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1141. I CANT..... MAKE IT..... GO AWAY!!!!!! - in General Discussions [original thread]
For days now..... my mail icon has had 600+ "unread" notifications/mails. I know this because my mail icon in the neocom is always red with the number 626 inside the read circle. SSOOOOOOO I went on a red deleting crusade. I just deleted every mai...
- by Marston VC - at 2013.07.10 06:45:00
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1142. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: I made a thread like this a few months ago, it got 11 pages, and everyone thought I was trolling. I'm not. Forge guns are so hyper accurate they're arguably the best anti-infantry weapon when you have the high ground...huge...
- by Marston VC - at 2013.07.09 21:42:00
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1143. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Buster Friently wrote: Marston VC wrote: In short, this pistol will become more popular as people get more SP to spend on it. Just because its more common for an AR to be in a match then other weapons does not mean its OP. And even then you ...
- by Marston VC - at 2013.07.08 06:17:00
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1144. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Lol! heres a thought! Put an AR user in a small box with a FL person and see who wins. Its like a lab study. Find someone with the standard FL nothing more specced into using the amar standard suit (cuz the shield/armor stats are even). Then find ...
- by Marston VC - at 2013.07.08 06:04:00
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1145. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
In short, this pistol will become more popular as people get more SP to spend on it. Just because its more common for an AR to be in a match then other weapons does not mean its OP. And even then you have to take into consideration that there are ...
- by Marston VC - at 2013.07.08 05:54:00
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1146. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Jeb Kermman wrote: ZDub 303 wrote: Buster Friently wrote: I've heard this about PC. I've also stated that if someone actually put some numbers up, that I'd agree that the Flaylock is a problem for PC. I don't play PC. Most players don't. ...
- by Marston VC - at 2013.07.08 05:49:00
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1147. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Quote: Actually it does mean it's OP. Look at it this way, if everyone wants to use that weapon, to the exclusion of the other weapons that diversify the game, it means the weapon is too desirable, and is damaging diversity. this, in turn, mean...
- by Marston VC - at 2013.07.07 23:00:00
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1148. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Oh, and the reason why the AR is used so much more is because its like the "jack of all trades" its not as good at close range as a shotgun, and its not as good at long range as the laser rifle, but it has a good average effectiveness in all of th...
- by Marston VC - at 2013.07.07 22:32:00
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1149. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Buster Friently wrote: Marston VC wrote: 1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you...
- by Marston VC - at 2013.07.07 22:30:00
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1150. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
1.) SMG's in my opinion are overpowered (especially the proto version) HOWEVER this weapon has missed out on the nerf hammer because it's an under used weapon. It doesn't get reallllyyy good until you have the ishukone assault SMG with proficiency...
- by Marston VC - at 2013.07.07 22:07:00
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1151. Opening Player Markets would cure FotM and OP Weapons - in General Discussions [original thread]
Mobius Wyvern wrote: Marston VC wrote: Cruxio wrote: If you really think about it, if we open player markets, op items/weapons would more likely go up than 10x the cost they are now due to simple demand and supply mechanics. Due to the ti...
- by Marston VC - at 2013.07.07 18:02:00
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1152. Opening Player Markets would cure FotM and OP Weapons - in General Discussions [original thread]
Cruxio wrote: If you really think about it, if we open player markets, op items/weapons would more likely go up than 10x the cost they are now due to simple demand and supply mechanics. Due to the time delay between CCP nerfing OP weapons and t...
- by Marston VC - at 2013.07.07 17:00:00
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1153. Planetside 2 Bomber Destroys Forum - in General Discussions [original thread]
your a bother
- by Marston VC - at 2013.07.06 03:00:00
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1154. Mass driver buff is the final nail in the coffin of armor tanks - in General Discussions [original thread]
Cat Merc wrote: Really. With the lower splash radius I could at least evade if I was very very erratic and unpredictable. Now no matter what I do I get hit, and I get hit hard. Thanks for the triple SP week CCP, because I'm going Caldari logi....
- by Marston VC - at 2013.07.06 02:57:00
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1155. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
Killar-12 wrote: Marston VC wrote: The flaylock has 3 shots, the scrambler rifle has 72......... standard ScR 45 shots maybe the AScR has 72 rounds I use the assault sr, not the standard, you can check all these stats on the market if...
- by Marston VC - at 2013.07.06 00:29:00
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1156. Skill Points: what you have - in General Discussions [original thread]
15 million Specced everything into armor tanking, and scrambler rifle/gallente logistics
- by Marston VC - at 2013.07.05 23:38:00
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1157. will ccp ever please us? - in General Discussions [original thread]
Niuvo wrote: Yes, no, maybe? Are eve players pleased with eve? I wonder what's on their minds as creators of a brand new game? Im pretty content with how things are going. Theres still some very frustrating things that need to be worked on, ...
- by Marston VC - at 2013.07.05 23:33:00
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1158. anybody want 170 mil isk? - in General Discussions [original thread]
SILVERBACK 01 wrote: MARSTON VC is the winner for his exellent depiction of a SILVERBACK Money money money time then???? Pay me and ill continue my research on the noble, (and terrifying) silverback!
- by Marston VC - at 2013.07.05 23:32:00
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1159. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
DUST Fiend wrote: People like to cite remote armor reps as a form of balance when it comes to shields vs armor. At the moment, yes, that certainly comes into effect. What happens when we get remote shield reps? That's a good question...... ...
- by Marston VC - at 2013.07.05 23:30:00
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1160. Armor tanking and WHY it IS viable. - in General Discussions [original thread]
The flaylock has 3 shots, the scrambler rifle has 72.........
- by Marston VC - at 2013.07.05 20:20:00
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