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261. Update on Strafing - in General Discussions [original thread]
Tony Calif wrote: Fun > Realism Especially when some EvE lore master can just make up some BS and suddenly it's realistic. Like inertial dampeners. My face when I read OP :D So let's just make the guns shoot sticks of liquid butter, and ...
- by Matobar - at 2012.10.22 19:11:00
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262. CCP, Betas and QQing - in General Discussions [original thread]
There's a fine line between criticizing a certain point of the game in a constructive way and claiming DUST is doomed before the game is even released. I am always amused at how everyone thinks they understand things like player markets, developme...
- by Matobar - at 2012.10.22 14:53:00
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263. Update on Strafing - in General Discussions [original thread]
It never ceases to amuse me when people claim DUST 514 shouldn't be based in realism.
- by Matobar - at 2012.10.22 14:30:00
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264. Experiencing low FPS in Codex? Post here! - in Technical Support/Bugs [original thread]
How long have you been playing DUST before this issue appeared?
It doesn't matter how long I have been playing, the lag always accompanies the same set of maps, regardless of when they crop up. Which game mode it was on (corp battle/skirmi...
- by Matobar - at 2012.10.18 17:04:00
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265. How does DUST work with the PS 'Move' hardware? - in General Discussions [original thread]
I feel your pain man, I'm an FPS man on the PS3 myself and I still find the aim system difficult for DUST.
- by Matobar - at 2012.10.18 15:25:00
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266. Fix jump height damage! - in Feedback/Requests [original thread]
I agree, fall height damage is ridiculous in this game.
- by Matobar - at 2012.10.17 23:55:00
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267. unfair ccp - in General Discussions [original thread]
DUST 514: where being in a player corporation is an unfair advantage.
- by Matobar - at 2012.10.17 16:05:00
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268. Strafing update for those who don't check weekly update thread. - in General Discussions [original thread]
EDITED: wrong post for wrong thread Anyways, I'd be happy if the speed stayed where it was now. I see no problem with the strafing as it is.
- by Matobar - at 2012.10.17 16:02:00
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269. [Request] Spawn points - in Feedback/Requests [original thread]
Yeah, I'm pretty sure you mean Ambush (Team Death Match) the spawn system is indeed going to get worked on. In the meantime, if you want to be sure of where you're spawning, either get access to a Drop Uplink for a perma-spawn point, or find someo...
- by Matobar - at 2012.10.17 15:10:00
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270. I want to win! - in General Discussions [original thread]
Gcember wrote: Who does not want to win?;) Me
- by Matobar - at 2012.10.17 14:50:00
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271. I bought a PS3 for dust FUUUUUUUUUUUUUUUuu - in General Discussions [original thread]
I've had my PS3s for years, but I was all over DUST once I had heard about it. Do you know the EVE players call us Dustbunnies?
- by Matobar - at 2012.10.17 14:29:00
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272. If you could explain one thing to a Blue dot, what would it be? - in General Discussions [original thread]
Stop sucking.
- by Matobar - at 2012.10.17 14:03:00
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273. It's not the frame rate. It's the lag. - in General Discussions [original thread]
Ambush doesn't lag nearly as much as Skirmish (I play both) but iirc CCP said they were going to work on the issues on the Skirmish maps.
- by Matobar - at 2012.10.17 14:00:00
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274. CoD/BF/CS fans just go back to your respective games. - in General Discussions [original thread]
crouchwalking SCRUB wrote: ccp messed up by giving the beta codes out to eve players who had never played an fps before. While I might be a negative nancy and a douchebag, I am right about them catering to the eve players first and then look...
- by Matobar - at 2012.10.17 13:56:00
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275. CoD/BF/CS fans just go back to your respective games. - in General Discussions [original thread]
crouchwalking SCRUB wrote: Matobar wrote: The amount of failure on behalf of the OP in this thread makes me sad. I mean really, if you're going to complain so much, and in such an inconsistent and stupid way, you really should just leave....
- by Matobar - at 2012.10.17 13:54:00
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276. CoD/BF/CS fans just go back to your respective games. - in General Discussions [original thread]
The amount of failure on behalf of the OP in this thread makes me sad. I mean really, if you're going to complain so much, and in such an inconsistent and stupid way, you really should just leave. We'd be happier without the crap you're giving...
- by Matobar - at 2012.10.17 13:45:00
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277. Squad Size - in Feedback/Requests [original thread]
The only game type where you would need this would be in Instant Warfare. In Corporation Warfare or the soon-to-be-coming Factional Warfare, your corporation will be able to all join the same game on the same side, so that makes this idea a little...
- by Matobar - at 2012.10.17 13:08:00
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278. Ambush Isn't Really An Ambush (and it's spawning tends to screw you) - in Feedback/Requests [original thread]
I agree with the OP. The name Ambush, and the fact that there is an attacking and defending team, is a bit misleading IMO. The names of the teams and the game mode should be changed, or the game mode itself should be changed to better fit the new ...
- by Matobar - at 2012.10.17 13:06:00
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279. Request: deployable weapons - in Feedback/Requests [original thread]
I agree with the above post that the question is indeed whether this idea will work for DUST or not. I like the idea, I really do, but I'm also concerned about the similarities between these weapons and the soon-to-be deployable turrets. Plus, we'...
- by Matobar - at 2012.10.17 05:27:00
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280. Pilot Commission - in Feedback/Requests [original thread]
I support this idea.
- by Matobar - at 2012.10.17 05:19:00
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