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481. Tank speed = GOD Mode - in General Discussions [original thread]
Ranger SnakeBlood wrote: Thats not a counter if the only counter for z is z or z+ theres something wrong, granted i dont actually know if the tank speed is op have yet to play 1.7 just a responce to the send another tank responce On the cont...
- by Marston VC - at 2013.12.10 12:39:00
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482. Anything Wrong yet? - in General Discussions [original thread]
Iron Wolf Saber wrote: Load times on fitting takes a much while longer, not sure if its the game not used to caching the new guns yet or what. HAVs if they collide hilariously ice skate. Fittings huh? That sucks, I wonder how there going t...
- by Marston VC - at 2013.12.10 12:36:00
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483. FW Griefing Targets - in General Discussions [original thread]
MINA Longstrike wrote: I'm not really a big supporter of either teamkilling or protostomping, but I have to say that in the latter case it's probably contributing to the decline of the game. Why? it can be summed up in one sentence - awful new ...
- by Marston VC - at 2013.12.10 12:35:00
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484. Teamfire penalty too harsh - in General Discussions [original thread]
Yeah..... unless it was a weird grenade glitch that somehow netted you 5000 damage, you had been damaging people before. And 5000 friendly damage isn't exactly a small number. That's like killing 5 really well tanked proto suits. I mean, it sucks ...
- by Marston VC - at 2013.12.10 12:30:00
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485. SoxFour's Surprise - in General Discussions [original thread]
CCP FoxFour wrote: Give you a hint: it contains stuff When do we get to see the "surprise" your talking about?
- by Marston VC - at 2013.12.10 12:27:00
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486. Combat rifle is the best thing since sliced bread - in General Discussions [original thread]
Sinboto Simmons wrote: Wait a few hours for the other veterans to get in then update. Sinnnbotooooo my mannnnn you gonna run some amar FW with me????
- by Marston VC - at 2013.12.10 12:25:00
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487. I am in!! - in General Discussions [original thread]
60%....... I NEED IT NOW.
- by Marston VC - at 2013.12.10 12:23:00
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488. Anything Wrong yet? - in General Discussions [original thread]
Im still downloading so im just wondering if the patch is looking to have came out smoothly or not? Historically theres almost always been some kind of crappy glitch/bug to something. I know that the FIRST thing I do when I get into the game im go...
- by Marston VC - at 2013.12.10 12:22:00
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489. Day 897, No PVE - in General Discussions [original thread]
KING CHECKMATE wrote: Aikuchi Tomaru wrote: KING CHECKMATE wrote: Criteria Shipment wrote: DAY 897: No hints to pve, will update upon notice. DAY 899: They released patch notes for 1.7, will update on any pve hints... A century lat...
- by Marston VC - at 2013.12.10 12:10:00
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490. Day 897, No PVE - in General Discussions [original thread]
KING CHECKMATE wrote: Criteria Shipment wrote: DAY 897: No hints to pve, will update upon notice. DAY 899: They released patch notes for 1.7, will update on any pve hints... A century later: My cryo-chamber has been malfunctioned or sabo...
- by Marston VC - at 2013.12.10 03:21:00
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491. SCR is OP...Discuss... - in General Discussions [original thread]
Aisha Ctarl wrote: Cody Sietz wrote: Aisha Ctarl wrote: I swear you people are intentionally trying to give me a stroke. THE SCR ISN'T OP GOD DAMMIT, JUST BECAUSE IT KILLED YOU DOES NOT MAKE IT OVER POWERED FFS. I guess the TAR wasn't ...
- by Marston VC - at 2013.12.09 05:12:00
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492. SCR is OP...Discuss... - in General Discussions [original thread]
Sgt Kirk wrote: Aisha Ctarl wrote: You're simply trying to keep the AR the king, the scr is a viable weapon and sucks ass against armor but continue on using your crutch AR everyone. You're simple making false, strawman, accusations becau...
- by Marston VC - at 2013.12.09 05:09:00
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493. SCR is OP...Discuss... - in General Discussions [original thread]
Cat Merc wrote: Has THEORETICAL highest DPS, but a normal finger can't apply it all, and even if you get turbo controller it will have huge recoil at the fire rate. Charge shot CANNOT one hit kill a heavy, even with a headshot. My proto SCR wi...
- by Marston VC - at 2013.12.09 05:08:00
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494. Let's talk dust: Scrambler rifles. - in General Discussions [original thread]
Sinboto Simmons wrote: No this isn't a QQ thread just a question: Are scrambler rifles really OP, or is it just that their ROF is a bit too high, like the TAR of past? Or it's the whole damage mod thing.....nah that can't be it. I think SRs...
- by Marston VC - at 2013.12.08 18:46:00
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495. Minmatar Assault Mk.0 - in General Discussions [original thread]
Guinevere Bravo wrote: Now this isn't a whinge about the patch notes so dont worry! I am in favour of the various nerfs, including the shield one. Variety is the spice of life! My issue comes from the seemingly forgotten Minmatar assault suit....
- by Marston VC - at 2013.12.05 12:17:00
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496. Future Vision Giveaway [Templar Set & ISK] - in General Discussions [original thread]
1.) Small, in my opinion, is subjective. Small in development terms could be HUGE in gaming terms. Something as simple as player to player trading in itself is not a very big feature. But at the same time the impact it would have on the game is pr...
- by Marston VC - at 2013.12.04 04:25:00
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497. why would heavies want to play Faction warfare? - in General Discussions [original thread]
HowDidThatTaste wrote: Let's say the hmg gets it fiercnesss back and the weapon has a wider spread again. The amount of blueberys jumping in front of it may cause booting issues. The HMG has the right of way! Well I mean..... the threat of...
- by Marston VC - at 2013.12.04 02:26:00
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498. why would heavies want to play Faction warfare? - in General Discussions [original thread]
The Attorney General wrote: Marston VC wrote: armor plates. You'll be able to squeeze more modules onto your suit that otherwise you might not have been able to. Any change to armor plates would be just as beneficial, if not more so, to...
- by Marston VC - at 2013.12.03 19:28:00
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499. why would heavies want to play Faction warfare? - in General Discussions [original thread]
HowDidThatTaste wrote: After the new devblogs it seems that FW is designed for the rifle brigade. No rewards for the heavy suit and no weapons? It just seems odd that we would be so blatantly left out of the rewards system? Is this a statemen...
- by Marston VC - at 2013.12.03 17:54:00
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500. Shield Tankers Shouldn't Have The "Knock Back" Effect. - in General Discussions [original thread]
DUST Fiend wrote: Marston VC wrote: DUST Fiend wrote: I thought about something similar for dropships, but removing knockback is a MASSIVE buff for dropships, which would basically just ensure that shield tanked dropships will always be s...
- by Marston VC - at 2013.12.01 15:47:00
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