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1221. SP Cap: a new low - in Feedback/Requests [original thread]
Personally, I would like to try out a 1 million SP per week cap with no/zero/0 degeneration. You start out with 500,000 SP, ---- each week (Tuesday to Tuesday) your character can earn up to 1,000,000 SP at the normal rate (typically 20,000 to 30,...
- by Maximus Stryker - at 2012.10.09 14:50:00
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1222. [Request] Statistical Credit for Kill Assists - in Feedback/Requests [original thread]
Governor Odius wrote: Just ignore KDR and look at the war point stat. That's the one that matters, at least for random pubbie games. Corp battles should have an isk efficiency stat since losing a battle can be worth it if you destroy more of th...
- by Maximus Stryker - at 2012.10.09 14:40:00
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1223. (REQUEST) Better Ground - in Feedback/Requests [original thread]
My request is that the terrain is made less "bumpy" as my assault merc seems to have trouble with simple movement around rocked and unleavened ground. I normally play with a heavy and thus do not expect to be agile, however, with the SP grind, I...
- by Maximus Stryker - at 2012.10.09 01:37:00
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1224. (BUG/GLITCH) vehicle under map - in Technical Support/Bugs [original thread]
I spawned into a game solo, saw a member of ZION TCD (reputable corp I thought) who appeared to be calling in a vehicle, I am a heavy so I thought I would catch a ride with him and his budy. As the vehicle lands in the middle of the building on pl...
- by Maximus Stryker - at 2012.10.07 04:33:00
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1225. Above The Rest - in General Discussions [original thread]
ATR Kuan Ti wrote: REGNUM CODEX DEI wrote: Where do I sign UP add me and/or abovetherestclan.net he is trolling you, fyi
- by Maximus Stryker - at 2012.10.05 19:30:00
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1226. Remove strafing. - in General Discussions [original thread]
Iron Wolf Saber wrote: I don't mind if: Combat Maneuvering(strafe, slide, roll, side hop) Reflex (aim speed) Consolidation (muscle memory, weapon swap) Flexibility (Jump height) and a few others for improving suit control. agree
- by Maximus Stryker - at 2012.10.05 19:29:00
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1227. Boosting Corps - in General Discussions [original thread]
pretty sure deadpool was talking to DUST Fiend...
- by Maximus Stryker - at 2012.10.05 19:24:00
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1228. How did YOU envision Dust when you signed up? Is your vision coming true? - in General Discussions [original thread]
As someone who knows how slow the "real world" works --- I am enjoying this beta and the experience to provide feedback to help shape Dust 514 is my own small way. I believe it will live up to its potential. IMO, the mistake CCP made is not that...
- by Maximus Stryker - at 2012.10.05 15:06:00
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1229. Beta Event Reward Items - in General Discussions [original thread]
(slow clap) (applaud the effort though)
- by Maximus Stryker - at 2012.10.05 14:55:00
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1230. Breaking News Eve Online Side - in General Discussions [original thread]
noob question time: I am under the impression that Angel Cartel and the Guristas Pirates are NPC's ... hence why they were two corporations 2 builds ago that Dust mercs were put into. Correct? Can I also assume that no EVE pilots fly with/for th...
- by Maximus Stryker - at 2012.10.05 14:52:00
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1231. Name one thing that bugs you the most in the current build - in General Discussions [original thread]
I generally like this build. That said, it feels kinda slow. Maybe I just read these forums too much and then project that into my experience playing, i don't know, mostly happy.
- by Maximus Stryker - at 2012.10.05 14:42:00
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1232. Question about the Later Orbital Strikes - in General Discussions [original thread]
I thought I read/heard that we will have two different Orbital Strike/Precision Strike types at launch with more to be introduced SOONtm
- by Maximus Stryker - at 2012.10.05 14:39:00
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1233. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Quick update on this, we have a much better picture of what is going on with this bug. We are still in the process of testing out a fix for it so I will keep you posted when we expect that to go live. good news, thanks f...
- by Maximus Stryker - at 2012.10.04 14:37:00
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1234. TIP ON ACCEPTING MULTIPLE APPLACATIONS - in General Discussions [original thread]
Interesting
- by Maximus Stryker - at 2012.10.03 14:04:00
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1235. no weapons or anything. - in Technical Support/Bugs [original thread]
Sometimes when I rush the changing at the resuply unit, I leave with no equipment.
- by Maximus Stryker - at 2012.10.03 02:29:00
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1236. These Users were caught/observed causing frame stutters/ Frame glitching. - in Technical Support/Bugs [original thread]
Interesting
- by Maximus Stryker - at 2012.10.03 02:16:00
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1237. UI in this game is so Confusing and just TERRIBLE?! - in Feedback/Requests [original thread]
Noob Noobuler wrote: Roland Wickermin wrote: Seriously, every time I want to try and play this game I get to the main menu hub, it's cool and all, but the menus are just so horrible! I can't even customize anything in this game because of th...
- by Maximus Stryker - at 2012.10.03 01:32:00
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1238. [request]bring back the last builds sp gain - in Feedback/Requests [original thread]
I humbly suggest you reserve judgement till you play for a few days.
- by Maximus Stryker - at 2012.10.03 01:30:00
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1239. UI in this game is so Confusing and just TERRIBLE?! - in Feedback/Requests [original thread]
Did you view the tutorial in its entirety?
- by Maximus Stryker - at 2012.10.03 01:29:00
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1240. Errors; bugs; glitches; off-end resolutions - in Technical Support/Bugs [original thread]
Maybe it was deleted because th Devs made a request to not list multiple issues in the same thread. Search for an issue and if a thread already exists, chime in, if a thread don't exist, create a new thread for each separate issue. See sticky f...
- by Maximus Stryker - at 2012.10.03 01:21:00
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