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Thread Statistics | Show CCP posts - 0 post(s) |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
268
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Posted - 2013.10.07 10:12:00 -
[1] - Quote
the plasma cannon needs a few changes to it to make it usefull.
1. splash damage and blast radius need to be buffed
2. it needs to fire 2 shots per reload
3. the sidearm swap with a plasma cannon is ridiculous and needs to be fixed cause its broken (try it)
theese are the 3 main things it needs to make it a decent weapon to full its role in battle
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Godin Thekiller
Hellstorm Inc League of Infamy
1086
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Posted - 2013.10.07 10:14:00 -
[2] - Quote
Change 1. to faster flight, and flatter drop, and we got a deal. |
G Torq
ALTA B2O
243
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Posted - 2013.10.07 10:19:00 -
[3] - Quote
Make it "different" instead of "more" :
Have the plasma linger for 3-6 seconds, to cause damage over time in an area. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
2655
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Posted - 2013.10.07 10:24:00 -
[4] - Quote
Alabastor 'TheBlaster' Alcar wrote:the plasma cannon needs a few changes to it to make it usefull.
1. splash damage and blast radius need to be buffed
2. it needs to fire 2 shots per reload
3. the sidearm swap with a plasma cannon is ridiculous and needs to be fixed cause its broken (try it)
theese are the 3 main things it needs to make it a decent weapon to full its role in battle
You never met Hally Tari Tari or Commander Marquess. The go 20 + kills consistently. |
Godin Thekiller
Hellstorm Inc League of Infamy
1086
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Posted - 2013.10.07 10:33:00 -
[5] - Quote
G Torq wrote:Make it "different" instead of "more" :
Have the plasma linger for 3-6 seconds, to cause damage over time in an area.
Nobody seemed to like this idea. I was pushing for this, but nobody seemed to care. +1 |
Fizzer94
L.O.T.I.S.
281
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Posted - 2013.10.07 11:05:00 -
[6] - Quote
Alabastor 'TheBlaster' Alcar wrote:the plasma cannon needs a few changes to it to make it usefull.
1. splash damage and blast radius need to be buffed
2. it needs to fire 2 shots per reload
3. the sidearm swap with a plasma cannon is ridiculous and needs to be fixed cause its broken (try it)
theese are the 3 main things it needs to make it a decent weapon to full its role in battle
Nope. All it needs is more splash damage with the same radius, and x1.5 more direct damage so it can 1 shot even heavies. I do fine with it as it is right now. It should be 1 shot per clip to keep it from being spammed, and the projectile speed and arc is perfect because it takes actual skill to use. |
Fizzer94
L.O.T.I.S.
281
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Posted - 2013.10.07 11:06:00 -
[7] - Quote
Godin Thekiller wrote:G Torq wrote:Make it "different" instead of "more" :
Have the plasma linger for 3-6 seconds, to cause damage over time in an area. Nobody seemed to like this idea. I was pushing for this, but nobody seemed to care. +1 Because the people that do use them like it how it is right now, and don't want it to become the next Mass Driver. |
X7 lion
Swamp Marines Kleenex Inc.
34
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Posted - 2013.10.07 11:15:00 -
[8] - Quote
considering the damage it dose i dont think the splash damage needs buffing the size of the projectile needs to be larger and the direct damage needs to be smaller, as for the more shots per reload im all for that. |
Fizzer94
L.O.T.I.S.
281
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Posted - 2013.10.07 11:26:00 -
[9] - Quote
X7 lion wrote:considering the damage it dose i dont think the splash damage needs buffing the size of the projectile needs to be larger and the direct damage needs to be smaller, as for the more shots per reload im all for that. NO! 1 shot per reload. Spamming OHK weapons is BAD!!! ~1500 direct damage, So it is possible to OHK anyone in a dropsuit. ~500 splash damage. Same radius we currently have. Same reload, same charge time same everything else. That's it! It doesn't need to be easy to use to be a good weapon. OHK capabilities need to be hard to use, so they are not abused. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
268
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Posted - 2013.10.07 12:31:00 -
[10] - Quote
no its crap like it is and the 3 changes i suggested are definitely needed, especially the splash damage and blast radius and one extra shot before reloading wont hurt anything. |
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Fizzer94
L.O.T.I.S.
282
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Posted - 2013.10.07 14:17:00 -
[11] - Quote
Alabastor 'TheBlaster' Alcar wrote:no its crap like it is and the 3 changes i suggested are definitely needed, especially the splash damage and blast radius and one extra shot before reloading wont hurt anything. Currently the Plasma Cannon fills the role of the OHK anti infantry/vehicle role in Dust. Traditionally, when a weapon is able to OHK in a videogame, it fires slowly or only 1 round. This is to balance the weapon, because you are meant to hit with the first shot, and not get any second chances to OHK someone. Skill goes in - Performance goes out. For comparison we will look at another OHK weapon in a game that is very similar to Dust, the Spartan Laser in the Halo Series. The Spartan Laser is balanced because you can't spam it at all, if you could, it would be very OP. This is why 2 shot reloads on the Plasma Cannon would be bad, it would make it obscenely OP. Not only would it make the Placon OP, but it would make it easy to use, which is also bad when concerning OHK weapons. OHK weapons are always really difficult to use, because while they are ABLE to be the most deadly weapon on a battlefield, the user has to be ABLE make it that deadly, with skill. Long story short. If the Placon has two round reloads, it can't be a OHK weapon. |
Melchiah ARANeAE
The Unholy Legion Of DarkStar DARKSTAR ARMY
132
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Posted - 2013.10.07 14:32:00 -
[12] - Quote
My only real gripes with it are the reload speed and the weird weapon switch glitch. These two things are really what kills it as a viable weapon.
Sure, the flight speed is a bit slow, there are still some hit detection issues and it doesn't do an overly large amount of damage to vehicles, but it could function effectively as a breaching weapon.
Oh, and the fact that it's single shot is in its item description makes me doubt CCP would change the amount of rounds it can fire before reloading. |
TheD1CK
Dead Man's Game
34
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Posted - 2013.10.07 14:41:00 -
[13] - Quote
Iv used the Plasma Cannon since release and I fully agree with Fizzer94, it is fine as it is in terms of how it is used, i would really like to see it stay this way
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Cosgar
ParagonX
5683
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Posted - 2013.10.07 14:41:00 -
[14] - Quote
Just get rid of the charge mechanic, change the operations skill pertain to reload speed or splash radius and add 2~3 more rounds in the base capacity. Make the plasma cannon more like a rocket launcher. |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
269
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Posted - 2013.10.07 15:21:00 -
[15] - Quote
Fizzer94 wrote:Alabastor 'TheBlaster' Alcar wrote:no its crap like it is and the 3 changes i suggested are definitely needed, especially the splash damage and blast radius and one extra shot before reloading wont hurt anything. Currently the Plasma Cannon fills the role of the OHK anti infantry/vehicle role in Dust. Traditionally, when a weapon is able to OHK in a videogame, it fires slowly or only 1 round. This is to balance the weapon, because you are meant to hit with the first shot, and not get any second chances to OHK someone. Skill goes in - Performance goes out. For comparison we will look at another OHK weapon in a game that is very similar to Dust, the Spartan Laser in the Halo Series. The Spartan Laser is balanced because you can't spam it at all, if you could, it would be very OP. This is why 2 shot reloads on the Plasma Cannon would be bad, it would make it obscenely OP. Not only would it make the Placon OP, but it would make it easy to use, which is also bad when concerning OHK weapons. OHK weapons are always really difficult to use, because while they are ABLE to be the most deadly weapon on a battlefield, the user has to be ABLE make it that deadly, with skill. Long story short. If the Placon has two round reloads, it can't be a OHK weapon.
No, its crap and needs fixing OHK or not. |
Jakobi Wan
Legions of Infinite Dominion
6
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Posted - 2013.10.07 15:36:00 -
[16] - Quote
i dont agree with the post that started this thread... i do however think it should be changed.. some others made very accurate statements about flight time, and to be honest...
i just wanna see variants!!!!
most people seem to be upset that some of the coolest weapons in the game (for example the plasma cannon is one of them) have only the simple standard/advance/prototype versions and nothing more exciting to offer us!
please give us something to spice things up, i think the plasma cannons are just fine, maybe the fact that the discription doesnt seem to match up to what it feels like when you're actually using it this weapon has nothing inherently wrong with it.. just you fools who cant comprehend its useful functionality.
if the plasma cannon truly needs improvement you need to sight specific examples not vague and unspecific generalizations...
i do feel myself that an increased initial muzzle velocity should be implimented but only in order to make it just as surprising as the oh so common mass driver sneak attackers..
i do think that there are other modifications or potential variants that would make for just as good improvements without breaking the weapon class all together.
somebody mentioned a sort of napalm effect that would continue to burn your enemy for a relatively harmless length of time (just a second or two) but long enough for you to reload with a little bit of a pressure/distraction to aid in your moment of vulnerability.
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Fizzer94
L.O.T.I.S.
283
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Posted - 2013.10.07 15:45:00 -
[17] - Quote
Alabastor 'TheBlaster' Alcar wrote:Fizzer94 wrote:Alabastor 'TheBlaster' Alcar wrote:no its crap like it is and the 3 changes i suggested are definitely needed, especially the splash damage and blast radius and one extra shot before reloading wont hurt anything. Currently the Plasma Cannon fills the role of the OHK anti infantry/vehicle role in Dust. Traditionally, when a weapon is able to OHK in a videogame, it fires slowly or only 1 round. This is to balance the weapon, because you are meant to hit with the first shot, and not get any second chances to OHK someone. Skill goes in - Performance goes out. For comparison we will look at another OHK weapon in a game that is very similar to Dust, the Spartan Laser in the Halo Series. The Spartan Laser is balanced because you can't spam it at all, if you could, it would be very OP. This is why 2 shot reloads on the Plasma Cannon would be bad, it would make it obscenely OP. Not only would it make the Placon OP, but it would make it easy to use, which is also bad when concerning OHK weapons. OHK weapons are always really difficult to use, because while they are ABLE to be the most deadly weapon on a battlefield, the user has to be ABLE make it that deadly, with skill. Long story short. If the Placon has two round reloads, it can't be a OHK weapon. No, its crap and needs fixing OHK or not. So far you're argument is "I can't do good with the Plasma Cannon, so make it OP for me". You have made no good reasons why it needs two round magazines other than that you can't kill with one round. The Plasma Cannon is not crap, it is probably one of the best weapons in the game, but because it is so hard to use, you assume the weapon sucks, when in fact it is you, the user, that sucks. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
407
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Posted - 2013.10.07 17:01:00 -
[18] - Quote
Fizzer94 wrote:X7 lion wrote:considering the damage it dose i dont think the splash damage needs buffing the size of the projectile needs to be larger and the direct damage needs to be smaller, as for the more shots per reload im all for that. NO! 1 shot per reload. Spamming OHK weapons is BAD!!! ~1500 direct damage, So it is possible to OHK anyone in a dropsuit. ~500 splash damage. Same radius we currently have. Same reload, same charge time same everything else. That's it! It doesn't need to be easy to use to be a good weapon. OHK capabilities need to be hard to use, so they are not abused. I would like this, but the operations skill is still next to useless for it. |
TechMechMeds
Swamp Marines Kleenex Inc.
301
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Posted - 2013.10.07 17:17:00 -
[19] - Quote
Have gone 29/2 with it, it just needs to be used right. |
Dexter307
The Unholy Legion Of DarkStar DARKSTAR ARMY
407
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Posted - 2013.10.07 18:11:00 -
[20] - Quote
TechMechMeds wrote:Have gone 29/2 with it, it just needs to be used right. Anyone get get a high score with any weapon if there used to it, it dosent mean it isn't UP |
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