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201. A glimmer of hope... - in General Discussions [original thread]
I have a theory and it may seem outlandish but hey, you never know... Maybe the game is crappy and things are slow to be fixed because the Devs are working on something else. I find it odd that a game company would embark on such a huge project w...
- by Mikey The Bandaid - at 2013.06.11 18:55:00
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202. F2P - What Dust 514 gets right - in General Discussions [original thread]
Finally someone who shares the same thoughts as me! I love the fact that you can play dust without spending a single penny and still have the entire game available to you. As someone who has played DCUO, freemium is very frustrating! P.S. I hate...
- by Mikey The Bandaid - at 2013.06.10 18:50:00
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203. STOP the MCC sniper camping and MCC ISK farming - in Feedback/Requests [original thread]
Just throwing this out there.... It is very easy to snipe someone sniping from the MCC. Learn how to counter snipe. Also the point of sniping is to be unseen and provide long distance support. Not to be in the mix of things like most people on ...
- by Mikey The Bandaid - at 2013.06.07 16:44:00
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204. STOP the MCC sniper camping and MCC ISK farming - in Feedback/Requests [original thread]
Lol Calisk, you are a man among boys. 40-0 last night. As annoying as MCC sniping is, it's in the game so use it until its removed. The real problem is AFKing in the MCC. At least MCC snipers and swarm snipers are helping the team in some way.
- by Mikey The Bandaid - at 2013.06.06 13:07:00
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205. [Suggestion] Plasma Mortar - in Feedback/Requests [original thread]
Wow this is a really cool idea. I love the fact that it would have to be stationary. To me this would make a cool heavy weapon. They lack "heavy only" weapons and a mortar seems like it would be big and bulky. Maybe they could include different ki...
- by Mikey The Bandaid - at 2013.06.06 12:27:00
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206. Arms dealing and open market ideas. - in Feedback/Requests [original thread]
This sounds like an amazing idea! I am not an EVE player so I'm not sure how the manufacturing works but I would love to see Dust somehow contribute to it in some fashion. For example, maybe holding districts generates some sort of raw material t...
- by Mikey The Bandaid - at 2013.06.05 12:25:00
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207. [Request] OPEN PLAYER MARKET - in Feedback/Requests [original thread]
Heck I wouldn't even mind having corporation assets that mercs could give to and pull from
- by Mikey The Bandaid - at 2013.06.04 22:36:00
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208. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
I'm not sure if this fits your list but multiple times I have thrown AV Nades at a vehicle only to see it hit the vehicle and bounce off without exploding. Very annoying!
- by Mikey The Bandaid - at 2013.05.30 16:16:00
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209. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Nothin wrote: We have quite a few additional WP rewards in plans along with iteration work on the existing rewards, e.g. rewarding interruption of hacks, adding more rewards for dropship pilots, increasing the granularity of assist rewards ...
- by Mikey The Bandaid - at 2013.05.29 14:07:00
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210. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted :)
- by Mikey The Bandaid - at 2013.05.24 18:26:00
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211. Logi support role - in Feedback/Requests [original thread]
As for nanohives.... Why aren't they restocked when you visit a supply depot or other nanohives? Remote explosives and proximity mines get restocked from depots and they use an equipment slot just like hives do. I don't get it lol maybe they can ...
- by Mikey The Bandaid - at 2013.05.24 17:28:00
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212. Logi support role - in Feedback/Requests [original thread]
Good post! I feel your pain. The Nanite injector is ridiculous, however I have noticed that it is a little better then when uprising was first released. It is rather frustrating being the only merc in New Eden carrying an injector, I never get rev...
- by Mikey The Bandaid - at 2013.05.24 15:02:00
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213. (Feedback) Equipment/Module Wheel completely worthless - in Feedback/Requests [original thread]
I don't drive tanks but I do feel your pain as I am a logi and frequently have to use the equipement wheel to rep mercs or supply ammo. More often then not I end up shooting friendly mercs with my gun thinking I have successfully equipped my rep t...
- by Mikey The Bandaid - at 2013.05.24 11:25:00
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214. Implement a Skill Respec System - in Feedback/Requests [original thread]
Maybe this could help eliminate the constant requests for respecs and people wasting skill points only to find out they don't like what they spent them on... Make EVERY weapon have a militia version. I know some weapons have a militia grade but l...
- by Mikey The Bandaid - at 2013.05.23 17:53:00
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215. Please ask CCP to look at nanite injectors - in The Council's Chamber [original thread]
Another thin that seems to be frustrating to me as a logi is the equipment wheel. For some reason it is very hard to quickly select my rep tool, injector or nanohives when players need them most. It used to be a quick flick on the analog stk but n...
- by Mikey The Bandaid - at 2013.05.22 18:55:00
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216. Impact Killers - in General Discussions [original thread]
Phantomnom wrote: shellhead wrote: Awww did someone lose his big bad proto suit? I freaking love running over protobears in public matches, your tears are sweet. I don't Proto, stop trying to justify your lack of talent. I bet ...
- by Mikey The Bandaid - at 2013.05.22 15:38:00
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217. Holy Crap, You Fixed It! Nice Job Dev's - in General Discussions [original thread]
@ Knight Solaire, I know what you're saying bro. I'm still having issues with my Nanite injector not working and it taking 2 minutes to select my rep tool or nanohives from the equipment wheel.. I will say that some thing have been fixed and it g...
- by Mikey The Bandaid - at 2013.05.22 15:33:00
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