Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
541. Yesteryear...remember when - in General Discussions [original thread]
WillieMo wrote: Lol i had the same type of memories with mag, now look. Hold your mrmories vets, because that is all you have. Oh yeah dont bother bragging about your beta memories to ANYONE outside of this forum or you will be laughed out ...
- by Maximus Stryker - at 2013.06.26 22:56:00
|
542. Your view on the most influential weopon in Dust 514 - in General Discussions [original thread]
"Your view on the most influential weopon in Dust 514" Communication
- by Maximus Stryker - at 2013.06.26 22:52:00
|
543. Yesteryear...remember when - in General Discussions [original thread]
It seems like only yesterday we could only play Dust 3/4 nights week. I remember having to lobby CPP to open the beta for July 4th weekend 2012. I remember when swarms were anti infantry. I remember Skirmish 1.0 wit that map that had a bridge...
- by Maximus Stryker - at 2013.06.26 22:49:00
|
544. 8 days till the rise or fall of dust - in General Discussions [original thread]
Dao Ferret wrote: Maximus Stryker wrote: THEDRiZZLE Aqua teen wrote: Mr Gloo Gloo wrote: ChribbaX wrote: I welcome you back in a few years when you've been proven wrong. And this post will remain here for you to see. /c That's i...
- by Maximus Stryker - at 2013.06.26 21:28:00
|
545. Remove Damage and Shield/Armor enhancers - in General Discussions [original thread]
Chinduko wrote: Remove damage, shield/armor enhancers from modules and skill points. This will balance the game for new and experienced players by allowing everyone the same potential for kills. This will make Dust a game that is based on ind...
- by Maximus Stryker - at 2013.06.26 21:25:00
|
546. How many recruits have you got? - in General Discussions [original thread]
3
- by Maximus Stryker - at 2013.06.26 21:24:00
|
547. 8 days till the rise or fall of dust - in General Discussions [original thread]
THEDRiZZLE Aqua teen wrote: Mr Gloo Gloo wrote: ChribbaX wrote: I welcome you back in a few years when you've been proven wrong. And this post will remain here for you to see. /c That's it, in a few yearSSSSSSS !!! And for me it's ...
- by Maximus Stryker - at 2013.06.26 21:20:00
|
548. 8 days till the rise or fall of dust - in General Discussions [original thread]
" 8 days till the rise or fall of dust" Disagree Come July 2nd we will see the game improve from its current state. Some things will be great improvements, some things will be small improvements and some things will be counter-productive. Overal...
- by Maximus Stryker - at 2013.06.26 21:17:00
|
549. Pull a Square Enix (if you don't read this i'll cry) - in General Discussions [original thread]
Mortedeamor wrote: ISuperstar wrote: Last person who posted this got post locked, deleted, and banned. Haven't seen him since. Sad, it was a constructive thread too, with some good feedback. CCP commands you like their game or face the cons...
- by Maximus Stryker - at 2013.06.21 17:01:00
|
550. In regards to 1.2 Dev Blog - in General Discussions [original thread]
You may feel progress is slow but fear not as CCP is continuing to show commitment to this game and the endeavor of merging EVE and DUST in New Eden. Try not to be so short sighted.
- by Maximus Stryker - at 2013.06.19 14:31:00
|
551. TURN ON FRIENDLY FIRE INSIDE MCC - in General Discussions [original thread]
I support FF in the MCC or auto eject after 30 seconds of being in the MCC
- by Maximus Stryker - at 2013.06.17 17:02:00
|
552. Do you like the aesthetics of Dust 514? - in General Discussions [original thread]
"Do you like the aesthetics of Dust 514?" Yes, I do.
- by Maximus Stryker - at 2013.06.17 13:19:00
|
553. Announcement:Tranquility Connectivity Issues - 23:15 UTC - June 15, 2013 - in General Discussions [original thread]
I like the multiple updates.
- by Maximus Stryker - at 2013.06.16 00:29:00
|
554. Announcement:Skill & ISK Issues As Of Downtime 28th May - in General Discussions [original thread]
Does it stink that mistakes happened, yes. Am I going to lose sleep and whine about it, no...its a videogame. If I find out there was an error with my character, I will file a help ticket. ENJOY
- by Maximus Stryker - at 2013.05.30 15:37:00
|
555. Prometheus Initiative: Stealing Fire from the Gods 0001 - in General Discussions [original thread]
RevoL Frog wrote: Let's see this for what it is.... This thread was created in response to everyone laughing at how horrible their comms were in game vs. STB. LMAO! Imps are embarrassed, and are doing damage control. My guess is damage cont...
- by Maximus Stryker - at 2013.05.29 17:47:00
|
556. New Blog: STB goes on offensive vs Imperfects - in General Discussions [original thread]
Molden Heath will become a very interesting place following the weekend after June 4th...
- by Maximus Stryker - at 2013.05.29 17:26:00
|
557. How do people even link the current AWOXing to EVE AWOXing and Griefing. - in General Discussions [original thread]
Laheon wrote: As I've posted in other threads, a kick button completely negates any vision that CCP has for in-game griefing/spying/betraying. For example, they have stated their views that in the future, hopefully you can be offered a contract...
- by Maximus Stryker - at 2013.05.29 17:10:00
|
558. Is there a schedule for the comming patches? - in General Discussions [original thread]
Nebra Tene wrote: Zeylon Rho wrote: meri jin wrote: -snip- We have yet to see anything like a fixed schedule. Even a rough idea of release schedule would be nice, even if dates slipped and they had to revise. Just so we could... ball...
- by Maximus Stryker - at 2013.05.29 17:04:00
|
559. Fused Locus grenade now in market... at 15 AUR - in General Discussions [original thread]
ZDub 303 wrote: Weren't these removed in closed beta because they were so bad? Why bring them back now...? Cass Barr wrote: Seriously, this is a really dumb idea. CCP, please get rid of these terrible nades.
- by Maximus Stryker - at 2013.05.28 14:46:00
|
560. up pc battle count - in General Discussions [original thread]
crazy space 1 wrote: CCP Nullarbor wrote: CCP = bad at math 16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smalle...
- by Maximus Stryker - at 2013.05.24 14:32:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 |
First page | Previous page | Next page | Last page |