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1481. Isk Isk Isk, all about the ISK - in Feedback/Requests [original thread]
Joel II X wrote: Aizen Intiki wrote: When the LPS and the player market comes, those top corps are going broke ISK wise, but asset wise they'll be rich. I was going to say the same thing. Too bad that everything I The loyalty store will co...
- by Meeko Fent - at 2013.11.14 22:12:00
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1482. Isk Isk Isk, all about the ISK - in Feedback/Requests [original thread]
Thurak1 wrote: Seymor Krelborn wrote: Arc-08 wrote: remember in this video from along time ago http://dust514.com/media/videos/way-of-the-mercenary/ At minute 3:33 where it says, you can fight for ideals, money, or simply because it's ...
- by Meeko Fent - at 2013.11.14 21:44:00
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1483. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Cat Merc wrote: Meeko Fent wrote: Cat Merc wrote: Meeko Fent wrote: Awaken the cat... Gimme all these ideas. I'll take the dispersion for my HMG. Actually, someone made a video. Apparently, the HMG has an extremely tight laser li...
- by Meeko Fent - at 2013.11.14 21:39:00
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1484. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Cat Merc wrote: Meeko Fent wrote: Awaken the cat... Gimme all these ideas. I'll take the dispersion for my HMG. Actually, someone made a video. Apparently, the HMG has an extremely tight laser like dispersion. He tested it and showed h...
- by Meeko Fent - at 2013.11.14 21:29:00
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1485. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Awaken the cat... Gimme all these ideas. I'll take the dispersion for my HMG.
- by Meeko Fent - at 2013.11.14 19:54:00
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1486. Orbital Artillery - in Feedback/Requests [original thread]
Great idea. Well thought out.
- by Meeko Fent - at 2013.11.14 19:50:00
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1487. The Ruining Of The Art Of Sniping (Please Stop!) - in Feedback/Requests [original thread]
Buff sniping in general. The new maps are actually pretty ok in my opinion. I still get sniped, but now I can counter them. Increase proto rifles headshot multi significantly. There's my fixes from a nonsniper.
- by Meeko Fent - at 2013.11.14 19:48:00
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1488. [Idea] Create new Boosters to eliminate the grind! ($$$ inside CCP) - in Feedback/Requests [original thread]
Instead, why not have the active SP instead be put in passive, and have active be 0 SP That's seems much less P2W then this.
- by Meeko Fent - at 2013.11.14 19:42:00
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1489. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Bump. Can't let this get drowned to the back page without a Dev response.
- by Meeko Fent - at 2013.11.14 14:38:00
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1490. feedback on the caldari HAV - in Feedback/Requests [original thread]
Yup. We USED to move just as fast as our scum counterparts. But now, we are slower, even after plates, we are significantly slower.
- by Meeko Fent - at 2013.11.14 14:36:00
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1491. [Request] CCP/CPM Charter - in Feedback/Requests [original thread]
"They do not represent us" Heh, I remember when IWS was literally the only person who told us what was going on at CCP. We demanded more info, and CPM got CCP to let out more info. A CPM we want would be cool, but "these people don't represe...
- by Meeko Fent - at 2013.11.14 14:31:00
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1492. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: Retarn Dominus wrote: as a side note: Being able to enter an enemies MCC via a dropship for a alt game mode would be cool. Adding a few rooms into the ...
- by Meeko Fent - at 2013.11.14 14:25:00
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1493. Way Of the Mercenary - in Feedback/Requests [original thread]
Arc-08 wrote: Meeko Fent wrote: "This is my favorite vid. It represents what the game is going for. " "Therefore, nerf aiming" Heh, the meta in EVE and DUST are hardcore. Not the gameplay really. Aiming is really just fine, just buff sco...
- by Meeko Fent - at 2013.11.14 14:22:00
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1494. [Request] P2p Chromsome! - in Feedback/Requests [original thread]
Infamous Erich wrote: Meeko Fent wrote: Infamous Erich wrote: Meeko Fent wrote: John Demonsbane wrote: I totally support this so you rose-colored glasses people can see it for the laggy unstable mess it actually was... Yup. The ...
- by Meeko Fent - at 2013.11.14 06:23:00
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1495. [Request] P2p Chromsome! - in Feedback/Requests [original thread]
Infamous Erich wrote: Meeko Fent wrote: John Demonsbane wrote: I totally support this so you rose-colored glasses people can see it for the laggy unstable mess it actually was... Yup. The only really good thing was the TTK and balance...
- by Meeko Fent - at 2013.11.14 04:28:00
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1496. Way Of the Mercenary - in Feedback/Requests [original thread]
"This is my favorite vid. It represents what the game is going for. " "Therefore, nerf aiming" Heh, the meta in EVE and DUST are hardcore. Not the gameplay really. Aiming is really just fine, just buff scouts (I know who you are), they are the...
- by Meeko Fent - at 2013.11.14 04:09:00
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1497. [Request] P2p Chromsome! - in Feedback/Requests [original thread]
John Demonsbane wrote: I totally support this so you rose-colored glasses people can see it for the laggy unstable mess it actually was... Yup. The only really good thing was the TTK and balance. Otherwise, Uprising is more stable, reliab...
- by Meeko Fent - at 2013.11.14 02:54:00
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1498. [Feedback] - in Feedback/Requests [original thread]
Sure. But keep the indicator. The HUD isn't really cluttered all that much.
- by Meeko Fent - at 2013.11.14 02:45:00
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1499. [Request] Add a vehicle entry/exit timer and animation - in Feedback/Requests [original thread]
Garth Mandra wrote: Sounds good. Better immersion and probably better gameplay. An animation that is scaled with the dropsuit's speed could be interesting. Ie. a scout would climb into the vehicle faster than a heavy would. This is a fairly ...
- by Meeko Fent - at 2013.11.14 02:39:00
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1500. [Requests] The issues about (stationary) turrets. - in Feedback/Requests [original thread]
Turrets UP? Tell that to the guy who got headshoted at 164 meters in a moving dropship by a missile installation.
- by Meeko Fent - at 2013.11.13 23:17:00
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