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221. [Request] Claymores. - in Feedback/Requests [original thread]
Just imagine an amarr medium or heavy with a red cape charging you with a 2m long sword... That would be cool... and extremely stupid
- by Martin0 Brancaleone - at 2013.06.19 19:54:00
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222. Siege mode - in Feedback/Requests [original thread]
Taurion Bruni wrote: I thought it would be cool for heavies to be able to activate siege mode, where they would take less damage, but immobile. this would also be cool to see when the Lav tries to run him over, but gets owned by the now immobil...
- by Martin0 Brancaleone - at 2013.06.19 19:50:00
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223. dumb people - in General Discussions [original thread]
Aviatnaut wrote: Why are there all these dumb people in this game i try to squad up but nobody ever joins one, and nobody ever makes one for me me to join, and today i'm really mad about it because i was 20 wp away from my first ever orbital st...
- by Martin0 Brancaleone - at 2013.06.19 19:46:00
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224. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Send me any amount of isk and i'll send you back 3 times!!!
- by Martin0 Brancaleone - at 2013.06.19 19:45:00
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225. The Dropship situation. - in General Discussions [original thread]
CommanderBolt wrote: Daedric Lothar wrote: Here you go all you trolls. Read this and shove it in your pie hole. Stuff gets blown up Life isn't fair TL;DR $111,000,000 plane gets shot down by SAM Site in Serbia, probably costing about ...
- by Martin0 Brancaleone - at 2013.06.19 07:25:00
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226. Are HAV's overpowered? - in Feedback/Requests [original thread]
Benari Kalidima wrote: Stupid rant asking for I WIN button Stop kidding noob, havs are stupidly easy to kill, get yourself a true AV weapon, the ADVANCED swarm launcher or forge gun only require 140k sp to use. Havs have alresy been nerfed ...
- by Martin0 Brancaleone - at 2013.06.17 20:54:00
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227. Theorycrafting: If EvE players made our weapons, suits, gear, etc. - in General Discussions [original thread]
Princeps Marcellus wrote: What would happen to the economy? Assuming that the main source of income for Dust bunnies is instant battles. Day one after eve players get the ability to build our gear: All prices Skyrocket. After a month: Prices...
- by Martin0 Brancaleone - at 2013.06.17 20:47:00
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228. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Awesome thread, need to be seen by CCP. A little idea for armor tanking love: since shields have a low slot module buffing them (shield regulators) why don't give armor a high slot module? Reactive Nano Membrane, high slot module that increase ar...
- by Martin0 Brancaleone - at 2013.06.17 08:47:00
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229. The Dropship situation. - in General Discussions [original thread]
Viktor Zokas wrote: I haven't flown dropships yet in this game. But I love flying crafts in other games, and as silly as it may sound. Going down fast and low is the best tactical decision you can make when you're taking fire from an unknown lo...
- by Martin0 Brancaleone - at 2013.06.14 08:45:00
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230. ccp since your reading and deleting every post i make read this. - in General Discussions [original thread]
There is a minimum clone loss for ALL battles, no matter who win or lose. It's 100 clones i think.
- by Martin0 Brancaleone - at 2013.06.14 08:27:00
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231. Dust514: The Little Things aka Death by 1000 Cuts! - in General Discussions [original thread]
WP for dropships pilots... as requested by every single dropship pilot from the beginning of the closed beta (1+ year ago).
- by Martin0 Brancaleone - at 2013.06.13 09:19:00
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232. (request) making meters meters - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: ... is there anyway you can prove this? scientifically I mean? Try the mass driver in game. People can avoid the damage just by jumping, that wouldn't be possible if the radius was 3 METRES. It really feels like it's...
- by Martin0 Brancaleone - at 2013.06.13 09:13:00
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233. [Suggestion] Nanite Injectors and Death Count - in Feedback/Requests [original thread]
Malkai Inos wrote: Only bleedout or overkill count as a death for you while the enemy gets a kill every time. Your suggestion is already implemented afaik. False, being killed and revived still counts as a death.
- by Martin0 Brancaleone - at 2013.06.10 19:32:00
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234. [Feedback] Plasma Cannon: In Depth - in Feedback/Requests [original thread]
The plasma cannon is supposed to be an Anti Veichle weapon. With your changes it would become an anti infantry weapon. To be an effective AV weapon the plasma cannon needs a greater direct damage or a 2-round clip. The standard swarm launcher ...
- by Martin0 Brancaleone - at 2013.06.08 15:21:00
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235. soooooo whats up with the pve? - in General Discussions [original thread]
At 2012 fanfest they said we would have Pve with the first expansion of 2013... along with Mtacs and a lot more wonderfoul stuff... Maybe in 2023...
- by Martin0 Brancaleone - at 2013.06.07 20:59:00
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236. Plasma Cannon Underpowered - in General Discussions [original thread]
The plasma cannon is supposed to be an av weapon. BUT the proto plasma cannon have LESS direct damage than the standard swarm launcher and forgegun. AND have to reload after every shot. It's just useless.
- by Martin0 Brancaleone - at 2013.06.06 13:28:00
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237. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Kitten Empress wrote: BL4CKST4R wrote: Kitten Empress wrote: Martin0 Brancaleone wrote: IMO 1.Change the gallente and amarr assault suits skill bonus from 5% shield recharge to 5% reduction to armor plates speed penality. 2.Give shield...
- by Martin0 Brancaleone - at 2013.06.06 05:49:00
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238. Bad Medics - in General Discussions [original thread]
Taeryn Frost wrote: I understand how important it is to conserve clones and its great to help your team out; however, for any players new and old please PLEASE do not revive a player when we're surrounded by berries and surely going to die imme...
- by Martin0 Brancaleone - at 2013.06.01 19:52:00
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239. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
IMO 1.Change the gallente and amarr assault suits skill bonus from 5% shield recharge to 5% reduction to armor plates speed penality. 2.Give shields a proper drawback. In eve armor plates slows you down BUT shields increase your sig. radius. Just ...
- by Martin0 Brancaleone - at 2013.06.01 14:38:00
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240. Dropships and railguns - in General Discussions [original thread]
Jessica Montoya wrote: KING ZUMA wrote: they are MEDIUM aircraft jets will be light aircraft and gunships (please please please) are heavy. the official description of a standard dropship says they are HEAVILY ARMORED...I wish they matched t...
- by Martin0 Brancaleone - at 2013.06.01 14:29:00
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