. you need to be within a range of throwing distance, but then again the area of effect idea would make flux ...
- by Minor Treat - at 2013.09.09 10:43:00
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45. Drop uplink countermeasure (Request) - in Feedback/Requests [original thread]
What about some sort of disruptor equipment? It could be like a sort of scrambler for electronical equipment which would temporarily disable nano hives, drop uplinks, and active scanners for a set period of time or have a disruptor that has an are...
- by Minor Treat - at 2013.09.09 07:31:00
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46. Instead of Nerfing things, add more content? - in Feedback/Requests [original thread]
Cpt Merdock wrote: I understand more content is coming soon. CCP has given us hints, and even solid information that more weapons are coming and we will have more of a variety in choosing how we kill our fellow virtual targets. My thing is thou...
- by Minor Treat - at 2013.09.06 23:06:00
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47. (Request) Squad linking for Factional Warfare - in Feedback/Requests [original thread]
I am hoping we could get squad syncing (linking) for the use of Factional warfare. This would help allow players to use larger scale battles with their corporation members within factional warfare. Now I understand nobody want one sided matches es...
- by Minor Treat - at 2013.09.06 22:34:00
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48. Feedback- Hit detection issue near the Null Cannon - in Feedback/Requests [original thread]
There are hit detection problems near null cannon's of all maps, is this suppose to happen? When this does occur it's usually firefights that begin to start near objectives those inside the null cannon are protected by the null cannon shields. Thi...
- by Minor Treat - at 2013.09.05 01:51:00
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49. Remove KB/M controls for this game - in Feedback/Requests [original thread]
Bethiee wrote: If battlefield 3 and 4 do it on PS3 then all your arguments are moot.. that's a 1-2 bullet death game with good aim... so just move on... PS4 is fully KB/m supported... laptops are becoming tablets and everyone's flat-screen is b...
- by Minor Treat - at 2013.09.03 15:54:00
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50. PETITION: buff MD and FLAYLOCKS - in Feedback/Requests [original thread]
D legendary hero wrote: i know im going to get trolled...lol MD: 50% increase in ammo, 0% increase in damage (after 1.4 patch) flaylocks: .5m increase in blast radius for all variants. EDIT: i changed the damage increase from 15% to 0%. th...
- by Minor Treat - at 2013.08.31 04:20:00
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51. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? I don't feel too good about that but if the dropships health goes down to zero...
- by Minor Treat - at 2013.08.30 08:26:00
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52. Explosive Module idea - in Feedback/Requests [original thread]
Maybe we could get a Module for Vehicles which expand the Blast Radius of Turrets and Missiles but Has a penalty by greatly reducing direct and splash damage. Heck the CPU and PG for this Module could even be Large considering how effective this m...
- by Minor Treat - at 2013.08.21 15:38:00
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53. (REQ) Free Roaming... not a priority - in Feedback/Requests [original thread]
Jebediah Mayhew wrote: Minor Treat wrote: I was thinking how cool would it be to have some kind of Free Roaming system in place. You see as of right now we are limited to just our little fitting room, our HQ (or i like to call it a Locker Ro...
- by Minor Treat - at 2013.08.21 15:29:00
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54. If the TAR is made to mimic the function of the Scrambler Rifle... - in Feedback/Requests [original thread]
Zeylon Rho wrote: ...then why does the blaster-tech mimic-gun/knock-off have better optimal and max range than the actual scrambler (pulse laser)? You apparently adjusted the Scrambler Rifle range in this last patch, but you left the range adva...
- by Minor Treat - at 2013.08.21 14:40:00
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55. (Open Question)Flaylocks unusable? - in Feedback/Requests [original thread]
West Killington wrote: Hey, I was just wondering if the Flaylock pistols were nerfed so hard that its no longer worth carrying them? When I initialy read the patch notes the changes seemed pretty reasonable on paper; however I feel like I haven...
- by Minor Treat - at 2013.08.21 14:28:00
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56. (REQ) Free Roaming... not a priority - in Feedback/Requests [original thread]
I was thinking how cool would it be to have some kind of Free Roaming system in place. You see as of right now we are limited to just our little fitting room, our HQ (or i like to call it a Locker Room). Which seems to me has a lot of potential fo...
- by Minor Treat - at 2013.08.21 14:13:00
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57. [Suggestion] AU Rewards - in Feedback/Requests [original thread]
maybe more alone the lines of mission to be honest... Be assigned a mission in game and compete that specfic mission will unlock AU rewards... but either or is cool :)
- by Minor Treat - at 2013.08.12 07:17:00
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58. Still need to remove mass drivers. - in Feedback/Requests [original thread]
DRDEEZE TWO POINTO wrote: Problem with mass drivers are that they are better used at close range then mid since it radius is to small it not op it's just being used wrong cause if some one uses it for mid range engagement you can just strafe ou...
- by Minor Treat - at 2013.08.12 07:14:00
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59. CCP are you even reading the AR nerf threads? - in Feedback/Requests [original thread]
D legendary hero wrote: I just want to know. I want ot stick with this game. but, i really want to know if something is going to be done ...Anything to fix ARs OR buff everything else for balance. Mint chip, Logi bro, eterni, Foxfour.... anyon...
- by Minor Treat - at 2013.08.12 07:13:00
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60. Matchmaking No squads Gamemode - in Feedback/Requests [original thread]
I was thinking CCP should add a Game mode thats randomized like academy where no squads can join... Because i was playing Dust514 on my own without my corporation because this was one of those days where no one is playing at that specific time. We...
- by Minor Treat - at 2013.07.31 17:57:00
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