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661. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Melchiah ARANeAE wrote: Dont forget the Gallente Ion pistol, Caldari bolt pistol and Magsec SMG and the Minimitar Precision Rifle which are all coming soonGäó. :P But I do feel this is what it should be. Each race shou...
- by Melchiah ARANeAE - at 2013.09.25 03:09:00
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662. Laser Rifle Variation - in Feedback/Requests [original thread]
I'd love to see it more as Amarrs racial sniper rifle. Make it effective up to 250m and give it (another) further range scope.
- by Melchiah ARANeAE - at 2013.09.25 02:59:00
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663. [REQUEST] Diversity in STARTER fits - CCP i beg you to read - in Feedback/Requests [original thread]
Dont forget the Gallente Ion pistol, Caldari bolt pistol and Magsec SMG and the Minimitar Precision Rifle which are all coming soonGäó. :P But I do feel this is what it should be. Each race should only really start with their races weapons, armou...
- by Melchiah ARANeAE - at 2013.09.25 02:54:00
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664. With the upcoming racial knives (soonTM) - in Feedback/Requests [original thread]
I could see the Gallente kinfe being a mini lightsabre. I'd approve of that.
- by Melchiah ARANeAE - at 2013.09.25 02:43:00
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665. Scout G/1 Series Discrepancy - in Feedback/Requests [original thread]
voidfaction wrote: Bojo The Mighty wrote: Order of Suits. with Module Layout Militia Gallente Light Frame 1 High 1 Low Scout G - 1 1 High 2 Lows Scout G/1 Series 2 High <--Problem 2 Lows Scout g.k0 1 High 4 Lows Do you see the iss...
- by Melchiah ARANeAE - at 2013.09.25 00:49:00
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666. headless chicken - in Feedback/Requests [original thread]
That would really just make people camp near objectives. There just needs to be a bigger incentive to win. There isn't a good enough reason to win at the moment so why bother taking objectives? Hacking makes you incredibly vulnerable with very li...
- by Melchiah ARANeAE - at 2013.09.25 00:11:00
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667. [Feedback] How to make the plasma cannon a better weapon. - in Feedback/Requests [original thread]
Dagger-Two wrote: Definitely agree that the plasma cannon should be more blaster-like: Higher projectile velocity, flatter trajectory, short projectile life (no more than, maybe, 150m tops). Should be more of a direct-damage weapon, less splash...
- by Melchiah ARANeAE - at 2013.09.24 18:43:00
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668. [Feedback] How to make the plasma cannon a better weapon. - in Feedback/Requests [original thread]
XANDER KAG wrote: I don't use the plasma cannon that much, but wouldn't this completely negate the purpose of the basic Cannon? It would be weaker in ever possible way with these stats. I approve of the buff, but was curious if I'm just reading...
- by Melchiah ARANeAE - at 2013.09.24 18:36:00
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669. Racial gear starter fit - in General Discussions [original thread]
Also the Gallente Ion pistol, Caldari Bolt Pistol and Magsec SMG are coming soonGäó.
- by Melchiah ARANeAE - at 2013.09.24 18:10:00
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670. what of av got wp for damaging tanks - in General Discussions [original thread]
I'd say 15 wp for every 1000 damage dealt. That'd still be 90-120 WP from a well fit tank.
- by Melchiah ARANeAE - at 2013.09.24 17:57:00
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671. We need a DEV sticky on this until 1.6. - in General Discussions [original thread]
Where did you get this information? Because I've seen Rail Rifle being used instead of gauss rifle in Dev blogs.
- by Melchiah ARANeAE - at 2013.09.24 17:19:00
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672. Wow ARs are freakishly OP - in General Discussions [original thread]
JL3Eleven wrote: Tectonic Fusion wrote: JL3Eleven wrote: You want an AR to have a range of 40m? This is gallente we're talking about, short ranged, high RoF, not mimmitar. Sorry never really cared about the race stuff other than ca...
- by Melchiah ARANeAE - at 2013.09.24 01:52:00
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673. [Feedback] How to make the plasma cannon a better weapon. - in Feedback/Requests [original thread]
7 steps that I feel would make the plasma cannon a better weapon. Triple projectile travel speed. It currently sits around 30-35m/s. 100m/s would be a good speed for the projectile.
Increase max ammo capacity(14).
Reduced CPU usage fo...
- by Melchiah ARANeAE - at 2013.09.24 00:47:00
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674. OP / NERF - in General Discussions [original thread]
AR's should fire marshmallows.
Forge guns should fire teddy bears
Tanks should be made out of whipped cream
Swarms should fire plumes of rainbow coloured glitter
That'll make nothing OP.
- by Melchiah ARANeAE - at 2013.09.23 22:58:00
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675. Commando Suit - in Feedback/Requests [original thread]
I'd actually recommend this: STD - 1 high, 1 low ADV - 1 high, 2 low PRO - 2 high, 2 low. Oh, and change the commando suit bonus to 3% reduction to Light/Sidearm CPU/PG usage. That's much more fitting for the suits role than reload speed.
- by Melchiah ARANeAE - at 2013.09.23 22:46:00
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676. AR complainers - in General Discussions [original thread]
Yeah, the AR is a very good all round weapon, but it's more expensive than more situational weapons. You're paying more for a more versatile weapon.
- by Melchiah ARANeAE - at 2013.09.23 21:37:00
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677. Questions to the community - in General Discussions [original thread]
I only run what I can afford. And that happens to be 40-50K ISK ADV suits. If I ever lose money, it's usually less than 50K.
- by Melchiah ARANeAE - at 2013.09.23 20:52:00
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678. [Request] Remove Current Shooting Mechanics - in Feedback/Requests [original thread]
I like it, but wouldn't it have a negative impact on performance as it'll require a lot more calculations from the server?
- by Melchiah ARANeAE - at 2013.09.22 23:21:00
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679. [Request] Triage Notification for Logibros - in Feedback/Requests [original thread]
I was thinking that when someone gets low on armour (say 25% or less) within a 40m radius a little blip appears on the HUD with a medic symbol similar to the nanite injector. The threshold for when the notification appears can be set by the player...
- by Melchiah ARANeAE - at 2013.09.22 18:39:00
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680. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
1. I find it rather complex. It's easy to move around as there are lots of paths to go down, but rather hard to defend because of it. People just come from all angles and it's chaotic. But that's what makes it fun. :P 2. They're all pretty solid....
- by Melchiah ARANeAE - at 2013.09.20 02:40:00
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