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2121. To CCP or a CPM member. - in Feedback/Requests [original thread]
first it's 'port to ps4' then it's 'port to ps5' etc stop being a zombie and desiring the 'latest and greatest' This is probably all beta testing for a port anyway. But there is something you must admit,most 'classic' games were never released for...
- by Meee One - at 2014.01.04 18:59:00
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2122. Request: Nonlethal ordinance - in Feedback/Requests [original thread]
More possible effects: -instant nano grenade, thrown ,upon impact with an ally in range gives a % boost to armor or ammo -smoke grenade,blinds vision -EMP smoke grenade,blinds scanners active/passive -portable hack grenade,when thrown upon impact ...
- by Meee One - at 2014.01.03 22:33:00
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2123. [BUGS, Change Requests, Suggestions] At some point these probably get old but he... - in Feedback/Requests [original thread]
Eko Sol wrote: Ok, very valid. I retract my suggestion. On another note, who do I message or how do I get this post removed so I don't feel so strange for violating some common sense with this list? You can't? Just click edit,and remove e...
- by Meee One - at 2014.01.03 22:03:00
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2124. Request: Nonlethal ordinance - in Feedback/Requests [original thread]
As most players know,when killing an enemy it's RL player vs RL player,not just clones in a game. My request eq/grenades which have different effects such as: -ammo disintegrating grenades,thrown upon successful hit would reduce enemy ammo capacit...
- by Meee One - at 2014.01.03 21:53:00
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2125. [BUGS, Change Requests, Suggestions] At some point these probably get old but he... - in Feedback/Requests [original thread]
CCP Frame wrote: Hello, Please use search forum function first for any similar feedback/suggestions. If there is no thread already, please post 1 feedback/suggestion = 1 thread, so we can easily keep track of those. Making a list of feedback ...
- by Meee One - at 2014.01.03 21:14:00
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2126. Request:Temporary price reduction for dropsuits and gear. - in Feedback/Requests [original thread]
Until HAV514 is converted back into Dust514 where infantry are able to have AV to fend off(as in destroy) the behemoths currently plaguing this game. MLT HAV with blaster/railgun costs 59,565 isk without extra modules,but is still a splatter wagon...
- by Meee One - at 2014.01.03 20:22:00
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2127. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
Emerald Bellerophon wrote: You and your enemy are on opposite sides of your living room. Would you rather shoot that person with a gun, or throw a knife? Depends on which you are better with. More options is always a good thing.
- by Meee One - at 2014.01.03 20:01:00
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2128. Fix the freakin hit detection already !!!!! - in Feedback/Requests [original thread]
This is a rant,there is nothing informative here except a heavy going solo and paying the price for doing so. Next time try your sidearm. Telling people who spend money on this game 'is stupid' is a bad idea. The money they pay goes to support thi...
- by Meee One - at 2014.01.03 19:56:00
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2129. Request: High damage immunity suit - in Feedback/Requests [original thread]
Lorhak Gannarsein wrote: 1.Would it ignore massive damage from snipers and ScR too? 2.Or would it just ignore vehicles because magic? It's nice to know you can't read. 1.All weapons but turrets would do 150% more damage (300% for headshots)...
- by Meee One - at 2014.01.03 19:32:00
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2130. Request: High damage immunity suit - in Feedback/Requests [original thread]
Tonka Legacy wrote: Meee One wrote: -would negate any damage done by vehicle turrets -used by AV -would take 150% more damage from all weapons (300% damage from head shots) but turrets -could equip Swarms/FG/plasma cannon any future AV only...
- by Meee One - at 2014.01.03 19:22:00
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2131. Dust is rapidly becoming a tanker's game! - in Feedback/Requests [original thread]
Ari Ormarr wrote: Tanks are fine. But they should be very expensive and hard to get! I can go out and buy an AR15 for around a thousand bucks and use if effectively with only minimal training and practice. How hard would it be for me to go buy ...
- by Meee One - at 2014.01.03 02:11:00
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2132. Request: High damage immunity suit - in Feedback/Requests [original thread]
-would negate any damage done by vehicle turrets -used by AV -would take 150% more damage from all weapons (300% damage from head shots) but turrets -could equip Swarms/FG/plasma cannon any future AV only
- by Meee One - at 2014.01.03 02:06:00
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2133. tank weapons have too long a range - in Feedback/Requests [original thread]
+1 That or remove the range notification from targeting enemies inside vehicles.
- by Meee One - at 2014.01.03 02:00:00
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2134. Request:Change the CR rifle to be more like the SMG or do the opposite - in Feedback/Requests [original thread]
Artificer Ghost wrote: Nope. They are different weapons and different roles. An SMG is meant to be a light assault weapon OR a backup/finisher weapon, where the CBR is meant for mid-long range support. Also: -Decrease damage but increase RoF W...
- by Meee One - at 2014.01.03 01:46:00
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2135. Request: Chargeable throwing knives - in Feedback/Requests [original thread]
Nova knives you hold,then charge,then stab. These would be the charge sniper of the knifing world. My request: -small knives you can throw (5-8) -breach variants that can be charged then thrown (2-3) -could be refilled by nanos/supply depot
- by Meee One - at 2014.01.03 01:39:00
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2136. Request: Bug report option in game. - in Feedback/Requests [original thread]
-After battle,could use the triangle button it would report the fight time/date/location as well as a brief description from the player reporting it as well as the players name -In merc quarters a 'bug report' option in the mail section -during a ...
- by Meee One - at 2014.01.03 01:28:00
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2137. Request:Change the CR rifle to be more like the SMG or do the opposite - in Feedback/Requests [original thread]
-CR short-semi long range weapon with fast fire rate burst shot with high damage and large magazine -SMG is a short-medium range weapon with fast fire rate,low damage and large magazine My request: -Decrease the CR effective range from semi-long...
- by Meee One - at 2014.01.03 01:10:00
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2138. Request: Change the RR to be more like the Rail turret or do the opposite - in Feedback/Requests [original thread]
-Rail turrets are slow ROF and VERY low magazine size with long range and high damage -RR are fast ROF with a fairly large magazine size with long range and high damage My request: -increase magazine size/ROF for rail turrets -or- -decrease ROF a...
- by Meee One - at 2014.01.03 01:00:00
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2139. Request:Remove locks on PC districts after attacks - in Feedback/Requests [original thread]
Let attacks come 24/7 But increase the resources gained by at least 100%
- by Meee One - at 2014.01.03 00:54:00
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2140. Request: Possible penalties for redline farming/hacking. - in Feedback/Requests [original thread]
So i assume based on all the rage in this thread: -players love proto stomping -players don't want to stop proto stomping -players don't care about balance as long as they get their ego stroked by stomping -players say unanimously 'screw the noobs...
- by Meee One - at 2014.01.02 08:20:00
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