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1401. How... What... Did I just see a triple unicorn? - in General Discussions [original thread]
Cat Merc wrote: A Minmatar Commando. With a flaylock. And a plasma cannon. And he was proto. The rare triple unicorn? In 1.7 that would be something. But in 1.8 they are common (Commandos). And i've seen that combination at least 15 times...
- by Meee One - at 2014.04.02 06:00:00
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1402. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Maken Tosch wrote: So you want to prohibit scouts from using a sniper rifle? Is that it? Shotguns then rapid switch to a SMG....is more the current problem.
- by Meee One - at 2014.04.02 05:54:00
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1403. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
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- by Meee One - at 2014.04.02 05:42:00
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1404. Feedback:1.8 changes - in Feedback/Requests [original thread]
Nocturnal Soul wrote: The laser rifle op, dude I don't know if you haven't notice but the thing overheats, it's only able to do 1 vs 1 and you have to drop 2.7 million to even take on multiple targets. I'm sorry but I can't just sit back and le...
- by Meee One - at 2014.04.02 05:11:00
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1405. Feedback:1.8 changes - in Feedback/Requests [original thread]
Dunce Masterson wrote: in my opinion it was a mistake for the dust 514 team to make the rail rifle in the first place as they already had the sniper rifle in the game to represent rail tech. in that regard the laser rifle is the Amarr beam las...
- by Meee One - at 2014.04.02 05:00:00
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1406. Dev Response Please - in General Discussions [original thread]
I've even added a TL;DR for those too lazy to read.
- by Meee One - at 2014.04.02 04:45:00
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1407. Dev Response Please - in General Discussions [original thread]
Due to all the QQ i've revised the stats to less "OP" levels,and more limitations.
- by Meee One - at 2014.04.02 04:37:00
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1408. Dev Response Please - in General Discussions [original thread]
Ghost Kaisar wrote: How about we all just stand still with our Rep tools out so that OP can kill us? EDIT: I just realized that he said that the suit had no weapons of any kind. I thought he was being a satirical douche and wanted an OP sui...
- by Meee One - at 2014.04.02 04:30:00
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1409. Dev Response Please - in General Discussions [original thread]
Ghost Kaisar wrote: How about we all just stand still with our Rep tools out so that OP can kill us? 1hp per punch means i'd never kill you.
- by Meee One - at 2014.04.02 04:22:00
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1410. Dev Response Please - in General Discussions [original thread]
Heathen Bastard wrote: Meee One wrote: Heathen Bastard wrote: Melee. You've made the ultimate suit for it. Slap a complex cloak on that, some damps, and myofibrils and you have a perfect ninja suit. More than a full clip of health from an...
- by Meee One - at 2014.04.02 04:19:00
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1411. Feedback:1.8 changes - in Feedback/Requests [original thread]
Dunce Masterson wrote: Meee One wrote: These are my opinions about various 1.8 changes,this isn't a full list,just a list of the most obvious changes. Lasers: -These were always OP as well,they only suffered in CQC which made 0 sense. -Now...
- by Meee One - at 2014.04.02 04:10:00
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1412. Dev Response Please - in General Discussions [original thread]
Heathen Bastard wrote: Melee. You've made the ultimate suit for it. Slap a complex cloak on that, some damps, and myofibrils and you have a perfect ninja suit. More than a full clip of health from any gun, enough equipment to be totally self su...
- by Meee One - at 2014.04.02 04:01:00
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1413. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Alena Ventrallis wrote: 2 sidearms, I can get behind. 1 sidearm? Go to hell. That's fine too... i suppose...
- by Meee One - at 2014.04.02 03:46:00
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1414. Feedback:1.8 changes - in Feedback/Requests [original thread]
Odigos Ellinas wrote: I agree an all except the Laser and the shields. Laser are still no actual threat CQC. As a new minmatar logi and former gallant logi like you i can say the minmatar logi is a well balanced dropsuite.You can have the same...
- by Meee One - at 2014.04.02 03:44:00
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1415. Feedback:1.8 changes - in Feedback/Requests [original thread]
Double post.
- by Meee One - at 2014.04.02 03:42:00
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1416. What if assaults had an extra sidearm? - in General Discussions [original thread]
Auris Lionesse wrote: Heavys are battleships not cruisers though. Heavy assault is a cruise/medium role Sentinels are defensive like marauders. Point defense. Assaults are offense. Lol,tell that to Minmatar heavies.
- by Meee One - at 2014.04.02 03:37:00
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1417. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Leadfoot10 wrote: I think the flip flop in relative strength of logi and scout is CCP's way of equalizing the karma of slayerlogis dominating lolscouts of 1.7 and earlier. Karma's a *****. Yeah,i wasn't one of them and yet i have to be penal...
- by Meee One - at 2014.04.02 03:32:00
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1418. Dev Response Please - in General Discussions [original thread]
I will NEVAR stop bumping this thread. And i must warn you CCP,i'm a non-brick tanking Min logi player that makes 99% of my WP by support,so i can easily bump this thread until the sun explodes. Dat STAMINA.
- by Meee One - at 2014.04.02 03:28:00
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1419. What if assaults had an extra sidearm? - in General Discussions [original thread]
Nocturnal Soul wrote: Mee are you just but hurt, like real talk? Well, i was thinking...what makes assaults unique... Heavies have heavy weapons and tank. Lights have stealth and speed. Logis have slots and EQ. But assaults are basically just...
- by Meee One - at 2014.04.02 03:21:00
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1420. Why do scouts get 2 weapon slots? - in General Discussions [original thread]
Cody Sietz wrote: This was a April fools joke...wasn't it... No, of course it wasn't.
- by Meee One - at 2014.04.02 03:05:00
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