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41. New Drifter assets and character models on SiSi - in General Discussions [original thread]
Jove Observatories and the Seekers that spawn at them are pretty interesting. They are currently on Sisi. -Marcus
- by Marcus Stormfire - at 2015.05.07 02:29:00
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42. Can we haz free respecs for people who skilled into ADS? - in General Discussions [original thread]
CCP Rattati wrote: DUST Fiend wrote: I'll wait another 17 months for ADV / PRO LAVs and DSs before I pass judgement, but it takes a kind of "perfect storm" of events to happen in your favor if you plan to slay infantry in any noticeable amou...
- by Marcus Stormfire - at 2015.05.06 17:01:00
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43. I have seen the future of Dust 514, and it looks like this: - in General Discussions [original thread]
Rowdy Railgunner wrote: VAHZZ wrote: I absolutely love this. One little thing. Why Unreal 4? Because this is what DUST could be like. https://www.youtube.com/watch?v=dO2rM-l-vdQ That has Rouge Drone PvE written all over it. -Marcus
- by Marcus Stormfire - at 2015.05.05 21:53:00
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44. [IDEA] Active scanner solution proposal - in Feedback/Requests [original thread]
The Dust community has been seeking an answer to the scanner spam, and I have a proposal to help deal with it. With the ability of some suits to perma scan an area and be good enough to detect most scouts we need a small but hopefully easy change ...
- by Marcus Stormfire - at 2015.05.05 21:46:00
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45. HMG Range buff - in Feedback/Requests [original thread]
If you use the different types for what they are designed for then they seem to be just right. I do agree about the range. I still find it odd that the bullets must tumble out of the barrel and scatter off into the void when range to target increa...
- by Marcus Stormfire - at 2015.05.05 21:39:00
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46. Sticky:ISK rewards - in Feedback/Requests [original thread]
Breakin Stuff wrote: Marcus Stormfire wrote: CCP Rattati wrote: Dear players, we have been thinking long and hard about a way to make winning battles lucrative, and maybe throwing caution to the wind to do so. What do you think of two (...
- by Marcus Stormfire - at 2015.05.05 21:34:00
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47. Mercs! Why don't you fight? - in General Discussions [original thread]
Sometimes you just need to inspire the nooberries/blueberries. Pull off some sexy moves and you might actually find that they start supporting you. Grab a Heavy and grind some meat on a point. Or grab a massdriver (Yes a massdriver) and make an ar...
- by Marcus Stormfire - at 2015.05.05 21:22:00
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48. To the Matchmaker complaints - in General Discussions [original thread]
I cannot say how the new matchmaking is working out for others since I can't read minds. I can only share my personal experiences. -I play about as much solo as I do with a full squad and I play around 1-5 hours (Depending on how long I play with...
- by Marcus Stormfire - at 2015.05.05 21:12:00
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49. Weird glitch on train/hanger map - in Technical Support/Bugs [original thread]
The glitches in the train map seem to be fairly recent. I have experienced the glitch where enemies were firing at me from behind ground cover. I have also experienced a glitch where an uplink spawned me inside the building at F10 on http://i.img...
- by Marcus Stormfire - at 2015.05.04 21:08:00
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50. Dropship gun turret movements - in General Discussions [original thread]
Bradric Banewolf wrote: Missiles=area of effect(killer on troops from above i.e. dropship mounted) rail=large target slow firing charge precision fire( killer on troops horizontally i.e. tank mounted) blaster=close range fast firing support fir...
- by Marcus Stormfire - at 2015.05.04 20:53:00
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51. Sticky:ISK rewards - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, we have been thinking long and hard about a way to make winning battles lucrative, and maybe throwing caution to the wind to do so. What do you think of two (or both) ways of increasing your reward. This bonu...
- by Marcus Stormfire - at 2015.05.04 19:19:00
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52. Dropship gun turret movements - in General Discussions [original thread]
Is it just me or am I the only one that is slightly annoyed when you are door gunner, the turret snaps from one side or the other whenever the pilot has to maneuver? Is this working as intended, am I missing a setting somewhere in the game, or is ...
- by Marcus Stormfire - at 2015.05.04 18:22:00
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53. District Locked but still under attack. - in Technical Support/Bugs [original thread]
A support ticked has been filed in case it gets lost in the support mailbox. According to the district owners, Klinge P10 District 8 is still under attack when it is supposed to be locked after current engagement. Not sure if this is a bug or an e...
- by Marcus Stormfire - at 2015.04.27 04:06:00
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54. Oh No! Another game mode suggestion! \o/ - in Feedback/Requests [original thread]
Godin Thekiller wrote: This is just skirm 2.0 with a different coat of paint. I'm trying to figure out what the point is. I was thinking it would be easier to set up since most of the mechanics from skirmish can be used. Thus hopefully addin...
- by Marcus Stormfire - at 2015.04.12 02:13:00
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55. Oh No! Another game mode suggestion! \o/ - in Feedback/Requests [original thread]
I have read through a couple posts on ideas for different Game modes and thought of something that might be fun and can add some much needed new eye candy. As with most of my posts, I like to think up epic content (and sometimes go overboard =P )....
- by Marcus Stormfire - at 2015.04.11 23:06:00
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56. First glimpse at Racial Tanks - Thanks Rattati! - in General Discussions [original thread]
Foundation Seldon wrote: Marcus Stormfire wrote: -Hard to be an expert and claim that dual tanking will not work on a minmatar tank since the stats have not even been released =P. -The Minmatar Sentinel -Marcus You're kind of showin...
- by Marcus Stormfire - at 2015.04.10 21:17:00
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57. First glimpse at Racial Tanks - Thanks Rattati! - in General Discussions [original thread]
The Dark Cloud wrote: lol dual tanking. That doesnt work with tanks, you cannot apply the concept of "brick tanking" from suits to vehicles. You focus on one tank and not two. And if a tank cannot stand its ground vs av or a other tank then it...
- by Marcus Stormfire - at 2015.04.10 20:48:00
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58. War barge dimensions - in General Discussions [original thread]
Iron Wolf Saber wrote: Marcus Stormfire wrote: Quick question that hopefully someone on the forums can answer. How big is the personal war barge? How big is the Corporation war barges estimated to be? Are there any dimensions released by CCP...
- by Marcus Stormfire - at 2015.04.10 20:24:00
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59. First glimpse at Racial Tanks - Thanks Rattati! - in General Discussions [original thread]
The Dark Cloud wrote: whats the point of the minnie tank? Shields suck hard in tank fights and all the speed advantage will mean crap when a madrugar is charging you with a fuel injector and a blaster. -The Minmatar tank with a speed mod wi...
- by Marcus Stormfire - at 2015.04.10 19:43:00
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60. First glimpse at Racial Tanks - Thanks Rattati! - in General Discussions [original thread]
It is a start. I am however a little disappointed that there are no new turrets for the Minmatar and Amarr. I can understand putting a different skin on existing tanks until new designs are made. You can only devote so many resources to model desi...
- by Marcus Stormfire - at 2015.04.10 18:11:00
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