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2641. Trend Starters - in General Discussions [original thread]
ITT people with huge egos, massive amounts of narcissism and overwhelming amounts of vanity.
- by MINA Longstrike - at 2014.07.07 03:20:00
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2642. amarr assault - in General Discussions [original thread]
Silver Strike44 wrote: Thanks for all the responses, how do you guys set up the suit module-wise? 2 enh plates, 2 complex reps, 3 complex dmg mods, viziam laser, kaalakiota magsec, basic nanohives.
- by MINA Longstrike - at 2014.07.06 05:51:00
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2643. amarr assault - in General Discussions [original thread]
Amarr assault at level 5 does about 1200 more damage with lasers than say an amarr commando if shooting for full duration.
- by MINA Longstrike - at 2014.07.06 00:54:00
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2644. On shield regulators and their current place - in Feedback/Requests [original thread]
It would be nice if there was something that allowed a portion of recharge to function at all times.
- by MINA Longstrike - at 2014.07.05 22:02:00
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2645. Supply depots should restock equipment automatically. - in Feedback/Requests [original thread]
Most noticeable on suits with uplinks or nanohives. Huge quality of life change.
- by MINA Longstrike - at 2014.07.05 15:46:00
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2646. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
Adipem Nothi wrote: MINA Longstrike wrote: Adipem Nothi wrote: MINA Longstrike wrote: If I might add a suggestion - a 1% increase in payout per 10 wp earned. Mighty generous of you there, Mina. Pro Tip: 0.1% isn't very much. 1...
- by MINA Longstrike - at 2014.07.05 06:26:00
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2647. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Temias Mercurial wrote: I still think that the rail rifle should have an effect similar to the laser rifle's close up reduced damage, as it's suppose to be a long range weapon, but is still ludicrously good at CQC due to i...
- by MINA Longstrike - at 2014.07.05 05:18:00
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2648. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
Adipem Nothi wrote: MINA Longstrike wrote: If I might add a suggestion - a 1% increase in payout per 10 wp earned. Mighty generous of you there, Mina. Pro Tip: 0.1% isn't very much. 1000 wp = 100% payout increase
- by MINA Longstrike - at 2014.07.05 04:58:00
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2649. [Feedback] FW payouts need a hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: CCP Rattati wrote: Read, and agree that FW rewards need to be better than public matches due to higher risk. Don't forget to add all the missing dropsuits and what not. Kind of a pain fighting for G...
- by MINA Longstrike - at 2014.07.05 03:14:00
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2650. Amarr Scout Idea - in Feedback/Requests [original thread]
Adipem Nothi wrote: @ Amarr Headed Guys Let us know once you've freed your heads from your arses. In the mean time, this is what we'll be proposing on your behalf: Scout Polish Proposal . This change would actually make the Amarr Scout competi...
- by MINA Longstrike - at 2014.07.04 10:47:00
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2651. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
CCP Rattati wrote: DUST Fiend wrote: Working as intended. Just fix the damn bug on the large turret rotation skill. If that were applying properly, only the worst of the worst would die to this outside of just getting unlucky. Can you p...
- by MINA Longstrike - at 2014.07.04 09:24:00
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2652. In Charlie hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Please explain the shield depleted delay glitch. It is particularly noticeable on the caldari heavy where the '1 second depleted delay' is usually four seconds - much longer than it should be.
- by MINA Longstrike - at 2014.07.04 08:31:00
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2653. 50mil to 100mil ISK up for grabs! - in General Discussions [original thread]
True Adamance wrote: DONE CONTRACT SECURED. PCLAS and Amarr FW will ensure this is done! VIDEO PENDING! We tried this before!!! halfway through the match the dropship spontaneously started vomiting people and then exploded after crashing i...
- by MINA Longstrike - at 2014.07.04 04:39:00
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2654. Name officer weapons after Known community users, RPers, Legendaries - in General Discussions [original thread]
True Adamance wrote: MINA Longstrike wrote: Sgt Kirk wrote: (and not because it may benefit me) If this event is to honor DUST players by giving them a weapon named after them and possibly in Legion (yeah right) at least name some after...
- by MINA Longstrike - at 2014.07.03 23:38:00
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2655. Caldari assault bonus: charge up time reduction - in Feedback/Requests [original thread]
I'd rather see a kick reduction.
- by MINA Longstrike - at 2014.07.03 22:10:00
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2656. Name officer weapons after Known community users, RPers, Legendaries - in General Discussions [original thread]
I-Shayz-I wrote: I think even if the Mass Driver was named after me people still wouldn't use it :/ Whoever wins the PLC should name it after Ghazbaran though. He was the first person to really become a pro with it and show what kinds of thing...
- by MINA Longstrike - at 2014.07.03 22:06:00
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2657. Name officer weapons after Known community users, RPers, Legendaries - in General Discussions [original thread]
Sgt Kirk wrote: (and not because it may benefit me) If this event is to honor DUST players by giving them a weapon named after them and possibly in Legion (yeah right) at least name some after the people that are actually involved in someway ...
- by MINA Longstrike - at 2014.07.03 22:03:00
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2658. What's better Amarr Assault or Commando? - in General Discussions [original thread]
MINA Longstrike wrote: Laser formula for basic laser is 17 + (0.85*number of shots fired consecutively) which is dmg per shot affected by dmg mods, adv is like .95 per consecutive shot fired and proto is like 1.05 or something. The numbers have...
- by MINA Longstrike - at 2014.07.01 21:03:00
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2659. What's better Amarr Assault or Commando? - in General Discussions [original thread]
Laser formula for basic laser is 17 + (0.85*number of shots fired consecutively) which is dmg per shot affected by dmg mods, adv is like .95 per consecutive shot fired and proto is like 1.05 or something. The numbers have changed though and might ...
- by MINA Longstrike - at 2014.07.01 05:29:00
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2660. Rattati, Let's talk about OBs... - in General Discussions [original thread]
All this would change is that it would place orbitals out of the reach of all but full squads, which were already earning them anyways due to high logi WP gain and abuse of defend orders. Simply put, warpoints required for an orbital should scale...
- by MINA Longstrike - at 2014.06.30 16:48:00
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