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161. A Heavy's Autobiography (A Guide for Aspiring Heavies) - in Rookie Training Grounds [original thread]
Audacious Mandate wrote: On another note, had an awesome hour of play last night with 3 other heavies and 2 Logis. Skirm, Dom, Ambush...we mauled everybody. I did notice that my kill to assist ratio was highly skewed toward assist, is that typi...
- by Megaman Trigger - at 2013.11.13 23:46:00
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162. A Heavy's Autobiography (A Guide for Aspiring Heavies) - in Rookie Training Grounds [original thread]
Audacious Mandate wrote: I appreciate the encouragement. Just so you know where I sit right now: Amar Heavy DS, Lvl1 DS Upgrades, Armor, Lvl1; Armor Plates, Lvl1; Armor Repair, Lvl2 Grenades, Lvl1 Weapon Upgrades Lvl3 HMG, Lvl1 And 87,500 SP u...
- by Megaman Trigger - at 2013.11.13 12:30:00
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163. A Heavy's Autobiography (A Guide for Aspiring Heavies) - in Rookie Training Grounds [original thread]
Stick to this thread and feel free to post regularly. I run an armour tank Heavy, which means I run a lot of armour plates and a rep and try to hold a point in Skirmish. I do fairly well solo but can do exceptionally well with a Logi for support. ...
- by Megaman Trigger - at 2013.11.13 02:29:00
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164. A Heavy's Autobiography (A Guide for Aspiring Heavies) - in Rookie Training Grounds [original thread]
I don't have a chat I hang out in as a Heavy. I have "Heavys only" but just lurk there. Perhaps we should start a Heavy Discussion chat. Quote: Sharp Shooter Skill referring of course to the skill that the SMG has now that reduces dispersion,...
- by Megaman Trigger - at 2013.11.12 23:57:00
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165. A Heavy's Autobiography (A Guide for Aspiring Heavies) - in Rookie Training Grounds [original thread]
Fox Gaden wrote: The was just about to be locked for inactivity! Every post after it was locked! Can't have that can we? Thanks Fox. There's very little help out there for a Heavy.
- by Megaman Trigger - at 2013.11.11 23:43:00
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166. Why play Domination as Ambush? - in Rookie Training Grounds [original thread]
I've seen the opposite happen far more frequently; the team to capture the Null Cannon pushes the other back to their red-line and then just annihilates them if they so much as pop their head up to check the weather. Even going to the point of run...
- by Megaman Trigger - at 2013.10.31 02:12:00
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167. recruit rewards? - in Rookie Training Grounds [original thread]
If that doesn't work, file a help ticket with CCP and see if the support team can solve it.
- by Megaman Trigger - at 2013.09.15 11:57:00
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168. Benefits of caldari assault, over militia? - in Rookie Training Grounds [original thread]
BPO is non-consumable, thus doesn't cost any ISK when restocking as the suit itself never needs to be restocked.
- by Megaman Trigger - at 2013.09.08 18:59:00
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169. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Bears Beets wrote: Megaman Trigger wrote: Been testing the 'new' Plates on my Heavy and my Alt's Logi suits and I have to say, the difference in speed is very noticeable. I'd still recommend a Ferroscale Plate for anyone looking to maintain...
- by Megaman Trigger - at 2013.09.07 12:08:00
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170. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Been testing the 'new' Plates on my Heavy and my Alt's Logi suits and I have to say, the difference in speed is very noticeable. I'd still recommend a Ferroscale Plate for anyone looking to maintain their mobility while getting a little more HP, ...
- by Megaman Trigger - at 2013.09.07 11:27:00
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171. Tips to extend a Rookies Lifespan - in Rookie Training Grounds [original thread]
TEBOW BAGGINS wrote: Luna Angelo wrote: womblenator wrote: Look for high ground. If someone is getting shot, they always think to look around before they look up, giving you a little more time to finish them off. Be warned, while you do g...
- by Megaman Trigger - at 2013.09.06 09:24:00
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172. help general - in Rookie Training Grounds [original thread]
Get some Militia Dropships and practice flying at the back of some Ambush maps. This'll let you practise before you start spending your SP. if you want to be a pilot, take a read of this thread.
- by Megaman Trigger - at 2013.09.05 21:43:00
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173. Bojo's Grand Bazaar Grants - in Rookie Training Grounds [original thread]
Pardon the intrusion from a lowly Heavy, but I want to recommend Damus Trifarn for Bojo's list. He posted up a couple of guides for being a Heavy specialising in mobility ( https://forums.dust514.com/default.aspx?g=posts&find=unread&t=9...
- by Megaman Trigger - at 2013.09.05 20:54:00
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174. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
GET ATMESON wrote: 1. Moves faster for PC. PC battles are always changing. 2. You'll have the DPS 3. Can run from CORE's (saves my butt alot) 4. I'm not a slow moving target. 5. Every complex plate only adds 5 bullets. An AR shoots 5 in about ...
- by Megaman Trigger - at 2013.09.05 00:18:00
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175. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
While the fitting is certainly interesting, and plays well to a Basic suits strengths, I'll be sticking to my high eHP fat suit. It lets me do my job better in my squad.
- by Megaman Trigger - at 2013.09.03 22:43:00
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176. to the blueberries who think they're entitled to a ride: - in Rookie Training Grounds [original thread]
I always thought the role of the LAV was to transport troops. I mean, yeah, there are some blueberries who are bad, but there are plenty who are good too.
- by Megaman Trigger - at 2013.09.03 02:40:00
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177. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Miles O'Rourke wrote: Mega, I think he means the core Biotics skill. Crap, I forgot about that skill. I only looked at the Cardiac/Kinetic etc Biotic skills
- by Megaman Trigger - at 2013.09.03 01:55:00
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178. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
The buff to the Armour Plates' HP bonus is small, about 20HP per plate, but very welcome. The main point of excitement for an Armour Heavy is the decrease in speed penalty per plate. Complex plates are literally halved! That's going to make like S...
- by Megaman Trigger - at 2013.09.02 22:35:00
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179. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Considering that just about everything else has a stacking penalty, Armour Reps being the only other exception I can think of right now, it was a valid assumption.
- by Megaman Trigger - at 2013.09.02 10:55:00
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180. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Armour plates don't have a stacking penalty, only a weight penalty.
- by Megaman Trigger - at 2013.09.02 00:12:00
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