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481. SVER True Blood Attacking Themselves to Prevent District Loss :P - in General Discussions [original thread]
What does it really matter, who lost to who? So far we know that in the end both corps end up dissipating into different corps and the cycle starts over again (not saying that this will happen specifically to TP or OH). There are only a handful of...
- by MassiveNine - at 2013.10.11 21:30:00
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482. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Keri Starlight wrote: 1st Lieutenant Tiberius wrote: Keri Starlight wrote: Ghosts Chance wrote: fit both and change something else.... seriously what on earth are you fitting to that thing that you even have to make this choice? A...
- by MassiveNine - at 2013.10.11 21:24:00
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483. FG killing infantry - in General Discussions [original thread]
HyperionsThunder wrote: The lack of iron sights , the limited ammo capacity, and the decreased mobility of deploying the heavy suit all contribute to balancing this weapon. I understand that it can be frustrating dealing with a FG, but with th...
- by MassiveNine - at 2013.10.11 18:00:00
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484. FG killing infantry - in General Discussions [original thread]
Paran Tadec wrote: MassiveNine wrote: lol. It's a solid mass of energy Lol physics. lol inorite. sorry it was a goof on my part wasn't thinking straight.
- by MassiveNine - at 2013.10.11 17:53:00
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485. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Keri Starlight wrote: MassiveNine wrote: If you consider yourself a primary tanker IMO it's best to have more HP, as you'll probably find yourself alone more times than not. The GEK is still a formidable weapon and I don't think there is muc...
- by MassiveNine - at 2013.10.11 17:51:00
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486. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
If you consider yourself a primary tanker IMO it's best to have more HP, as you'll probably find yourself alone more times than not. The GEK is still a formidable weapon and I don't think there is much of a difference in damage. Maybe you should j...
- by MassiveNine - at 2013.10.11 16:59:00
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487. FG killing infantry - in General Discussions [original thread]
Chris F2112 wrote: Forge guns needs to have a much reduced anti infantry capacity. Sure, all the forge gun users can sit here and talk because they want to maintain their crutch, but right now it's the best antivehicle weapon as well as a good ...
- by MassiveNine - at 2013.10.11 16:53:00
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488. FG killing infantry - in General Discussions [original thread]
Awry Barux wrote: Takahiro Kashuken wrote: Its made as an AV weapon which it is fine for and i have no trouble with it Big problem is that it is a superior weapon to use when killing infantry and requires free aim to do so You can easily...
- by MassiveNine - at 2013.10.11 15:49:00
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489. FG killing infantry - in General Discussions [original thread]
Keri Starlight wrote: Last time I expressed my opinions about the Forge Gun it turned into a 12 pages discussion with the same 2 people impliedly offending my intelligence with poor arguments and quoting and liking each other's posts to no end....
- by MassiveNine - at 2013.10.11 15:42:00
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490. FG killing infantry - in General Discussions [original thread]
Kam Elto wrote: Takahiro Kashuken wrote: Kam Elto wrote: a forge gun on the ground can easily kill a forge gun high up. spec into one. a gun that destroys vehicles/installations SHOULD be able to kill infantry also. so no, it's not a pr...
- by MassiveNine - at 2013.10.11 15:38:00
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491. I dont want to have to use a Proto suit in Pubs...... - in General Discussions [original thread]
Spkr4theDead wrote: Matchmaking should be meta level based. Let the tryhards go into PRO-level while everybody else goes into MLT / STD level. too bad its not that easy. only way to really figure out what gear someone is using is either by ...
- by MassiveNine - at 2013.10.11 15:31:00
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492. question for the fatties out there - in General Discussions [original thread]
Obviously make sure you have your core skills upgraded completely as well. Base Shield/Armor is 506/506 with both maxed.
- by MassiveNine - at 2013.10.09 19:04:00
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493. Lag spike of Doom - in General Discussions [original thread]
Banning Hammer wrote: Try using a Lan cable instead of wireless, i know for a fact that the PS3 connection is a bit unstable when using wireless. I am using a cat5 ethernet cable wired directly to the router.
- by MassiveNine - at 2013.10.09 19:03:00
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494. Who is your best ingame friend? - in General Discussions [original thread]
Your mom.
- by MassiveNine - at 2013.10.09 19:00:00
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495. WAS SP NERFED? - in General Discussions [original thread]
I wish we still got SP gains like we did in chromosome it was easily 3x as much. Ok so I don't wish we got that much again but I do think that SP rewards should be bumped up a little bit. I remember getting 15K a match when they introduced the wee...
- by MassiveNine - at 2013.10.09 17:13:00
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496. Lag spike of Doom - in General Discussions [original thread]
Cenex Langly wrote: MassiveNine wrote: Does anyone have issues with this? Every so often ( at the very least once per game time) in the middle of battle everything drops. I lose comms, everyone on the map starts moving only in the direction ...
- by MassiveNine - at 2013.10.09 17:11:00
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497. Lag spike of Doom - in General Discussions [original thread]
Fox Gaden wrote: I had it really bad one weekend. Rebooting my Router caused m lag to go back to normal. Tried it. Hell now before I even play I reset my modem and my router but all it seems to do is delay the inevitable.
- by MassiveNine - at 2013.10.09 16:42:00
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498. Lag spike of Doom - in General Discussions [original thread]
Has anyone tried anything that might help remedy this problem? What if this happens once and my ps3 doesn't turn on again? I'm more worried about my console than anything else.
- by MassiveNine - at 2013.10.09 16:16:00
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499. Lag spike of Doom - in General Discussions [original thread]
Does anyone have issues with this? Every so often ( at the very least once per game time) in the middle of battle everything drops. I lose comms, everyone on the map starts moving only in the direction they were headed, like serious lag. But I'm u...
- by MassiveNine - at 2013.10.09 15:57:00
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500. An idea: Building a better roadmap to the future of Dust514 - in General Discussions [original thread]
Bojo The Mighty wrote: That's how AR 514 happens. Majority wins, and you end up with Vanilla It doesn't even have to be major projects. It could just be a list of side projects that we would like to see completed. Obviously everyone wants...
- by MassiveNine - at 2013.10.09 00:02:00
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