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3241. From Logi to Falling Behind - in General Discussions [original thread]
M McManus wrote: Wait, someone explain to me how the slayer logi isn't still going to be around after 1.8... ? There is another planned balance pass to address CPU/pg and slots.
- by MINA Longstrike - at 2014.03.13 19:42:00
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3242. From Logi to Falling Behind - in General Discussions [original thread]
Dauth Jenkins wrote: Yea, I want to switch to an amarr logi, but I only have lol 1 in drop uplink, and lvl 4 in nanites and rep tools. So I'm forced to either stay caldari or switch to minmatar to effectively use the sp I put in Equipment is...
- by MINA Longstrike - at 2014.03.13 19:16:00
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3243. Caldari Heavy depleted shield recharge delay - in General Discussions [original thread]
Kasote Denzara wrote: Hecarim Van Hohen wrote: TBH they are the shield race I mentioned that a bit earlier, but it would be more understandable for three seconds. I don't think everyone understand how terrible one second actually is in ...
- by MINA Longstrike - at 2014.03.13 19:06:00
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3244. Amarr "Scout" in comparison to other racial Scouts - in General Discussions [original thread]
Aisha Ctarl wrote: So all of the other scouts get a scout like bonus, be it range extension, scan precision, profile dampening, or hack speed, meanwhile the Amarr gets a stamina bonus...yeah, we can run for longer and regen that ability faster....
- by MINA Longstrike - at 2014.03.13 05:13:00
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3245. CCP announce the respec before friday.. - in General Discussions [original thread]
Sam Tektzby wrote: MINA Longstrike wrote: SILVERBACK 02 wrote: i hope they do in time because players that have left the game wont even come back to take part in the event unless a respec is confirmed... There have been like 3 sp event...
- by MINA Longstrike - at 2014.03.11 12:04:00
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3246. CCP announce the respec before friday.. - in General Discussions [original thread]
SILVERBACK 02 wrote: i hope they do in time because players that have left the game wont even come back to take part in the event unless a respec is confirmed... There have been like 3 sp events, plus another one announced and you've gotten ...
- by MINA Longstrike - at 2014.03.11 11:25:00
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3247. let's talk dust: We need proto and advanced vehicles. - in General Discussions [original thread]
Sinboto Simmons wrote: DeadlyAztec11 wrote: I disagree, we need to rid ourselves of tiers all together. Tiericide is the way of the future. Don't kid yourself, even in EvE there are T2 and T3 ships, on top of skills giving massive bonuses....
- by MINA Longstrike - at 2014.03.11 00:25:00
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3248. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
Sana Rayya wrote: CCP should give us a baseline to go by. We really have no idea how many clones are typically killed from downtime on Friday to downtime on Monday, for the average weekend. It would be good to know in order to judge how attaina...
- by MINA Longstrike - at 2014.03.10 20:48:00
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3249. Minmitar and Amarrian tanks. - in General Discussions [original thread]
Personally I'd like to see minmatar lavs - roughly the same speed as gal LAV, and handling as cal LAV, but much better ability to handle inclines without losing speed at the cost of vehicle hp. Amarr lavs would be slower than cal lavs but haves c...
- by MINA Longstrike - at 2014.03.09 05:11:00
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3250. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
Bumping in hopes that people read the later posts.
- by MINA Longstrike - at 2014.03.08 02:06:00
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3251. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
Reav Hannari wrote: I honestly can't figure out why CCP fails to understand that short range weapons should dominate in their range while long range weapons need to stand off and slowly chip away at their targets. I don't think they have even l...
- by MINA Longstrike - at 2014.03.07 09:40:00
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3252. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
TechMechMeds wrote: Riverdance 514 in 1.8, maybe some killing lol. Cal sentinel + hmg 514. Assaults won't stand a chance.
- by MINA Longstrike - at 2014.03.07 09:36:00
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3253. An analysis of the GÇÿexpanding the arsenalGÇÖ devblog and TTK in 1.8 - in General Discussions [original thread]
While I agree that currently proficiency and complex damage mods (3x) roughly cause a weapon to be 40-50% better than a non proficiency / damage modded version I think that these changes will largely hurt most of the weapons in a game. Proficiency...
- by MINA Longstrike - at 2014.03.07 09:30:00
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3254. So assaults suck? Super long. Read it now. - in General Discussions [original thread]
HYENAKILLER X wrote: Kaughst wrote: So yea, a gal scout has a better slot layout and better innate armor rep than the gal assault along with the various other stats. The short work of not fixing the medium frames this build is glaringly obvi...
- by MINA Longstrike - at 2014.03.07 09:04:00
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3255. Can you the Machine Guns alittle - in Feedback/Requests [original thread]
This sentence no verb. Also you cannot just the verb out of a sentence.
- by MINA Longstrike - at 2014.03.07 00:55:00
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3256. Confused About Assault Rifles - in General Discussions [original thread]
The change to proficiency will hurt a lot of weapons far more than the slight base damage nerfs. In fact the change to prof still makes the rail & cr better than the assault.
- by MINA Longstrike - at 2014.03.05 15:31:00
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3257. 1.8 Caldari Sentinel and Flux Grenades - in General Discussions [original thread]
Asha Starwind wrote: MINA Longstrike wrote: Sorry, not sure where I pulled the 96% from earlier, I was away from my console but the way it breaks down is: 30 * mod1 (which in this case is 60% * skill bonus - lets go with 15% * check for sta...
- by MINA Longstrike - at 2014.03.04 08:29:00
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3258. Shotguns are underpowered - in General Discussions [original thread]
Disturbingly Bored wrote: I never understood why Shotgun doesn't get a Proficiency damage boost. Without that, it stays a perpetual noob killer and that's about it. Some pros do well with it, but those same people would do well with just about...
- by MINA Longstrike - at 2014.03.04 04:17:00
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3259. 1.8 Caldari Sentinel and Flux Grenades - in General Discussions [original thread]
Sorry, not sure where I pulled the 96% from earlier, I was away from my console but the way it breaks down is: 30 * mod1 (which in this case is 60% * skill bonus - lets go with 15% * check for stacking penalty) * mod2 [through to five if applicab...
- by MINA Longstrike - at 2014.03.04 04:07:00
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3260. 1.8 Caldari Sentinel and Flux Grenades - in General Discussions [original thread]
ALT2 acc wrote: Toby Flenderson wrote: MINA Longstrike wrote: ALT2 acc wrote: MINA Longstrike wrote: And with 2 cplx energizers (which it more than has room to fit) it pulls back shields at 80hp/s 1 sec after being fluxed or 4s aft...
- by MINA Longstrike - at 2014.03.03 20:34:00
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