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1. [Request] Create Sticky Topic with links to "View Posts" for every DEV... - in Feedback/Requests [original thread]
We spend most of our time here bouncing ideas from one merc to another, but when it comes down to it the word of the DEVs and CPMs carries a lot more weight. If you wanted to, you could dig through topics looking for times they posted and then vie...
- by Matakage - at 2013.06.10 03:50:00
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2. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
Repe Susi wrote: Quote: I drop entire clusters. I've seen a proto logi LAV run over 3 mines and about 1/4 of the shields were taken down. I understand he put points in his LAV, but he ran over 3 mines at full speed for **** sake. Here'...
- by Matakage - at 2013.05.29 07:44:00
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3. Request: Show ISK Loss of Fittings from death. - in Feedback/Requests [original thread]
Firewall Shiar wrote: Think it would be nice to see the whole loss/gain amount of isk at the end screen after a match. Just so you can see how bad you screwed up in the round or how awesome you did. Even better would be to also show the ISK dam...
- by Matakage - at 2013.05.29 07:39:00
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4. [Suggestion] New player cap could be solution to AFK SP Farming - in Feedback/Requests [original thread]
Jenova's Witness wrote: Emerald Bellerophon wrote: Jenova's Witness wrote: Fix matchmaking, weapon balance, vehicle/AV balance, PC, FW, and this game will be so fun, people won't want to AFK. Yeah. Why solve a problem now when obfuscat...
- by Matakage - at 2013.05.29 07:37:00
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5. [Suggestion] New player cap could be solution to AFK SP Farming - in Feedback/Requests [original thread]
Vicious Minotaur wrote: When you refer to the passive SP, you mean the SP you get that is tied to the amount of time spent in a match, right? New players would be hurt, and more ways of earning WP would be needed to lessen the impact. CCP has ...
- by Matakage - at 2013.05.29 07:34:00
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6. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
ladwar wrote: just incase you did not know proxy mines do more then AV nades its clear the OP doesn't know it. The values aren't listed, and my experience says otherwise. I did kill a militia LAV with 1 prox mine the other day, but I had no i...
- by Matakage - at 2013.05.29 07:30:00
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7. [Feedback] The Advanced Scrambler Rifle is perfect. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Matakage wrote: Ulysses Knapse wrote: The Scrambler Rifle is almost perfect. A few things are holding it back. 1. Tactical Assault Rifles outrange them, do just as much damage and don't produce heat. 2. Charg...
- by Matakage - at 2013.05.29 07:15:00
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8. [Feedback] The Advanced Scrambler Rifle is perfect. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The Scrambler Rifle is almost perfect. A few things are holding it back. 1. Tactical Assault Rifles outrange them, do just as much damage and don't produce heat. 2. Charged shots produce way too much heat to be viable aga...
- by Matakage - at 2013.05.28 09:07:00
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9. [Feedback] The Advanced Scrambler Rifle is perfect. - in Feedback/Requests [original thread]
Kazeno Rannaa wrote: NOPE!!! The scrambler rifle is not perfect. It doesn't match to the Tech and Lore of EVE. MAybe you should do some light reading and see the error of your ways. https://forums.dust514.com/default.aspx?g=posts&m=860...
- by Matakage - at 2013.05.27 21:31:00
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10. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
ladwar wrote: Sontie wrote: Proxi mines are lol pointless. they work on LAVs, really they do. HAVs.. naw not really. you just need to use them correctly. No, actually they don't work on LAVs. That's been my experience along with the 2 ...
- by Matakage - at 2013.05.27 21:23:00
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11. [Suggestion] I just solved MCC Camping with a 5 minute MS Paint drawing - in Feedback/Requests [original thread]
Jathniel wrote: Matakage wrote: Ulysses Knapse wrote: What about people who spawn camp BELOW the MCC? There is no way to organize a strike against them if you have no other spawn points, or the other spawn points are also camped. I said...
- by Matakage - at 2013.05.27 21:15:00
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12. [Suggestion] New player cap could be solution to AFK SP Farming - in Feedback/Requests [original thread]
My illustration about " Solving MCC Camping " was a joke, obviously, but since I was challenged with the old "things are how they are and you should just accept them because they can't be changed" mantra, I of course had to attempt to tackle the i...
- by Matakage - at 2013.05.27 21:07:00
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13. Hold circle to pick up equipment - in Feedback/Requests [original thread]
Draxus Prime wrote: Matakage wrote: Draxus Prime wrote: title says it all The whole gimmick of this MMO-FPS thing is that you never have anything good unless you grind as hard as the guy who keeps killing you OR you spend AUR to catch ...
- by Matakage - at 2013.05.27 19:54:00
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14. [Request] Making corp alliances in dust - in Feedback/Requests [original thread]
I wondered about this myself. It's unfortunate that it can only be done through Eve.
- by Matakage - at 2013.05.27 19:50:00
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15. Hold circle to pick up equipment - in Feedback/Requests [original thread]
Draxus Prime wrote: title says it all The whole gimmick of this MMO-FPS thing is that you never have anything good unless you grind as hard as the guy who keeps killing you OR you spend AUR to catch up to him quicker. By letting you pick up...
- by Matakage - at 2013.05.27 03:22:00
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16. [Suggestion] I just solved MCC Camping with a 5 minute MS Paint drawing - in Feedback/Requests [original thread]
Ulysses Knapse wrote: What about people who spawn camp BELOW the MCC? There is no way to organize a strike against them if you have no other spawn points, or the other spawn points are also camped. I said MCC camping was solved -- not all c...
- by Matakage - at 2013.05.27 03:16:00
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17. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
J Falcs wrote: I have not tested this, but apparently you can set a proximity mine next to a remote mine. Once the prox goes, it triggers the remote mine (or vice versa). Still, this should not be required assuming it works. A creative fix, ...
- by Matakage - at 2013.05.26 01:52:00
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18. [Feedback] Proximity mines are underpowered - especially compared to AV grenades. - in Feedback/Requests [original thread]
As I'm sure we've all seen lately, with the increased map sizes and distance between opposing spawn points at the start of the maps, LAV usage as at a rise. First it's for convenience sake, then they start running people over. I don't really have ...
- by Matakage - at 2013.05.25 22:44:00
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19. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Obodiah Garro wrote: I disagree completely with your bullet-spread opinion. Dispersion is fine, what makes the TAC lethal at close range is the brutal DPS, which is completely controlled via the ROF. You can point your hip-fire crosshairs at...
- by Matakage - at 2013.05.25 05:11:00
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20. [Feedback] The Advanced Scrambler Rifle is perfect. - in Feedback/Requests [original thread]
You won't hear this much out of me, but I really enjoy the benefits and reasonable penalties of the Scrambler rifle. I only use the Advanced variant, so that's all I've used so far. I just wanted to say that I think it's great and it should be a s...
- by Matakage - at 2013.05.25 04:42:00
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