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21. HEALING - in Feedback/Requests [original thread]
JONLUK167 wrote: Los Silencio wrote: JONLUK167 wrote: Have any of you played gears of war, you dont need a specialist on your squad because you all have the ability revive your mate. I dont want to have just one guy on my side that has th...
- by Max Trichomes - at 2012.07.02 19:14:00
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22. HEALING - in Feedback/Requests [original thread]
The OP's suggestion is terrible. This idea is much much better: Tus'sken Beebop wrote: Like it was previously posted, I am totally in favor of having icons for those whom are carrying nanite injectors and for those whom are bleeding out just li...
- by Max Trichomes - at 2012.07.02 19:12:00
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23. [Request] Remote Armor Repper Gun - in Feedback/Requests [original thread]
Whoops...
- by Max Trichomes - at 2012.07.02 19:08:00
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24. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Garrett Blacknova wrote: NOTE: This is from someone with a long-standing interest in EVE, but who's never played. I'm not great, and I probably will need AUR gear at times, but I won't whine when I lose it. Dude, do it now, sign up for EVE...
- by Max Trichomes - at 2012.07.02 19:03:00
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25. An FPS for an FPS fan? - in Feedback/Requests [original thread]
I couldn't disagree with you more. The complexity and depth of Dust is what will give it longevity. How long does an average CoD game last? A year until the next one comes out? Dust has a 10 year expansion plan. Dust is not trying to appeal to th...
- by Max Trichomes - at 2012.07.02 19:00:00
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26. Artillery turrets suggestions. - in Feedback/Requests [original thread]
I would rather see this as a piece of equipment or a gun that dropsuits carry. Maybe even a specialized tank just for artillery that only has 1 seat. Using such a massive, powerful, long-range weapon should have some negative consequences. IMO tha...
- by Max Trichomes - at 2012.07.02 18:51:00
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27. Why I think the majority of eve players should not beta test Dust 514. - in Feedback/Requests [original thread]
V2 ELECTRON wrote: As stated in the title, the reason why I think they shouldn't is because most of them aren't hardcore console fps fans, they are most likely people who play eve and/or play fps on the pc. If the game is a console fps it shoul...
- by Max Trichomes - at 2012.07.02 18:43:00
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28. [Request] AUR = bad blood - in Feedback/Requests [original thread]
Freyar Tarkin wrote: I can't justify spending RMT on anything subjected to player-inflicted loss. I hate to be 'that guy' but I am going to be anyway. The 'T' in RMT stands for Trading, and thus does not make sense in your sentence. Drop the...
- by Max Trichomes - at 2012.07.02 18:42:00
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29. Direction of the game: Individual player skill vs. co-ordination and teamwork. - in Feedback/Requests [original thread]
Zekain Kade wrote: Lilianna Sentinel wrote: I'm assuming artillery makes the game more tactical then. :) I went to copy and paste post i was making because the forum froze up on my for the 500th time, but didn't copy it properly. So I ended...
- by Max Trichomes - at 2012.07.02 18:15:00
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30. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
Jogho wrote: Max Trichomes wrote: If you think it's so OP get in a drop ship and do it yourself. Simple - because I don't want to. I'd prefer to play a game that rewards a variety of battlefield roles and prevents one from dominating the...
- by Max Trichomes - at 2012.07.02 17:54:00
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31. [Request] Stop Dropship from smashing players. - in Feedback/Requests [original thread]
Asher Night wrote: This crap is so annoying. No one single person can be completely defensible against a Dropship while moving to an objective, so no wonder why in EVERY GAME I PLAY NOW I see dropships trying to smash players. No single pe...
- by Max Trichomes - at 2012.07.02 17:38:00
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32. Feedback on gun sights - in Feedback/Requests [original thread]
Well I thought similar to you at first, until further thought and discussion on the topic. Really it would make little to no sense to have iron sights in Dust. If you look at your dropsuit, there are no eyeholes. Everything you see is via advanced...
- by Max Trichomes - at 2012.07.02 17:31:00
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33. Regarding Dropships and Crushing Players - in Feedback/Requests [original thread]
Asher Night wrote: You'll never lock on fast enough to completely destroy a dropship before it gets to you, and you have to travel through multiple open landscapes to get to the objectives, so at some point no matter how many of you there are...
- by Max Trichomes - at 2012.07.02 17:28:00
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34. [Request] Remote Armor Repper Gun - in Feedback/Requests [original thread]
The Logi needs some sort of way to heal their teammates, before they die. I am sure something is in the works but I would like to see something like the following. A ranged gun (maybe logi dropsuit only) that heals the armor of who ever it's hitti...
- by Max Trichomes - at 2012.07.02 17:18:00
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35. Temporary Team Balancing - in Feedback/Requests [original thread]
I propose for the duration of the Beta (if it's not too hard to code), put in a jury-rigged team balancing. Nothing real fancy, something simple like rank all the players by K/D or total SP, and put them evenly on each team. Then we can turn parti...
- by Max Trichomes - at 2012.07.02 17:17:00
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36. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
If you think it's so OP get in a drop ship and do it yourself. You will see it's not as easy as you think, you do in fact take damage/insta-die when you hit the ground if you don't do it right. It is also very easy to avoid a dropship if you have ...
- by Max Trichomes - at 2012.07.02 17:03:00
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