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1401. new weapon - in Feedback/Requests [original thread]
A flux proxi. Nice. But keep it in the equipment.
- by Meeko Fent - at 2013.07.06 17:14:00
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1402. Why AR have 6 skills and others weapons 5 and less? - in Feedback/Requests [original thread]
Funkmaster Whale wrote: They have already addressed this. They intend to give each weapon other specialization skills but ran out of time. That's why you see some skills (Fitting Optimization - 6x) which do useless things like reduce PG on a we...
- by Meeko Fent - at 2013.07.06 17:06:00
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1403. Why AR have 6 skills and others weapons 5 and less? - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Meeko Fent wrote: We have known that CCP likes the ARs for a long time, it has all the skills and variants it wants. The AR needs to have 1 fourth the range once the new racials come in. Then the ARs will have a down...
- by Meeko Fent - at 2013.07.06 16:57:00
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1404. Why AR have 6 skills and others weapons 5 and less? - in Feedback/Requests [original thread]
We have known that CCP likes the ARs for a long time, it has all the skills and variants it wants. The AR needs to have 1 fourth the range once the new racials come in. Then the ARs will have a downside, and the other guns have a hope in hell ...
- by Meeko Fent - at 2013.07.06 16:06:00
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1405. Making Prototype weapons worth the price without increasing performance - in Feedback/Requests [original thread]
Cat Merc wrote: Gaelon Thrace wrote: We're suppose to eventually be able to fit our weapons just like we're able to fit our dropsuits and vehicles now. Sooner would be better than later. Customization options are the spice of repetitive shoo...
- by Meeko Fent - at 2013.07.06 16:00:00
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1406. [request] Dust 514 for ps4 launch?! Please - in Feedback/Requests [original thread]
Hmm, if the PS4 is backwards compatible, then this won't be an issue. But later on, a full port should be made with improvements in graphics once the balance and new stuff like the Racial weapons and content like PvE.
- by Meeko Fent - at 2013.07.06 15:54:00
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1407. An easy solution to the armor v shield dilemma - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Magpie Raven wrote: Its simple really. For armor replace the speed penalty with a stamina penalty. For Shields make it so shield extenders increasing the size of the players hitbox. Makes them easier to hit and locate on...
- by Meeko Fent - at 2013.07.06 03:07:00
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1408. An easy solution to the armor v shield dilemma - in Feedback/Requests [original thread]
BL4CKST4R wrote: Magpie Raven wrote: Its simple really. For armor replace the speed penalty with a stamina penalty. For Shields make it so shield extenders increasing the size of the players hitbox. Makes them easier to hit and locate on map...
- by Meeko Fent - at 2013.07.06 03:03:00
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1409. Make shield modules increase Scan Profile - in Feedback/Requests [original thread]
ZDub 303 wrote: Oso Peresoso wrote: I think separately they should also tone down the speed penalties on armor. Or change it altogether. Speed penalties are a bad idea in an fps.. always have been and always will be. Be better off with ...
- by Meeko Fent - at 2013.07.06 00:45:00
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1410. [Feedback] Why is overheat so stupidly important? - in Feedback/Requests [original thread]
Skipper Jones wrote: Meeko Fent wrote: Skipper Jones wrote: Aeon Amadi wrote: Apparently half of you havenever used a Standard Scrambler Rifle without an Amarr Assault Suit. Try it out. Charge it up all the way, then see how many shot...
- by Meeko Fent - at 2013.07.05 23:53:00
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1411. Applying mechanics to weapons to make weapons take player skill to use? - in Feedback/Requests [original thread]
Buster Friently wrote: Oswald Rehnquist wrote: Buster Friently wrote: Why is it that helmets suck so bad in the future? I would image that offensive technology always had an edge over defensive technology for the sheer reason why the ...
- by Meeko Fent - at 2013.07.05 23:22:00
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1412. [Feedback] Matchmaking. - in Feedback/Requests [original thread]
CLONE117 wrote: lower tier should be allowed to join higher tiered battles.. maybe mlt and std and going up from their It just is like a filter between lett proto or advanced in or no. It would let STD gear into higher gear battles. It ...
- by Meeko Fent - at 2013.07.05 22:59:00
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1413. vehicles - in Feedback/Requests [original thread]
If any other tankers/ vehicle users find issue with any of the othe shield mods, let em rip! I don't really have a say. I use MIL tanks, and suck, so I have no say I this...
- by Meeko Fent - at 2013.07.05 21:53:00
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1414. The massive issue concerning skillpoint respecs .. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Support- SP costs, not ISK costs. For every neural reset, 25% of neural mass (Skill points) are lost. This way when you respec it isn't just hers your brain full and whole, go spec into that proto gear. You can p...
- by Meeko Fent - at 2013.07.05 21:00:00
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1415. Camo on clone - in Feedback/Requests [original thread]
I like the white Assault suits. They look nice. I preferred the look of the logis from pre-launch Uprising. Even of they were extra visible, just make it a darker yellow on the suit metal. Other then that, the visuals look fine
- by Meeko Fent - at 2013.07.05 20:46:00
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1416. [Feedback] 3x SP feels normal - in Feedback/Requests [original thread]
SP used to be given out in 20k a match back in precursor and codex. Changed for some reason. Don't know why. If it was to slow the coming of proto gear destroyers, it didn't work.
- by Meeko Fent - at 2013.07.05 20:43:00
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1417. Make shield modules increase Scan Profile - in Feedback/Requests [original thread]
Zeylon Rho wrote: Base the shield modifier to scan profile off total shields. It translates to "the drawback" of shield tanking, and so it can be a factor regardless of what modules are in use. Just move the decimal place over twice and use it...
- by Meeko Fent - at 2013.07.05 20:06:00
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1418. Dont nerf instead buff (idea) - in Feedback/Requests [original thread]
If you buff every gun, then the same problem we now have is still here. Only TTK drops, so now it is the still reasonably unbalanced game with the TTK of CoD. Buffs need to be given to the UP guns, and 5 whacks of the hammer to the ARs This, ...
- by Meeko Fent - at 2013.07.05 19:06:00
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1419. Minmitar HAV - in Feedback/Requests [original thread]
I always felt like the Minmatars we like the Orks from Warhammer 40k Big dakka dakka! Wif extra pointy ting for more carnage!
- by Meeko Fent - at 2013.07.05 18:47:00
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1420. Realistic weapon feedback damage. - in Feedback/Requests [original thread]
I miss FF. Then these explosive guns would be quite tactical in their usage instead of spam everywhere, and leave you and friends totally unscathed.
- by Meeko Fent - at 2013.07.05 18:28:00
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