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561. If scout was to suppose to be only recon - in General Discussions [original thread]
Cosgar wrote: Chunky Munkey wrote: negative49er wrote: Why does the minmatar scout have a bonus that require it to go inside the heart of the enemy. Same reason the GalLogi is better than the assault. Pull out your sidearm while wha...
- by Melchiah ARANeAE - at 2013.10.20 00:42:00
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562. If scout was to suppose to be only recon - in General Discussions [original thread]
Actually, the Gallente scout is recon whilst the Min scout is get in there and club people to death with a rusty pipe. If it was balanced properly, it should ideally have all biotics modules fitted. but everythings imbalanced so that can't be done.
- by Melchiah ARANeAE - at 2013.10.20 00:22:00
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563. Scouts at EVE Vegas? - in General Discussions [original thread]
All they mentioned was FW, PC, player markets and better EVE links. It looked good, but still no scout love unfortunately. :(
- by Melchiah ARANeAE - at 2013.10.19 23:35:00
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564. Assault and Logi Dropships: is it worth the SP investment today? - in General Discussions [original thread]
It's never a bad idea for vehicle users to invest a bit in infantry. If you have 100% of your SP in vehicles and you come up against a squad of full proto AVers, you won't be able to do much and it'll be a very frustrating game. However, if you'd...
- by Melchiah ARANeAE - at 2013.10.19 23:32:00
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565. Greatest Multiplayer FPS ever make - in General Discussions [original thread]
Team Fortress 2 on PC is badass. Console versions not so much...
- by Melchiah ARANeAE - at 2013.10.08 23:42:00
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566. Tiered battles - in Feedback/Requests [original thread]
I personally feel a matchmaking system based on WP per death would be the best idea. It wouldn't limit anyone's choice of suit, as a gear based matchmaking system would, and it wouldn't it penalise high SP characters that like to run many differen...
- by Melchiah ARANeAE - at 2013.10.08 23:22:00
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567. Sayonara, Dust 514~ - in General Discussions [original thread]
What is to happen to your isk? :P
- by Melchiah ARANeAE - at 2013.10.08 21:40:00
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568. Plasma rifle (i know theres assault rifle) - in General Discussions [original thread]
The shotgun is gallente tech and fires plasma and plasma does more damage to shields than armour. So you've basically described a high capacity, further range shotgun. The current Assault rifle will be renamed the Plasma Rifle when the racial rif...
- by Melchiah ARANeAE - at 2013.10.07 17:42:00
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569. The time (1.5) is near - in General Discussions [original thread]
I'm always a bit excited about updates. :P Though, there's nothing major in 1.5 to get overly excited about, it's still promising.
- by Melchiah ARANeAE - at 2013.10.07 17:31:00
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570. The time (1.5) is near - in General Discussions [original thread]
GTA-V FTW wrote: Whoppty Freakin Doo! About sums up how I feel about this LOL update. Go play GTA online then. Oh wait...
- by Melchiah ARANeAE - at 2013.10.07 17:31:00
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571. [Request] Pellets fired stat for shotguns - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Melchiah ARANeAE wrote: KAGEHOSHI Horned Wolf wrote: Totally agree, makes many important calculations almost impossible to perform for this weapon. Exactly. And it's not easy to count how many come out. Though, fro...
- by Melchiah ARANeAE - at 2013.10.07 17:14:00
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572. Do you like statistics? - in General Discussions [original thread]
There's also Dust Board . It displays statistics for mercs and corporations. Not overly useful, but still interesting. :)
- by Melchiah ARANeAE - at 2013.10.07 17:09:00
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573. Passive scanning to gain WP - in General Discussions [original thread]
Smooth Assassin wrote: Aisha Ctarl wrote: What.....I don't even. Ahem when 1.5 strikes scanners will get WP for scanning someone before he is killed so why can't passive scanner get the ability if it was able to scan for the squad or team...
- by Melchiah ARANeAE - at 2013.10.07 16:57:00
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574. [Request] Pellets fired stat for shotguns - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Totally agree, makes many important calculations almost impossible to perform for this weapon. Exactly. And it's not easy to count how many come out. Though, from pausing a CEO Pyrex shotgun video in several plac...
- by Melchiah ARANeAE - at 2013.10.07 16:46:00
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575. [Request] Pellets fired stat for shotguns - in Feedback/Requests [original thread]
At the moment, the only damage we can see for a shotgun is 40. Obviously, this is damage per pellet. But how many pellets are fired? This is quite a vital statistic for calculating total damage for a shotgun. Why isn't this stat already in the game?
- by Melchiah ARANeAE - at 2013.10.07 15:54:00
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576. [Request] Faction-specific medals of service for faction warfare - in Feedback/Requests [original thread]
Whilst I agree there should be more of a personal incentive for FW, I feel it should come in the form of loyalty points and loyalty point stores. For those unfamiliar with this type of system, here's how it works: Fight in FW > Gain LP based o...
- by Melchiah ARANeAE - at 2013.10.07 14:57:00
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577. (Feedback) Plasma cannon needs changes - in Feedback/Requests [original thread]
My only real gripes with it are the reload speed and the weird weapon switch glitch. These two things are really what kills it as a viable weapon. Sure, the flight speed is a bit slow, there are still some hit detection issues and it doesn't do ...
- by Melchiah ARANeAE - at 2013.10.07 14:32:00
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578. Why do people think logistics are suppose to be medics? - in General Discussions [original thread]
Logis are a support class and medic comes under support. So a medic should be a logi, but not the other way around. Or you could put a repair tool on a scout because screw conventions.
- by Melchiah ARANeAE - at 2013.10.06 20:53:00
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579. Rebalance PG/CPU ussage of weapons - in Feedback/Requests [original thread]
Don't forget the Plasma Cannon and its obscene 71 CPU usage at standard. I know they attempted to balance it with 0 PG, but it's still way too much CPU to fit easily onto anything except a Gallente assault whose rather bland bonus is a reduction t...
- by Melchiah ARANeAE - at 2013.10.06 20:35:00
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580. [Request] Salvaging minerals and commodities from battles. - in Feedback/Requests [original thread]
At the moment Dust doesn't benefit EVE capsuleers a great deal. So I was thinking that salvaging rare materials and commodities to sell to EVE players would make us dust bunnies a bit more valuable to them. The types of salvage will depend on the ...
- by Melchiah ARANeAE - at 2013.10.06 20:27:00
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